didn't notice anythingIncreasing the color wheel penalty / improving the way color wheel works.
shitty fix just encourages us not to debuff the monster anymore.Rhaddum will remove all his debuffs during the absolution to make room for whatever absolution request he makes.
we never even attempted to charm an imp beforecharmed imps have less hp and do less dps.
This is temporarily removed while I work on it.I'm working on fixing the hamfisted implementation of that re: dot classes and also a few other things. I'll make a longer form post with more details when I complete that.
I think the person called, If they don’t cast the spell in (spell casting time + 1-2 seconds), they just die. This gives a little time to duck and/or move to your goop.whenever we would get a low lvl debuff that wouldn't land because cripple was already on there was very little punishment since a 2nd person/spell gets called so quickly after.
now that our spells will more reliably work on the first attempt, i suggest for absolution that it doesn't pick a second person as quickly if the first person fails.
this mechanic is mostly ignoreable thanks to gina.
Ok. I tested the mechanic this morning with some players and it seems like it is working now. I cautiously say try it with a raid and keep fingers crossed.it asked a beastlord and a cleric to cast druid roots ????????
sorry im always an asshole fuwok but needing loot from these is depressing.