diolas said:
I think most raids are lacking a bit if they don't have a mage around. Pets might need some tweaking but I still think the majority of the focus should be on utility.
Lacking what? Modrods? Pretty much the only thing I can think of that they'd be missing. Malosini (nooopers see shaman). Any function that we have, other than modrods, is either accomplishable by another class with more efficiency, or pretty insignificant, bummable (hey can you summon us searfires?) or modrods.
No mage does expect to do wizard dps, or necro dps (which from what I've seen rivals wizard dps), but they certainly expect to do over druid dps. They should also expect to do a bit over the sustained dps classes, since only their pet is sustained dps, and iffy sustained dps at that, because we certainly can't keep it up ourselves, mend or no mend. Do we? No, not really. Sure we can if we recall it constantly, wait 30 seconds, heal it, and then send it back in for like 20 seconds or so,, but that kind of takes out the sustained dps argument now doesnt it?
Tbh I've started typing in this thread many many many times, and just given up. I also started posting parses at one point, but had to backspace to look up a number at work...and lost the whole thing...which made me pretty pissed at ie, but thats besides the point. So I'm not sure what suggestions I posted and which I didn't. There were alot. A whole lot suggested, in both this, and other threads. For somewhere around the past 6 months or so theres been suggestions made in various formats, and in various threads.
Let's see off the top of my head, there's been suggested by various people
Better resist mods
Another type of nuke (resistwise)
Increased crits on rains (innate, similar to the wiz bonus but only affecting rains.)
Pet having ac
Petheal not blowing
Summoned armor wru?
Petfire!
Scars of sigil=awesome, more of this plz
Manadrain? Extend manastorm line
additions to elemental form line
A fire rain past 55
10% increase on damage (ALL)
Companion resists (very marginal problem I think. Ac being more of one.)
Magic focus!
Share aggro
Lower cast times!
Wizzy crit aa's w/the exception of primals
That's just in this thread alone. There were more in the other as well until it became this thread.
Oh and one I'd like to suggest, getting rid of the recast/improving archaic, since chaining the relic dd bladewind is currently...better dps.
Another? more debuffs?
But anyways, numbers were wanted. There's some numbers. Here's some more even for class comparisons. Quite a while ago, will managed with a little logfile runthrough to parse some necro dots.
Paxx: 10,745 dmg, 74.10 dps (pretty much nukes as I understand it)
Scitterpox: 12,342 dmg, 75.72 dps
Funeral Pyre of Malath: 11,928, 73.18 dps
Repent (Main Pet): 7,825 dmg, 48.30 dps
Pyrocruor: 6,006 dmg, 36.85 dps
Plague: 2,668, 16.37 dps
Zevfeer's Theft of Vitae: 1,705, 10.46 dps
Let's add that up.
Total Dmg: 53,219
Total DPS: 334.98
Now thats a necro, with no relics. Another pet class. One that I'd put as having quite a bit of utility as well (DMF being levi eb and poison resists, at least comparable to the groupresists on mage ds, which dmgwise is inferior and gets overwritten by druid ds, but superior in duration, which is a huge annoyance). Not to mention a necro can easily keep up a caster group with their group lifetap dot thingy with a shaman in the group to patch the holes. I've done it, in thaz, cod, and a few other places as well. Not to mention of course the mana regen inherent to the class, nor their wide variety of roots, snares, etc. Now it's not bad that necros are higher, lest I be misunderstood. But repeatedly we've heard things like 350 dps from veeeeerrrry highend mages. While storms eye-torment tier necros with no relics pretty much blow them out of the water if they use festering curse, and come close when they dont even.
Oh and in case there was any question, that was with affliction 5. Any more questions, I'll get someone to get ahold of will so he can answer them, I didnt run this parse, so I'm not the best person to answer them.
Also it'd be nice to look at the gulf between 63 and relic pets. It's pretty big from what I've seen so far with the relic pet, even bigger than I had thought it would be.
But well what more is wanted? Give us an idea of what numbers, and I'm sure any of the mages or nonmages that have posted here so far can easily enough provide them.