The SoD economy

guyvertoo said:
i made 1500 off of splits the last 3 days xping, not great by any means but its a good chunk of cash
fighting where? I'm usually soloing in places like the plaguelands. I'm a druid, finding groups isn't exactly a walk in the park.
 
SlicerSV said:
fighting where? I'm usually soloing in places like the plaguelands. I'm a druid, finding groups isn't exactly a walk in the park.
mostly elds, some dhk and cata
 
guyvertoo said:
mostly elds, some dhk and cata

yeah, finding an elds group for me, is definitely no walk in the park. and i've never even gotten to go to cata yet, and since i'm friendly with those dragons, i'm not gunna go killing them.
 
SlicerSV said:
yeah, finding an elds group for me, is definitely no walk in the park. and i've never even gotten to go to cata yet, and since i'm friendly with those dragons, i'm not gunna go killing them.
the dragons in cata are pretty rough, but i'm fairly sure their faction neutral. avoid the fighter planes IMO.
 
guyvertoo said:
i made 1500 off of splits the last 3 days xping, not great by any means but its a good chunk of cash

The key here is how many hours were you grouping for, and how many people were in your group. If you spent 5 hours/day grouping with a full group, then your 100 pp/hour rate is pretty low I'd say for what (I assume) is a IP/Thaz geared group.
 
Allielyn said:
The key here is how many hours were you grouping for, and how many people were in your group. If you spent 5 hours/day grouping with a full group, then your 100 pp/hour rate is pretty low I'd say for what (I assume) is a IP/Thaz geared group.
you know what assuming does....
 
I don't see the word "assume" anywhere in my post. I indicated that more information was needed. Are you going to provide it or just troll?

<3, Allielyn.
 
well, no i was not grouped with ip/thaz geared fellows, i was grouped with mostly newly 65 characters(65 +/- 50aa, not in ruin,forsaken,pr,exodus,dandy,steel,etc,), in xp zones such as elds
 
Allielyn said:
The most pertinent piece of information I was fishing for was the HOURS spent.

probably about 2 hours xping a day for 3ish days, with minimal geared players in a minimally difficult zone

aka. i dont 'farm' anymore and i am able to make enough pp to outfit a pretty decent twink and pay my debts, i really think the economy is functioning properly atm and people whining are just wanting an easier path to get supercharms
 
Aaubert said:
the dragons in cata are pretty rough, but i'm fairly sure their faction neutral. avoid the fighter planes IMO.
also, what the hell does this mean, seriously
 
Was making fun of the following:

SlicerSV said:
yeah, finding an elds group for me, is definitely no walk in the park. and i've never even gotten to go to cata yet, and since i'm friendly with those dragons, i'm not gunna go killing them.

But just to clarify, Cata refers to Catacombs of Elthannar, a keyed 65+++ exp zone off of Eldenals which contains lots of undead and spiders. No dragons there.
 
Allielyn said:
Was making fun of the following:

But just to clarify, Cata refers to Catacombs of Elthannar, a keyed 65+++ exp zone off of Eldenals which contains lots of undead and spiders. No dragons there.

I think he may have been talking of dn dragons and it got confused somewhere in there
 
Those seriously interested in the SoD economy should check out Aisling's (vistachiri) post in the Bind on Equip thread. I feel these topics are linked, thus you can't fully address one without considering the other. The post is
vistachiri said:
click quote link above.
 
crazy-fly ball-half baked-charm breakdown-idea coming to right field..

Imo charms over 60k should be nixxed (and obviously refunded); the stats being replaced by another tier of augs for each respective tradeskill, with a sufficient minimum manufacturing cost to be comparable to a charm over the 18 (there's 20 but 1 for faction aug 1 for MQ aug) slots. This requires players to spend a large chunk of cash like you must for charms, but moves cash between players, freeing up platinum in the economy rather than pooling it into negative return investments like charms currently are (effects of which are stated amply in this thread).

This idea could probably be expanded on to also replace the plat sink and stats/effects on the 500k / 1mil. plat charms with a second type of augment following the same pattern.

Weo

edit - Actually you could have a successive aug-set ~equivalent to each level of charm, with the focus or worn effect on an aug that is more expensive than the rest. This would greatly diversify the current effect of charms on players. For example one player having most or all of the stats but perhaps not the focus effect for the current tier of augs at any one time, or others going the route of getting the effect first, but lacking the stats.

In case I haven't suggested enough yet, the aug sets could be faction quests from, possibly, giants / dragons, somewhat similar to the Thurgadin quests on live, and having a tradeskiller do the combines for the player. This would limit a player from the possibility of mixing-matching augs from different tiers, and could also determine the order in which players would get them ( if diversity isn't desired). It would also give another reason for a player to stay ally with their respective faction beyond ornate aside from a single turn-in aug. This also might lead to more players taking up tradeskills, not only to get in on a more fluid* economy but to craft their own augs, at the minimum price.

It also breaks down the total charm purchase price into 18 chunks. This is nice for the person singley trying to get their charm, and for a guild who is trying to get charms for multiple players at once. While it may end up taking a person longer to obtain the total effect a corresponding charm would provide, it would become a more gradual gain.

Pre emptive question - How do you make up for getting platinum off the server

Pre emptive answer - Failed combines

The failure rate would also give the staff another(?) place to effectively gas or brake the amount of platinum that's already on the server, rather than hoping more people buy / return augs to get platinum or potential platinum off the server. (if a whole bunch of plat currently in people's banks suddenly went into action that would probably screw things up a bit)

Hell you could console a few alchemists with an aug component for the 230-250 skill jump without dealing with the 50 sv all potion.

*good post aisling
 
Well I originally had this in that other thread in happyland, but this should probably be a better place for discussion :p
Enjoy my blocks of text!

Prices have definitely fallen a lot in the last 3 months, I'd say 25%-50% on a lot of the high end droppables, depending on the particular item and its rarity.

I'm working on farming for a 200k charm right now and for several weeks I've been farming all of the 3 day spawns with droppable loot that I could get at. I usually do this with one other person and we roll for loot at the end. This typically nets about 3k-5k per run. So lets give a high estimate and say I make 6k a run, thats at rate of 2k per day assuming I hit almost every single desirable named on a 3 day spawn. At this rate it will take me 100 days, or about 3.3 months to get my charm. I also doubt that the value of the items I am selling will be nearly as high towards this end of this stretch, so this will likely take longer.

Now, even if I am going to get a charm like this after like 4 months of farming, it will be even harder for other people to get money from dropped loot; outside of these spawns on 3 day spawn timers, first ruins and highkeep still have some potential for droppable loot, but outside of that, things aren't worth a ton.

I would go ahead and farm cash if I knew some great places, I might try DN or something sometime will two really good characters and see how that goes, but I have doubts as to whether or not it will net as much as was possible simply farming Cyc Gorge (500-1k an hour depending on your luck). Most of the people buying my items (from what I've seen) are in guilds like Chaotic Winds, Blight of Karma, Fusion etc, so usually lvl 65, not buying for a twink or anything. It used to be possible to farm for cash (which helps spur purchases of items) but now with the farming spots nerfed people don't want to spend time farming just because it takes so long, so item prices will just keep going down.
 
Allielyn said:
I don't see the word "assume" anywhere in my post. I indicated that more information was needed. Are you going to provide it or just troll?

<3, Allielyn.
dont know how i missed this!
Allielyn said:
The key here is how many hours were you grouping for, and how many people were in your group. If you spent 5 hours/day grouping with a full group, then your 100 pp/hour rate is pretty low I'd say for what (I assume) is a IP/Thaz geared group.
I am pretty sure the word assume is right there in your post, I even bolded it to help out!
 
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