darksabbath
Dalayan Master
combining stat buffs + acumen would be amazing. change the lost relic to a pet that procs a lower level slow so they can more easily slow in exp
Absolutely love this idea. Where's Picard to say "Make it so."?
combining stat buffs + acumen would be amazing. change the lost relic to a pet that procs a lower level slow so they can more easily slow in exp
Snake are you willing to concede ...
Hots you can not duck at the last second and save your self 300 mana were as heals if someone heals right before you and crit heals you can duck yours.
Yes, that claim i wont disbute. Once the HoT is cast, you cant do shit to stop the healing to get mana back, or make it go to an other char.
But will you call me a liar if i say that in almost all fights, there is always 1 char taking most the damage, and therefor will benefit greatly from 1-2 hots just ticking away?
From my experience as a spam healer (shm) i keep my spamming on 1 target almost always, and often because of the relatively long cast time, and minor heal of it, i let it land, even if it looks like im only going to heal like 10%. You never know if a good round comes in JUST as the heal lands.
BUT yeah i still often assist what we are killing to make sure im still healing the right char (mostly if im not in the tank group), so yeah, you have a point, but in my experience around 90% of the time, most/all the melee dps goes in to 1 char.
An other point you could make, is that you have no controle of when your HoT's tick. If you have hots ticking for 1395 (base, prolly around 2790 in game, potentialy 5580 if both crit), you have no controle what so ever of when they will land.
So even though the Tank is taking all the damage, you hots x2 might tick JUST as the Shm did his spam heal.
Actually, looking at Shm and Druid heal's cast time, they have Very close to 6 seconds cast time (recast time included), which means you might actually end up making all your hot ticks worthless, as you continously lands Revitalize Just as you hots was about to tick.
Then again, you might save alot of regular heals, because the Hots tick up the tank, and you manage to duck your heal, and start recasting...
TL;DR
HoT's are *Fire and forget* and can be *Fire and 'FUCK!'* but could also be *Fire and "free" healing*.
What are you trying to say exactly
Yea but how does that saying go? If you can't explain something to someone so a 5 year old could understand it, then you don't know what you're talking about.Snake: Just stop. ... you make a point (valid or not) Rad, Stral, random person A tosses out some condescending troll
Yea but how does that saying go? If you can't explain something to someone so a 5 year old could understand it, then you don't know what you're talking about.
I think that's how it goes anyways. Maybe it's if you can't explain something like you're a drunken 5 year old, then...
It's really more, if you can't convey it in a way that a 5 year old could
@Snake
If there is really an argument to be had here, don't frame in a way that only really benefits YOU. That will only serve to incite negative responses, and "You need to learn how to play better." You would have been much more successful if you had started the thread by posing the issue as an open question about what aspects of the shaman spell line could be revamped given the current utility (or lack thereof if it were the case) they serve to groups/raids. Giving other people ground to decompose your argument will ultimately provide a much better understanding of what you are after to the rest of us. Throwing out a bunch of numbers doesn't prove anything, that is a political technique to sway the masses, not the people who actually take the time to try and understand what you are arguing (which I honestly did attempt to understand, but as several people have pointed out, there is a lack of objectivity... too much of it relies on how you interpret the situation as a problem vs actually being a game of numbers.)
What you really want is to get the people who play Druids to actually support your change, they are after all the ones who have to make a measure of sacrifice, if not indirectly, by giving shamans the ability to serve the same post they do in groups.
Snake: Just stop. The way this thread is going: you make a point (valid or not) Rad, Stral, random person A tosses out some condescending troll.
Why do you think Zurkka is the most sought after person for almost every encounter.
No its because zurkka is a dreamboat.
Why do you think Zurkka is the most sought after person for almost every encounter?
To be honest, because your to biased to ever just go with out him.
You probably took Zurkka to all new content, because you was so sure that with out the great shaman, it would end up a fail, instead of just go with two clerics and straight up laugh at it (or Druid Cleric).
If you brought him as a healer/slow/dps, well the more dps+slow a Bst could have offered, or probably even an enchanter, would have cut the fight time down alot (im assuming you had a Bard already, else obv a bard).
Either way, it doesnt make sense to me why you would ever bring a Shaman as a healer to any fight, unless its because you have to counter some mob that does moderate damage to 1 char over a very long time.
Cause lets face it, if there is alot of AE dps, well then a single Cleric (or Druid) will only last so long countering that. So even though the Shaman might be able to do his ~600 heal per sec on the Tank for atleast 6 minuts, then the Cleric (or Druid) wont be able to g heal for that long.
And no, slow will not change that.
Zurkka also has solo healed some of the best citadel groups I have been in. I don't understand how this is on page 7.