Tarutao
Staff Emeritus
Maybe this mechanic was removed, or I just plain imagined it, but after raids went to 18 max, and the class diversity bonus was added, the third of any class in a raid only performed at 75% effectiveness, and the 4th of any class in a raid was rendered null
http://forum.shardsofdalaya.com/showthread.php?t=8452
http://forum.shardsofdalaya.com/showthread.php?t=8511
You didn't imagine it. It just never happened. There were a lot of idea floating around years ago when the 36 -> 18 man raid game switch happened, and some ideas got left on the cutting room floor. I'm just thankful the SoD drama level of that time period has never been matched since.