By single boxing groups, do you really mean swarm kiting all of OT or BW to PL everyone?
I can't believe you guys went to the dark side, there is no turning back![]()
Population is a HUGE issue for most people, no one wants to play a dieing game.
By single boxing groups, do you really mean swarm kiting all of OT or BW to PL everyone?
I can't believe you guys went to the dark side, there is no turning back![]()
Soften the start. I know Shards already has made the start of the game easier than live was but soften the blow a little more would help for new players
Well i guess i have not played live in years so you are probably right ( i quit before the tutuorial thingy was ever put in) I remember getting dropped in the world with 1-2 spells (if you could cast at lvl 1) and a crappy weapon. Much like how you start in shards (minus starting in the dream) and killing mobs that were DB at low levels also nearly killing me (i think i was a ranger or rogue so thats probably why later i made a druid and had less problems with this). Regardless the point stands make the beginning a little softer give 6man content that is lower teir for these players to get relics/ancients (have them only drop if someone needs them similar to the 4.3 weapons?)This game is no way easier to start than live you have a full set of visible gear by the time you are level 10 in the tutorial if you do the quests. The time sink on this game is way too big to keep casual players especially when you cannot get decent without raiding and are competing with f2p games like the real EQ etc.
This game is no way easier to start than live you have a full set of visible gear by the time you are level 10 in the tutorial if you do the quests. The time sink on this game is way too big to keep casual players especially when you cannot get decent without raiding and are competing with f2p games like the real EQ etc.
Sun Glass Hut!Nice bra daffie wheer did you get it
The time sink on this game is way too big to keep casual players especially when you cannot get decent without raiding and are competing with f2p games like the real EQ etc.
CoP has already been removed.Remove CoPs and...
It definitely isn't lost on me that nearly all platinum is deliberately generated with the intent of spending on the supposed platinum sink. Let's face it, players wouldn't do this kind of monotonous, antisocial & endless farming if they weren't saving for charms.
Rather than merely complaining in this post - here is my suggestion although I have no idea how feasible it is: multiply platinum drops by the number of players in group/raid who are on aggro list.
Change mobs to drop 0 coin and instead on death, deposit plat into the characters on the aggro list. Should prevent the "you can come but no split for helping us kill shit" type of thing and would also help ensure that the players getting the $$$ are helping kill the mob? Not sure how popular that idea would be though. Sounds good in theory.
Edit: Daffie has a good point below.
I wrote a reply to then thought about it a little more.
The problem isn't just with PP drops, it is with item drops. When farming kaesora for instance, a ton of the cash comes from the thousands of stackable and the BoE items that drop. Upping the PP drop rate doesn't fix that issue.
Enasc I've played SoD on and off just like the next guy. I pay attention to some patch notes. I, like most really don't want to spend 3 nights a week raiding and 2 nights a week getting exp/cash farming. Drehar is like T8 ish, and I know it has a little to do with my class and a little with the low pop, but there really isn't a place for a paladin tank. The only time I was ever able to be a main tank is in guilds that I created around me being the main or 2nd tank. SoD Now is a lot different of a game then it was when I started playing. More content is always good to have but at this point its walking all over it's self. When I started SoD it was a lot more like EQ. You raided what ever with as many people as you wanted to, farmed Dropable gear and exped/ farmed upgrades. Now its a little less EQ and more mainstream MMO's.
TLDR I'm all for a fresh server if that is ever an option. I would come back and play again.
With some of the changes to paladin agro, tanking is quite viable. Doing my 20aa -magic resist glyph also made life a little better. I think everyone would still rather have a warrior or SK tank the big boss mob, but Daffie was quite fine a second tank. I'd like to add some true comedy: Daffie has tanked shit down that killed Fuwok (missed heals from teh slackers killed the ringer box...) This has happened a while ago in torment and NDHK (maybe water too?)
I never said I wasn't slacking on heals too! At least 1 time in torment I was boxing my shaman along with duck lol...Whaa? You mean to say you weren't spamming Remedy on Fuwokbot? You must have skipped the paladin raid tutorial.
now that codex of power is out of the way what are the dirty casuals going to complain about next?