Wiz
NOT DONATING *EVER*
AoiMasamune said:Well, I was present at the inauguration event for the Dark Rot...
I have to say, you make some very good points, and I'll take this into consideration in the future.
AoiMasamune said:Well, I was present at the inauguration event for the Dark Rot...
khador said:i have done high end raiding. the main person that needs EVERY buff slot.. is your main tank/backup tanks...
volvov2 said:Not True, every hybrid that melees and uses mana sans maybe bards is at 14 buffs on a typical Ruin raid. If they are cut down to 14 max, its brutal, because you *HAVE* to sacrifice either DPS, HP, or resists, or in some cases, all. On raids where there are 1500 damage fire AEs, loosing 30 FR from clicking mage DS is brutal, and you NEED the HPs too, otherwise you suck up too much healer mana.
I almost always end up clicking off Ancient Sihalas even though it IS very nice to use a stance if I end up tanking, because I try to keep open 2 buff slots, one for HoT, and one for Rune or a detrimental effect the encounter might put on you.
The only people who don't need all 15 are priests, pure casters (dont need haste or rbow), and the manaless melees (no JB). And even then, its close for them too, with self buffs, etc. Rakeel complains all the time that there aren't enough buff slots, and with Dark Rot, its even worse.
Allielyn said:The whole event is an event in progress. You don't have to participate, as (I can only assume) the rewards will be available to all. You can go about your business as usual without giving two figs about what's going on, although I'm sure anybody you group with would at least appreciate your containing your disease. (Again, not necessary for gameplay.)
Latten said:I also think this whole stuff sucks in many ways . First to stop it from spreading can only be done by higher lvl chars cause of thoose treants in wpl for the bark , well shark meat is in kedge if you want some quantities of it but there are some zones other that has a shark or 2 in it .
You see the "cure" from athica healer isnt for everybody and i do really hope the final cure will be it.
Wiz said:Yeah except that one turnin is enough to "cure" 10 people, it's not supposed to be made the way that everyone has to do it for themselves.
Latten said:i done 3 turn ins and got 5 potions every time to the healer
AoiMasamune said:Lots of good points...
volvov2 said:Not having a buff slot can cause one or more of the following to DPS classes, depending on which buff they are loosing:
Severe decrease in DPS, 5%-10%
Severe Increase in damage taken, often resists win fights, even 50 resist points can turn someone from eating most of the AEs to someone who can actually resist a few of them, and partially resist more.
Severe Increase in mana spent keeping them alive (loosing HPs causes the healer in the group to have to heal more often, causing him to drop in mana faster, and less time healing the MT).
Any one of those 3 options can lengthen the fight by a minute more to kill the monster OR shorten the amount of time that healers have to keep the MT alive due to mana issues, not to mention the group.
Of course the raid depends on healers keeping the MT alive, its how this game works.
Rouean_Onrielas said:I can truly see both sides of this argument, but I'd have to say This whole event is bringing the storyline along, it has already been said that losing a buff slot was the worst effect of having this disease and it won't make or break a raid. Also, correct me if I'm wrong but I believe each stage of Dark Rot lasts 3000 minutes. That is 50 hours rl time logged into the game so for you to make it to stage 5 it will take 200 hours logged in game from the time of contraction. As for now I don't see a reason for people complaining, but I could see a legitimate reason for complaining if the cure isn't found and everyone has to walk around with stage 5 dark rot because it's effects are nasty, particularly to melee and hybrids who have already taken the buff slot hit. That said I realy Doubt the GMs would do that to the the player base so there's really no point in worrying about this.
Rouean_Onrielas said:I can truly see both sides of this argument, but I'd have to say This whole event is bringing the storyline along, it has already been said that losing a buff slot was the worst effect of having this disease and it won't make or break a raid. Also, correct me if I'm wrong but I believe each stage of Dark Rot lasts 3000 minutes. That is 50 hours rl time logged into the game so for you to make it to stage 5 it will take 200 hours logged in game from the time of contraction. As for now I don't see a reason for people complaining, but I could see a legitimate reason for complaining if the cure isn't found and everyone has to walk around with stage 5 dark rot because it's effects are nasty, particularly to melee and hybrids who have already taken the buff slot hit. That said I realy Doubt the GMs would do that to the the player base so there's really no point in worrying about this.
Allielyn said:You might call it "left hanging" if you, as a player, don't know what's coming in the future. On the other hand, if DMs follow it through to the end all in one night, it's not really a war and then only becomes an "event" . . and not even one that everybody can be involved in.