Correct me if I'm wrong, and not understanding the complaints, but the issue people seem to be complaining about is:
Bow upgrades exist, but they are too hard to get.
Everyone seems to agree Clockwork bow is a good bow to have, and that before that progression is fine (since no one is complaining about it), and afterwards its bad.
So in clockworks case the bow being on the last mob is fine, because 'you can just go straight to him'. Its not good in pofire, undercity because its too difficult... so the solution at hand is to put better bows on easier mobs???
Bows are DAMN powerful for rangers, and mostly ignored by everyone else. Good ranger bows are going to be hard to get, and it really seems like the Clockwork bow is whats throwing things off compared to how we want them. Not that, that will change, but damn you should have to work for upgrades.
Also long live Flarebolt.
It's not how easy it is, It's the amount of effort you have to put into it. CW is appropriate for his tier but compared to other zones like PoFire you can run straight to him and snipe. With other zones u gotta do alot of clearing or kill nameds in a sequence for a chance at the bow. Same with thaz, It's not that it was extremely too easy for its tier (like all the T11 people think it is cuz their T11 Lol ) but the effort required to get the items was. The solution would be making CW more of a pain in the ass to get to not making his Tier higher. Hence your 1 Hour event is now a 4 hour event. EI Maybe CW can only be activated if ALL rust bosses are downed or something.
Same with thaz if they would of made the zone where you had to active the named mobs with gems from another zone you had to farm, Or you had more trash to clear. Anything really that increases the time spent doing the encounters would of been of much better help then just increases it's difficultly. This would of helped with Higher-Tiered people farming for alts as much or as fast. Compared to just improving the difficulty which doesn't hurt the higher-tiered people at all cuz it's just a slight inconvenience for them now. It only punishes lower tiered guild progression to do more farming and back gearing.