New spells discussion thread.

That's not how slow works. If GLib hits you with his 95% slow, you attack at 5/100ths of your total attack speed (after haste). It's the same with mobs.

A 100% slow could possibly stop a mob from attacking altogether.

oh well then.. either the mobs hit like corefire and have crazy Aes in ikisith or its overpowered :p


shout works on trash well.. but not bosses all that well. SO if the spell is used for crowd control for raid trash .. then sure thats cool and not overpowered really. Or if bosses if slowed like that AE like crazy to make up dmg.
 
I am fairly sure mobs mitigate slow, so most will still attack albeit slowly. What is the recast on this spell? That has a lot to do with how OP it is.
 
Yeah while most bosses can be slowed, few bosses can be actually stunned (without divine stun) ; so it's completely different from shout of agony.
I maintain a 100% slow, even mitigated like mob can toss one attack during 7 to 12 seconds, is kinda huge ; I would expect a longer recast to be frank , cause this used 2 maybe 3 times a fight, I wouldn't compare it to SoA but straight to Call of the Blessed.
 
Ahh, but shout can hit multiple targets, whereas this one can only hit one. Also, remember that raid mobs can mitigate slow (as Jose pointed out). It's not so different in terms of 'power' in my opinion.
 
It still has downsides in that it wouldn't stop rampage, flurry, frenzy, phantom strikes, enrage, devastating blow, etc.
I didn't think about this indeed, so it's not that powerful.
It wouldn't be used much in groups otherwise, I know chanters usually have a lot of spare mana but 700 for a single encounter is heavy. Might also be fun for chanter to survive after landing such a slow + 1700DD :p
 
If in a 5 minute fight you can cast this 5 or 6 times on a mob the mob can be stopped a total of 1 minute or more it sounds REALLY big in my book.
 
The chanter slow was said to be 3 mn recast...
So on a ten minutes fight could be used 3 times - which is already big yeah given the benefits.
 
um not so much, gogo mage and necro pets.


I assume ikisith raid mobs have corefire like insane melee with frenzy and flurries if you need this spell.

God, AoW version 1.0. Wold is evil!
 
Small update I guess:

Bard
Lilt of Frenzy: Self based increase STR by 40, CHA by 30, DEX by 50, Attack by 90 and 60% haste for 18 seconds, 3 second cast.

Song of Sustenance is no more!


Druid
Shape of the Wild: Self based Wolf Illusion, 78% movement speed increase, 5 FT, Ultravision, see invis, 100 Attack, Spell crit chance, 300 mana cost, lasts 144 minutes.
 
Bard
Lilt of Frenzy: Self based increase STR by 40, CHA by 30, DEX by 50, Attack by 90 and 60% haste for 18 seconds, 3 second cast.
-Runic: Dirge of the Stalwart: Raid wide BUFF (not a song) for 500 mana, lasts 40 minutes, increase HP and AC by 100, 300 point rune.

Thoughts on Lilt of Frenzy: If this is a song, I am curious on the benefits of it.

It seems like a lesser, self only version of Song of the Blademaster, with much less str, dex, attack, and no damage shield. Assuming the haste isn't overhaste, then even level 58 Jonthan's Inspiration provides more self haste by 6%.


Thoughts on Runic: Dirge of the Stalwart: When the 300 point rune is used up, will the other effects of this spell fall as well?

Lastly, are either of these songs/buffs modified by instrument modifiers?
 
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I am still pretty unimpressed with the bard songs, and as far as the self buff song, I would rather just have Song of Sustenance because at least that one is funny.

The charm still seems fairly out of place for a bard, but it may be usable if the changes Wold was intending making goes live. The rune would get "knocked off" if the melee absorb shield is used up. It seems expensive, and very situational (enough so that I would hardly ever keep it up). In my post pages and pages ago, I said that beneficial songs for bards are just not good enough. We have plenty of beneficial songs that are insanely good and fit many niches. The songs in Ikisith seem to be so situational, that they will be in spellbooks instead of spells bars 99.99% of the time.

I would have to see the final versions of the songs before I make a strong commitment, but I would assume by that time, it will be too late to change them. The ideas of these new songs is pretty ho-hum and doesn't really give the bard a lot of variety as far as songs go. Two of the three songs use a bunch of mana, and most bards do not have large mana pools.

The rune and the charm I would have to see in action, though on paper they look pretty bad. The self buff will never be used, even with a soloing bard, because bards are about making groups better. I never used the self only buffs leveling up, and I would not use one now (with so many other options). Lilt of Frenzy needs a massive overhaul, because it will be about as used as Song of the Mindflayer, IE, never.

I have made other suggestions for songs in this thread. They might not be the best idea, but it is a start. Beneficial songs are NOT the way to go for bards.
 
Can you give us a rough idea of what you're thinking in line of a crit chance increase for aura of destruction? I already mentioned it a tiny bit, but imp illusion brings into mind a few problems with it (levi being unusable in many zones, and thus imp being also unusable, as well as having an illusion effect it would not end up stacking with lich, or the elemental forms, thus being mostly relegated to wizards, and necros to a lesser extent (no recast on relic: MOD, whereas the elemental forms are 15min, I know I'd be pissed having it on me and it knocking off my form, and would end up requesting it never be cast on me again).

1% parser has got to be wrong, as I'd think more comparative benefit would be seen from tmap rings tbh.
 
Bard
March of the Shadows: Undead only 90 damage a tick, 45 mana drained, lower AC by 30 for 18 seconds, -25 MR check, Percussion. 50 range.

Druid
Earthshaper's Behest: Summon pet for 220 mana. Requires a reagent.
 
The new bard song is level 66. Giving bards an undead song is a bit suspicious, but if Kunark is filled with undead, it may prove to be useful. As it is now, the two undead zones are Catacombs and HHK, and using relic and an AE dot is usually the better route. It would also make this song an exp. song only, which kind of makes me sad. I guess we will have to wait and see what types of mobs are in Kunark to see how useful this situational spell may be.

Going back to Lilt of Frenzy...

Even though this song is a pretty bad choice for bards to use while grouping (usually even soloing), could the haste be upped to make it more useful than using Blademaster, as BM already gives 60% haste?
 
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