Fix Bow Progression Statting

It was the easier one to do!

I'd rather not suddenly make a bow aug that blows away every other aug. Still mulling over Bow stat changes.

I'd like to see Fletching rejiggering with the attendant bow augs go in, maybe if I annoy Wold enough he'll let me do it.

What do you think of bow availability and progression between Tier7-9 ? I made a relatively long post in the earlier pages about it... :)

EDIT : Personally I think you could insert one or two that are in between Starmetal Ballista and the retarded one to get from Serizus Blacktongue and have some kind of balance.

Like a cold theme based bow in Pofrost would probably be viable.
 
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Shooting Starmetal Ballista T7 , Rust last mob ( but easy to get since you can go directly to him )

Skill Archery
Effect Rain of Lava
Equipable to Range
[MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: RANGE
Skill: Archery Atk Delay: 73
DMG: 112 AC: 10
Effect: Rain of Lava (Combat: 0.1)
STR: +5 STA: +5 DEX: +5 HP: +115
FR: +20
WT: 9.4 Range: 255 Size: Tiny
Class: WAR PAL RNG SHD ROG
Race: ALL

Ratio DMG/Delay : 1.53

+15 stats
+115 HP/ Mana combined
+20 Fire
+10 AC
Fire-Based decent AoE ( but can be very annoying in some situations )


Branch of Conquering Legacies T9 Grobb Undercity last mob ( hell-hard mob and very freaking annoying to get )

[MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: RANGE
Skill: Archery Atk Delay: 53
DMG: 87
Disease DMG: 3
Effect: Scion Drain (Combat, 0.1)
STR: +18 STA: +14 DEX: +18 WIS: +18 CHA: +14 HP: +150 MANA: +145
DR: +20
Critical Strike: +2%
Weight: 3.0 Range: 250 Size: Medium
Class: WAR PAL RNG SHD ROG
Race: ALL

Ratio DMG/Delay : 1.64 ( ignoring the 3 disease DMG )
+ 82 stats wise
+ 295 HP / Mana combined
20 Resist
+2crit
Scion drain based proc that increases hitpoints by a very small amount so it really doesn't count.


By trying to balance things out with the bow progression, i think this would be somewhat acceptable :


Hail Storm ( Name sucks but I had to get one lol )

MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: RANGE
Skill: Archery Atk Delay: 61
DMG: 94
Cold DMG: 5
Effect: Cold-based With acceptable resist adjustment 200 DD
Focus Effect : Increased cold damage based nuke by 4-6 % (shojar cruelty's or the one below that)
STR: +10 DEX: +15 WIS: +10 CHA: +10 HP: +125 MANA: +100
CR: +20


Weight: 7.0 Range: 250 Size: Medium
Class: WAR PAL RNG SHD ROG
Race: ALL

1.54 ratio before +5 cold DMG
+45 stats
+225 HP/ Mana combined
+20 cold resist for the theme
Focus effect to replace lack of crit strike or other misc mods
Decent-amount DD but not ridulously overpowered or anything.



Obviously it would also depend on which mob in PoFrost the bow drops for as this makes a huge difference to the modifiers, but I think the general guidelines would make this bow viable and not ridiculously overpowered, and would be a good alternate option until Branch of Conquering Legacies/ Flarewynd in later T9.
 
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It was the easier one to do!

I'd rather not suddenly make a bow aug that blows away every other aug. Still mulling over Bow stat changes.

I'd like to see Fletching rejiggering with the attendant bow augs go in, maybe if I annoy Wold enough he'll let me do it.

I was not accusing you of ignoring us, just pointing out a little humor that I found. I would rather wait for a thought out solution that addresses the issue as a whole. I could see the potential in fletching augs seeing as that Tradeskill is already severely limited.
 
The only real issue I have with adding more bows is that you gobble up loot table places with loot that's really only going to benefit one class.

That being said, Zalnok's mysterious 5th loot could be your missing bow!!!
 
The only real issue I have with adding more bows is that you gobble up loot table places with loot that's really only going to benefit one class.

That being said, Zalnok's mysterious 5th loot could be your missing bow!!!

It's hard to gobble up loot tables on mobs that are already not being raided or accounted for.

Most of PoFrost is that way, which is why I think my suggestion is still, and will be viable unless Ikisith has a few tricks in his bag.
 
It would make sense to make all bows with tank stats considering that rangers are suppose to be a hybrid tank class ( Druid + Warrior ). This would be good for loot tables in the long run, You can reward / win a range item for a tank and maybe have less bow rots. Also Since rangers are hybrid tanks it would fit them nicely.
 
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I'd like to see Fletching rejiggering with the attendant bow augs go in, maybe if I annoy Wold enough he'll let me do it.

5 bux says Tao's got Fletching fixed already and he's just waiting for you to let him tell you what to do.

</deadserious>
 
pofrost was pretty contested for a while, and drops plenty of phats already...the only frost mob that i've ever heard anyone say "the loot isn't worth it" is the attendant, who still has one or two really really nice pieces...even porlint still has nice loot after your guild's farmed out the legs and war wrist. When aeternus was raiding frost there were at least 3 or 4 other guilds raiding it at the same time...it's not that frost loot isn't desired and needs additions/changes, it's more that atm there aren't many guilds that are at that point in progression. I suggested zalnok b/c it's around the tier you're looking at and he only drops 4 nomnoms.

Also I don't think puting tank stats on bows is a good idea. It would be convinient, mostly for tanks, but there's a tradeoff that has to be there. As far as rangers go, you either melee, or bow, so tank stats on bows wouldn't do much aside from free a bag slot afaik.
 
Getting feedback like : Yes / No ...

sounds really hard around here.

If you really don't think bow progression needs a little punt, just say it you know.
 
i think progression is slightly off, but i think w/ the introduction of UC bow, 1 more doesnt need added. I always liked the fact that flarewynd wass a monster upgrade. It made getting it so rewarding. Now w/ UC there is an alternative.

To Add:

What i think should have been done, was drop the UC bow ratio a little bit and put it on an earlier name.
 
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i think progression is slightly off, but i think w/ the introduction of UC bow, 1 more doesnt need added. I always liked the fact that flarewynd wass a monster upgrade. It made getting it so rewarding. Now w/ UC there is an alternative.

To Add:

What i think should have been done, was drop the UC bow ratio a little bit and put it on an earlier name.

Yeah that would fix this whole issue too.

The thing is, for guild that are progressing through T7-8-9 content, there really is no alternative beside the Ballista from Clockwork.

Flarewynd is hell to get because some of the things to get are almost never up.

And The bow from Serizus... Well Serizus is no pushover. You told me he's not that hard but really, even with a proper strat you need to be clutch and have very good tanks/ mob control. And that's without even talking about getting to him.

If you're progressing through Thaz / PoFrost / lower ToT / first 2-3 named in UC, i think there should be an option among these. Most of the ranger on the server use that stupid ballista lol.
 
So....there i was, sitting at my computer thinking "What bow do I want" and suddenly i remembered i always wanted a mahdi just b/c of the name (I'm a shameless Dune fanatic)


Did you figure that one in on available bows? (I'm too lazy to find out for myself)
 
So....there i was, sitting at my computer thinking "What bow do I want" and suddenly i remembered i always wanted a mahdi just b/c of the name (I'm a shameless Dune fanatic)


Did you figure that one in on available bows? (I'm too lazy to find out for myself)

I was vaguely aware of its existence, but knowing how fun Plane Of Fire is ( I PERSONALLY don't have anything against it ) , and the fact that it is a downgrade from ballista on a Tier7 mob that is rarely taken out ( i'm not sure about the state of plane of fire but I heard it takes a damn while to clear some parts )... I don't think it's a viable option. There is a lack of Bow(s) on Tier8 mobs.

Again, you can just look at the fact that 80 % + of the rangers in mid-high progression guild are using the same tool. /sadface
 
I was vaguely aware of its existence, but knowing how fun Plane Of Fire is ( I PERSONALLY don't have anything against it ) , and the fact that it is a downgrade from ballista on a Tier7 mob that is rarely taken out ( i'm not sure about the state of plane of fire but I heard it takes a damn while to clear some parts )... I don't think it's a viable option. There is a lack of Bow(s) on Tier8 mobs.

Again, you can just look at the fact that 80 % + of the rangers in mid-high progression guild are using the same tool. /sadface



Aww, c'mon dog, better ratio, better stats, an AC debuff proc that isn't a rain and will never get you yelled at, I wouldn't call that a downgrade =\ The only thing on Mahdi that's worse than the clockwork bow at all is a slightly smaller range

In fact...
Hail Storm ( Name sucks but I had to get one lol )

MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: RANGE
Skill: Archery Atk Delay: 61
DMG: 94
Cold DMG: 5
Effect: Cold-based With acceptable resist adjustment 200 DD
Focus Effect : Increased cold damage based nuke by 4-6 % (shojar cruelty's or the one below that)
STR: +10 DEX: +15 WIS: +10 CHA: +10 HP: +125 MANA: +100
CR: +20

1.54 ratio before +5 cold DMG
+45 stats
+225 HP/ Mana combined
+20 cold resist for the theme
Focus effect to replace lack of crit strike or other misc mods
Decent-amount DD but not ridulously overpowered or anything.


vs.
Mahdi
[MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: RANGE
Skill: Archery Atk Delay: 44
DMG: 68 AC: 10
Effect: Piercing Shot (Combat, Instant)
Skill Mod: Divination +20
DEX: +15 WIS: +5 INT: +5 CHA: +15 HP: +130 MANA: +130
FR: +12 CR: +12
Critical Strike: +1%
Weight: 12.0 Range: 220 Size: Tiny
Class: WAR PAL RNG SHD ROG
Race: ALL

1.54(rep) ratio
Similar stats, more HP/mana
More saves
Divination...that's what, like camo and stuff? Probly not too exciting
+1 crit
AC Debuff (wiki says 125 AC *shrug*) proc


Not too different at all from your proposal, aside from the cold based focus/dmg (which is easily obtained around this tier on other items, esp in pofrost). In an earlier post you suggested puting it in pofrost b/c you don't see many guilds raiding it/killing mobs there....pofire is much less used (or was until polore).

As far as 80% of the rangers using a clockwork bow, that's one of those things that gets pugged and "oh...we need a ranger in case the bow drops, get some random ranger" because it's the easiest to get higher-ish tier bow in the game
 
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Well, it's easy because there's lots of overtiered people killing the mob in that drops it who'll bring along a ranger for it.
 
Solution: If over-tiered people are keeping mobs down, Buff the zone. Worked well with thaz v3.21.01 This doesn't only make it harder for guild progression but it also makes it a slight inconvenience for the higher tiered people raidin it!
 
Correct me if I'm wrong, and not understanding the complaints, but the issue people seem to be complaining about is:

Bow upgrades exist, but they are too hard to get.

Everyone seems to agree Clockwork bow is a good bow to have, and that before that progression is fine (since no one is complaining about it), and afterwards its bad.

So in clockworks case the bow being on the last mob is fine, because 'you can just go straight to him'. Its not good in pofire, undercity because its too difficult... so the solution at hand is to put better bows on easier mobs???

Bows are DAMN powerful for rangers, and mostly ignored by everyone else. Good ranger bows are going to be hard to get, and it really seems like the Clockwork bow is whats throwing things off compared to how we want them. Not that, that will change, but damn you should have to work for upgrades.

Also long live Flarebolt.
 
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