I think this sounds alright and is a good compromise. I'd like a few questions answerd tho... is this based on completed tomes? or the ammount of expirience gained into tomes? ie can you half finish a bunch of tomes and still be getting 'CoPower exp'. And since an old CoP was about 120 AA's of exp, if a player completed 2 60-AA tomes, would that be about 4% increase as before?
Amount of experience into tomes. This is to avoid problems that might occur because some tomes require more exp than others.
Will there be some way to view that I have said bonuses and that it won't be just some invisible modifier that is said to be there? I like that safety net where I can see my bonuses
Also the exp return, say I use the exp pot on the tome and it completes, will it stop pouring in the exp after completing or will the exp overflow and be lost?
Yes. Currently I am thinking a message in game whenever you get a full %, as well as the exact bonus being displayed on fomelo.
The potions will be in increments small enough to allow you to be relatively precise in where the experience goes. We will likely give everyone a small bonus, round everyone up to the nearest 50,000 experience, and then give them their experience back in 50,000 chunks that they can put wherever they want. Unless the player just goes on a potion clicking rampage without checking to see if their tome is already full, experience losses should be minimal. It is not perfect, but it is the best we can do given the logistics we have, and should more than reasonably approximate to the experience put into tomes.
Not sure if the developers who would do this CoP re-work are the same as the 2.5 developers... If they aren't, my comment is irrelevant, but if they are the same developers, I don't see the point in undertaking a big development project which would delay the 2.5 release even more. Imo, the 2.5 release would be so much better for the game overall.
Different folks. 2.5 takes a pretty specific skill set. Also, this is not nearly as much work as the alternative options we were discussing.
What about those players who have no tomes left to do? Would they just automatically receive the 20% bonus to their healing and damage output? And for players who have already completed their CoP's, would they just receive it off the bat or would they have to gradually re-earn it through exping other tomes?
You would already have more than enough experience in tomes to get the full benefit. Basically, if you have all available tomes done, you will have no change in power and a bunch of reimbursed experience to boot. We are looking into ways to let people use experience for expendable benefits, and there also is a whole new set of AA/leadership AAs that we can *possibly* use in 2.5.
My second is when we move over to the new tome/ situation. The lack of tomes and rising rates. My suggestion for this is an NPC that gives you a token or flag for how many CoP you have and an NPC that will give you no drop tomes of the new system. Max possibility of only 5 no drop tomes. So people have something to put reimbursed exp into without inflating the market and causing an immediate tome shortage and without putting cash back into the market if you did cash reimbursement.
Given that CoPower was simply purchased, I am not sure if I am comfortable giving players who bought them credit for dropped tomes. What we are doing, though, is greatly increasing the places where you can get lower tier tomes. Also, the queries I have done so far seem to show that generic tomes have been dropping in price significantly. I am hoping that the greater availability will counter any shortage the change will bring, but if I am wrong I would be willing to look into remedies at that point.
While it is small potatoes, what about the cash spent on CoPs. Will platinum be reimbursed too? Some of us may find it a bit costly to move to the new system without reimbursement.
Not sure about this as of yet. If people actually saved their tomes, this is easy. We just make the tomes droppable and give them a merchant value. Unfortunately I think a majority of people have deleted their tomes after completion. We might be able to give the money back depending on how much experience you put into the tomes, but if it proves too difficult it is not a fatal flaw to the plan.
Will all tomes count for this (including old world, archetype, glyphs), or just the general and class tomes?
All tome experience will count.