Charms

What if there was an occurrence restriction like 1/ month or something? I just find it a bit ridiculous how much of a penalty there is for switching mains. At least with a restriction like that you would conscious have to choose. Also if it was 90% return that last 10% is completely sunk.
 
What if there was an occurrence restriction like 1/ month or something? I just find it a bit ridiculous how much of a penalty there is for switching mains. At least with a restriction like that you would conscious have to choose. Also if it was 90% return that last 10% is completely sunk.

You could make it so it was a one time deal and you had to pay full price for it.
 
Revise the Charm NPC system

I wish I or others placed more effort sooner. I suggest the charm NPCs dialogue and system be revised.

... Simply hand me the charm you wish to sell and I will give you its full value in store credit...

That isn't the case. Players get 99% or maybe less credit. Reading some of this thread I can understand the fee like the bankers' are to remove pp from the economy. However, please change the dialogue and incorporate part of the unbinder NPCs system. Currently, once you hand your charm to the NPC, you're stuck with the partal credit whether you have enough for the next charm or not. Why not make it so we can get a risk-free credit quote like the Unbinder NPCs?
 
I wish I or others placed more effort sooner. I suggest the charm NPCs dialogue and system be revised.



That isn't the case. Players get 99% or maybe less credit. Reading some of this thread I can understand the fee like the bankers' are to remove pp from the economy. However, please change the dialogue and incorporate part of the unbinder NPCs system. Currently, once you hand your charm to the NPC, you're stuck with the partal credit whether you have enough for the next charm or not. Why not make it so we can get a risk-free credit quote like the Unbinder NPCs?

if youre too impatient/lazy to use a calculator, then im sorry. currently you get 99% return in store credit, do the math and have 1 or 2 k extra on you just in case. its not hard, really.
 
Excuse me? It wasn't known to me or many others. The 99% is besides the point as I already expressed. How would you feel if the terms of an auto trade purchase contract had a glaring pricing error you were unaware of but have no recourse but to suck it up and be without your former car or the upgrade. Since they have your signature and your car, even though you clearly reviewed what was (falsely) presented to you? Work on your empathy skill or lack of. I'm doing this for the benefit of others not myself.
 
Last edited:
First of all, DONT BUMP THREADS OLDER THEN 1 MONTH!
Theres this magical thing on the internet called a LINK

Second, if you don't like it, update the wiki some more, it already mentions the 1% hit.

If god forbid you didn't quite have enough, spend the hour or w/e farming some pp and you get your new charm. Next time you will know ahead of time.

This is in there for a good purpose (so you can't switch between equal price charms).
 
The guy happens to be right so please refrain from stepping on his nuts.

The wording is incorrect. Period. Is that difficult to grasp?
 
So, the suggestion is basically to have the charm vendor say he's charging a 1% fee or something so that he's not being unthruthful about how much credit you're getting.

There's no call for the impolite responses to that request.
 
Since someone pulled this PoS thread out of the trash can where it belongs and i read the whole damm thing....

I understand the whole get plat out of the system thing, and i also understand it takes money to run the server. People donate for perks in the one time, silver, gold and platinum flavors. Donators are allowed to move characters between accounts with the same email address once a month. I dont believe it would be that detrimental to the economy to allow the same for charms. It just sounds logical to me, but im usually wrong lol
 
I would say that allowing donators to move charms is ... well ... "way too much". That's a really big thing to be able to do.
 
I would say that allowing donators to move charms is ... well ... "way too much". That's a really big thing to be able to do.

Agreed... I pesonally think it's okay as it is. It would pretty much make farming or character advancement obsolete as charms are way powerful. It would unbalance the game in the lower tiers / levels.
 
It would pretty much make farming or character advancement obsolete as charms are way powerful. It would unbalance the game in the lower tiers / levels.

It did not do this previously, when they were droppable.

I would expect to see an overall drop in people farming their asses off, I'd also expect the server status to turn green quickly.

I highly doubt it would even be considered however.
 
giving people more reason to donate is a horrible idea.

you all need to farm another 1000 hours for your charm. killing blues/lightblues in mind numbing zones for each toon you decide to main proves that you are a more dedicated, noteworthy person. It would be game breaking to make this change, because then less platinum would enter the economy since less people would be charm farming at the current rate. Lower tiered people would have better chances at earning the drops themselves, from zones such as FR/elds/redsunmines....
think of how this would destroy the economy!

/sarcasm off

Maybe make it a one time donation of 50 euros to transfer a 100k-500k charm, and 100 euros to transfer a 1.2 mil....I'm sure thatd bring in some $

Or how about making grouping actually BETTER money than farming solo/duo? Like, maybe add better vendor values for items from the deep. You might actually increase the number of players that group in zones such as that.
 
donating money to move a charm from one character to another is just a too big advantage for donators vs non donators and it would unbalance gameplay for donators vs non-donators. Although more donators would be a good thing, it would not be good to give such a huge advantage to donators vs non donators, it would be close to making donating a "must" for players who want to be at their best (atleast if they want to switch mains now and then), (imagine donators running around with 220k, 500k or 1mil charms on their new lvl 1 alts for example, while non donating players have to play without charms).

Personally, I dont think adding an option on charm vendors to allow you to get half your cash back from a charm (maybe with a confirm dialogue) would be a completely bad idea. Losing half of that plat would be a big enough setback to keep people from doing it on a whim or switching charms back and forth between characters (and now with guest locks in preventing this to be done on a guestlocked character saves staff and players from problems with people selling charms they shouldnt be selling). This would also keep cash dissapearing out from server since half the charmcash would be lost in this case, however I dont really think this or anything of the sort will happen.
 
It did not do this previously, when they were droppable..
idk about you but i swapped my charm ALL THE TIME when they were droppable and i had a 200k. hell, we swapped eternals in forsaken to whoever was tanking/pulling at the time
 
I totally remember a FG group where Zhak just handed his phat charm over to scummy Grake-monk because he was pulling or something.

Also, while I think that letting donors transfer charms would be wicked cool because it lets you change mains easier and not feel bad about sinking money into an alt charm for a while I agree that it might be a bit much for donors. However I think it has some merit if we want to get server donations up to keep stuff running, but thats just my personal stance nothing official.
 
Last edited:
6 months of donations for a charm transfer, silver gold platinum doesnt matter. After another 6 months you can transfer a charm again. That way its not a constant thing, people won't be switching them in raids or groups, and the account or char being transfered to has to be owned by you, period.
 
Back
Top Bottom