This is 100% possible now, especially given Zaela's confirmation that new item IDs can be invented and applied to duplicated held item mods to coexist alongside the originals. Check earlier in the thread (page 2 or 3, I think) for some recolor tests I did on a couple of held items.A question, you made the swords translucent, is there also the option to color them? (Like red, or gold, etc.) Would be a ton of room for variation of a base model if you could. Would be awesome if color change and translucent were a thing, but sadly, I expect that can't happen.
Now, that is just plain awesome-sauce then. Could make some really cool stuff that way. Why stop with a ruby-hilted long sword, when you can have a ruby (red+translucent) bladed one? The ideas are endless.This is 100% possible now, especially given Zaela's confirmation that new item IDs can be invented and applied to duplicated held item mods to coexist alongside the originals. Check earlier in the thread (page 2 or 3, I think) for some recolor tests I did on a couple of held items.
rusty weapons can finally look rusty.
how different are weapons and armor handled? helms with particle effects is the future we need, nah, deserve.
that or entire suits of flaming sword.
nm, too cool. no way it can be done.
I sure wish S3D Spy had received further upgrades. Search would be incredibly useful, for starters. The ability to scroll through the lists would also be nice. Another complaint of mine is that any attempt to extract multiple files at once does not pop up the prompt asking you where you'd like them to go; the prompt only appears when extracting a single file at a time. Lastly, the ability to select multiple noncontiguous items (by holding control) would also have proven highly useful. Alas, at least we have something to work with in the first place that let's us do all this fun stuff!
Old model velious helmets, at least, are weapon models that attach to a point on your head... Other armor, probably not.