Twenty-five New Tome Ideas (just Read What Interests You)

Honestly the frog song would get annoying unless they make it get overwritten by hots. If two bards are present on a raid, I don't want a song blocking a pre-fight HoT

good point. out of combat effects are kind of lame but a frog singing is not. way cooler (too good) frog song tome:
each rank gives the druids frog the ability to play a drastically less powerful version of a bard buff. lcea, pot4, tarhyl, and hots or songof the murk.
psalm of the frog
chorus of frog
fiery warcry of frog
hymn of frogs

or

tome gives frog the ability to sing a dirge which improves with each rank. small damage shield and some other stuff that stacks with about eerything.
 
Honestly the frog song would get annoying unless they make it get overwritten by hots. If two bards are present on a raid, I don't want a song blocking a pre-fight HoT

or the bard in melee sings blademaster, song slots for both hots bam.
 
or the bard in melee sings blademaster, song slots for both hots bam.
Then you just have two bards fighting over who gets to sing blademaster and get flurries :D or is the tome just that a bard under effect of blademaster gets flurry i guess im not 100% which way it functions on intially reading it i thought it had to be your blademaster song.
 
two bards can sing blademaster in the same group. The downside to this is whynot put the bards in two diff groups if that's the case (tanks/melee). and if two bards in the same group are singing blademaster, whoever has the crappier brass mod has thier attk bonus added to the group instead of the better one. In this scenario I wasn't even concerning whether or not a bard had the flurry tome done. It's still an attack buff for the melees.
 
To simply say "rangers are OP" means nothing.
people say rangers are op because they're amazing, reliable dps, have great utility and windblaze is absolutely disgusting. they're good for like every fight except maybe the mistborn or something? idk. nevertheless, i don't personally think rangers are op. i think they're where a dps class should be. the issue is a lot of dps classes are lacking nowadays, such as wizards because of the channeling nerf, monk's because they have like nothing except split convenience until you're t13 with a monstro 2hb and taesh boots etc. anyway this is way off topic and should be in balancing.

back to the topic of tome ideas, i think your ideas are neat grinkles, i'm glad someone is throwing stuff out there and brainstorming to hopefully get something implemented sometime soon. "Sabuti has fallen to the ground" is way too common of a message nowadays..
 
If you really want to see why Rangers are fairly OP, here are some parses that shows what they can do and some relation to a few other classes. Yes I am cherry picking some parses where they have high dps, but that just shows that the potential is there for them when they know how to push buttons.

Warchief Rujik Moktar on 4/16/2014 in 485sec

Total
--- DMG: 6512452 (100%) @ 13428 dps (13428 sdps)
--- DMG to PC: 2176030 @4487dps

Kedrin + pets
--- DMG: 732103 (11.24%) @ 1545 dps (1509 sdps)
--- DMG to PC: 98836 @269dps
--- Special: X

Yelsie + pets
--- DMG: 725500 (11.14%) @ 1511 dps (1496 sdps)
--- DMG to PC: 60770 @222dps

Anvyl + pets
--- DMG: 575184 (8.83%) @ 1198 dps (1186 sdps)
--- DMG to PC: 90582 @263dps

Krentil + pets
--- DMG: 541054 (8.31%) @ 1134 dps (1116 sdps)
--- DMG to PC: 98686 @250dps

Raxton + pets
--- DMG: 538102 (8.26%) @ 1123 dps (1109 sdps)
--- DMG to PC: 95605 @266dps

Enasc
--- DMG: 505557 (7.76%) @ 1069 dps (1042 sdps)
--- DMG to PC: 79235 @215dps

Sabuti + pets
--- DMG: 427171 (6.56%) @ 894 dps (881 sdps)
--- DMG to PC: 103450 @281dps

Crynel + pets
--- DMG: 394910 (6.06%) @ 814 dps (814 sdps)
--- DMG to PC: 463263 @955dps


Combined: An infested on 10/27/2013 in 673sec

Total
--- DMG: 6307096 (100%) @ 9372 dps (9372 sdps)
--- DMG to PC: 3418763 @5118dps

Kedrin + pets
--- DMG: 738937 (11.72%) @ 1126 dps (1098 sdps)
--- DMG to PC: 158856 @242dps

Zapple + pets
--- DMG: 699202 (11.09%) @ 1048 dps (1039 sdps)
--- DMG to PC: 310439 @467dps

Juff
--- DMG: 614036 (9.74%) @ 919 dps (912 sdps)
--- DMG to PC: 154876 @236dps

Erude + pets
--- DMG: 613466 (9.73%) @ 925 dps (912 sdps)
--- DMG to PC: 127228 @194dps

Shimone + pets
--- DMG: 591951 (9.39%) @ 887 dps (880 sdps)
--- DMG to PC: 257618 @392dps

Reehs + pets
--- DMG: 589418 (9.35%) @ 884 dps (876 sdps)
--- DMG to PC: 147484 @224dps

Combined: Nylastra`Zara, The Firstborn on 10/29/2013 in 378sec

Total
--- DMG: 2669687 (100%) @ 7063 dps (7063 sdps)
--- DMG to PC: 1569137 @4162dps

Kedrin
--- DMG: 364543 (13.65%) @ 1013 dps (964 sdps)
--- DMG to PC: 71468 @250dps

Lleoc
--- DMG: 333899 (12.51%) @ 883 dps (883 sdps)
--- DMG to PC: 69728 @185dps

Reehs + pets
--- DMG: 320821 (12.02%) @ 884 dps (849 sdps)
--- DMG to PC: 140743 @393dps

Yelsie
--- DMG: 320789 (12.02%) @ 906 dps (849 sdps)
--- DMG to PC: 87686 @263dps

Solosolki
--- DMG: 289101 (10.83%) @ 838 dps (765 sdps)
--- DMG to PC: 86183 @251dps

Tevinter
--- DMG: 169013 (6.33%) @ 469 dps (447 sdps)
--- DMG to PC: 83105 @242dps

Crynel
--- DMG: 162384 (6.08%) @ 455 dps (430 sdps)
--- DMG to PC: 124650 @348dps

Reinhardt
--- DMG: 141389 (5.3%) @ 768 dps (374 sdps)
--- DMG to PC: 71499 @393dps



Combined: Primus Sharn on 4/16/2014 in 526sec

Total
--- DMG: 3982109 (100%) @ 7571 dps (7571 sdps)
--- DMG to PC: 1158579 @2211dps

Yelsie + pets
--- DMG: 627616 (15.76%) @ 1209 dps (1193 sdps)
--- DMG to PC: 11851 @24dps

Erude + pets
--- DMG: 483661 (12.15%) @ 977 dps (920 sdps)
--- DMG to PC: 27474 @83dps

Enasc + pets
--- DMG: 414637 (10.41%) @ 808 dps (788 sdps)
--- DMG to PC: 35575 @107dps

Krentil + pets
--- DMG: 372627 (9.36%) @ 717 dps (708 sdps)
--- DMG to PC: 47376 @143dps

Sabuti
--- DMG: 292366 (7.34%) @ 561 dps (556 sdps)
--- DMG to PC: 61592 @129dps
 
Again, I am not trying to get rangers nerfed, rather just get some of the other high dps classes scaled so they are close, see wizard and necro. I think chanters are fine where they are and rogues can be great dps but its very boring to smash back stab for 5 mnis.

Rangers tend to be one of the highest dps by about 10% - 15% over wizards and 20+% over the rest of the casters. Depending on the rogue and the fight depends on who wins that one and by how much. We do not have any highly reliable rogues / parses with them in it to draw any solid conclusions on where they stand.
 
Part of the problem I think though is scaling. I do not think the higher end scales very well. I think certain classes (mages) get a lot of power in the last 2-3 tiers of the game and are fairly weak comparatively as they progress through the tiers. I think casters in general do not scale as well as melee in power because they can get new weapon upgrades and the majority of the casters get a few spells and then have to rely on books/focus to beef up dps. Evocation is nice, and channeling was a great way to help keep us in line esp if it was implemented and scaled through the tiers correctly.
 
Tevinter
--- DMG: 105260 (2.88%) @ 1847 dps (234 sdps)
--- DMG to PC: 18346 @1668dps
Tevinter
--- DMG: 155407 (100%) @ 1689 dps (1689 sdps)
and then i pulled aggro and died. also these parses are only achievable by an enchanter with 2 wizards and a necro and all of them pushing buttons good. the enchanter needs gear too. enchanters arent op i swear

ENCHANTER TOME IDEA: Adds memblur stance, /s 4. Everytime the enchanter is hit they proc a concuss on a monster that is hitting them. Exhaustive stance. this solves the issue of dudes who break mez or when you go too hard or whenever your tank dies and then you end up getting punched in the dick. thanks for reading my post
 
forgot the most important dude from that rujik parse.

Lilfangcccxxix
--- DMG: 12862 (0.2%) @ 84 dps (27 sdps)
--- DMG to PC: 7749 @125dps
 
Grink, I like your drive to go the extra mile with tomes and hatching cool/fun ideas for Shards of Dalaya. I haven't taken the time to read all the ideas, yet, but, naturally, I took notice of the druid tome ideas. Here's what I think (I'll try to not make it too lengthy):

Earthen Upheaval -- This seems like a tome that would be pretty useful in its direct utility. The low % chance of it occurring and the short duration seems like it might balance out the fairly large mitigation involved. Do you think added spell mitigation would be out of the question? It would probably seem a little OP unless a little tweaking happened.

Frog Song - As long as the mana regen gained from the frog song wasn't hindered by some sort of buff/song/worn cap (as in, you'd get all the benefit from the tome; nothing lost), then it seems okay. A strength of this tome is that it would always be applied out of combat as long as the frog is out. Make sure if there are two frogs in the same group that the higher of the two's rank of singing would apply. But, I definitely agree with Gwaine on this one -- it would be a nuisance if it blocked the ability to double pre-fight HoT in a group/raid with two bards running two songs each. (Oh, and the singing frog idea has already been used!).

Frogspawn - Honestly, this tome idea (with the listed benefits) seems the least helpful of the four ideas given. Unless the benefits gained were different, I think this would be one of those tomes that would be barely noticeable and make very little difference from how a thoughtful druid might normally play. I kind've like the idea of seeing a baby frog lookin' thing following the Earthshaper's Behest, but that's about all I'd enjoy about this particular tome.

Lifegiving Lycanthropy - Hey! Finally an idea that boosts druid healing power and uses our stamina. Not bad. And the big werewolf transformation seems kind've cool to me, too. Question: So if I cast an Ancient HoT, /s 4'ed, then put a Relic HoT on my target, that would entail double critting hots for the allotted time according to the tome rank, yes? Would this tome apply to GHoT's, too? I would certainly be motivated to get the higher ranks to this tome. This seems like a tome well-used for "oh crap" moments and heal-hard moments.

Overall, in their currently listed state, I'm leaning more toward the Earthen Upheaval and Lifegiving Lycanthropy ideas (possibly the Frog Song one). I wouldn't mind Advanced Apiculture getting totally replaced by one of these ideas and another idea getting put in as the Third Druid Class tome. But, hey, sometimes ideas don't play out as well as they do on paper.

I'm still a little partial about all of the druid HoT's getting added benefits idea, but you've got a couple really cool ideas here (and one that actually does add a benefit to one of the HoT's!).

Nicely done, Grink. Thanks! ^ ^

-Q
 
lycanthropy is a cool tome, but wolf forms are generally dps focused. retooling the tome to decrap earth mother aa (no root, reduced snare per rank) and add a small healing bonus would be more lore friendly and two birds one stone. adding some ft and a tick to some hots or some overheal hot mechanic (runes?) to mirror "tools of the divine" would be cool. i personally prefer fixing/improving existing mechanics over laying crap on top of crap monk style possibly creating more crap (fk tome) along the way.
 
Lifegiving Lycanthropy - Hey! Finally an idea that boosts druid healing power and uses our stamina. Not bad. And the big werewolf transformation seems kind've cool to me, too. Question: So if I cast an Ancient HoT, /s 4'ed, then put a Relic HoT on my target, that would entail double critting hots for the allotted time according to the tome rank, yes? Would this tome apply to GHoT's, too? I would certainly be motivated to get the higher ranks to this tome. This seems like a tome well-used for "oh crap" moments and heal-hard moments.
Thanks for the in-depth feedback, Quintle. I agree that adding utility to HoTs may be one of the most worthwhile avenues for consideration when it comes to Druids, given that this is the class's strongest healing role. I haven't thought much about the specifics and usually tell others to treat any hard-and-fast numbers in my tome suggestions as variables that are open to balancing and tweaking. Also, big bad Werewolf with feel-good heals pulsing out of his claws nonstop for a couple ticks would be cool just for the novelty, but paired with practicality for HoTs, this tome idea might get the best of both worlds. (People can probably tell that I tend to err on the side of novelty, but I also realize that novelty without utility isn't going to win over "serious" players!)

lycanthropy is a cool tome, but wolf forms are generally dps focused. retooling the tome to decrap earth mother aa (no root, reduced snare per rank) and add a small healing bonus would be more lore friendly and two birds one stone. adding some ft and a tick to some hots or some overheal hot mechanic (runes?) to mirror "tools of the divine" would be cool. i personally prefer fixing/improving existing mechanics over laying crap on top of crap monk style possibly creating more crap (fk tome) along the way.
I understand what you mean about Werewolf form not necessarily screaming "big bad healing powers, activate!" so perhaps either the target (HoTs) or the form itself is off. I also like that you mention Shape of the Earthmother, which is an AA that I was so excited to earn on my early DRU 2-box years ago; I used it during medbreaks religiously but only realized well into the high-end game that "real" Druids don't seem to give it any consideration for the simple fact that AEs can break the root component, thereby canceling all benefits - and AEs are commonplace in tons of raid fights. This is unfortunate, and changing it to something like 99.9% snare would be a lovely alternative, though then there's the "cheat" of being able to sidestep slow movement by strafing. There's a lot of potential with this AA, however, and it could serve as the springboard for a number of tome ideas, though its current unpopularity might make it hard to gain traction with veteran Druids unless the utility it would add to the AA would be substantial and practical.
 
If you really want to see why Rangers are fairly OP, here are some parses that shows what they can do and some relation to a few other classes. Yes I am cherry picking some parses where they have high dps, but that just shows that the potential is there for them when they know how to push buttons.

Warchief Rujik Moktar on 4/16/2014 in 485sec

Total
--- DMG: 6512452 (100%) @ 13428 dps (13428 sdps)
--- DMG to PC: 2176030 @4487dps

Kedrin + pets
--- DMG: 732103 (11.24%) @ 1545 dps (1509 sdps)
--- DMG to PC: 98836 @269dps
--- Special: X

Yelsie + pets
--- DMG: 725500 (11.14%) @ 1511 dps (1496 sdps)
--- DMG to PC: 60770 @222dps

Anvyl + pets
--- DMG: 575184 (8.83%) @ 1198 dps (1186 sdps)
--- DMG to PC: 90582 @263dps

Krentil + pets
--- DMG: 541054 (8.31%) @ 1134 dps (1116 sdps)
--- DMG to PC: 98686 @250dps

Raxton + pets
--- DMG: 538102 (8.26%) @ 1123 dps (1109 sdps)
--- DMG to PC: 95605 @266dps

Enasc
--- DMG: 505557 (7.76%) @ 1069 dps (1042 sdps)
--- DMG to PC: 79235 @215dps

Sabuti + pets
--- DMG: 427171 (6.56%) @ 894 dps (881 sdps)
--- DMG to PC: 103450 @281dps

Crynel + pets
--- DMG: 394910 (6.06%) @ 814 dps (814 sdps)
--- DMG to PC: 463263 @955dps


Combined: An infested on 10/27/2013 in 673sec

Total
--- DMG: 6307096 (100%) @ 9372 dps (9372 sdps)
--- DMG to PC: 3418763 @5118dps

Kedrin + pets
--- DMG: 738937 (11.72%) @ 1126 dps (1098 sdps)
--- DMG to PC: 158856 @242dps

Zapple + pets
--- DMG: 699202 (11.09%) @ 1048 dps (1039 sdps)
--- DMG to PC: 310439 @467dps

Juff
--- DMG: 614036 (9.74%) @ 919 dps (912 sdps)
--- DMG to PC: 154876 @236dps

Erude + pets
--- DMG: 613466 (9.73%) @ 925 dps (912 sdps)
--- DMG to PC: 127228 @194dps

Shimone + pets
--- DMG: 591951 (9.39%) @ 887 dps (880 sdps)
--- DMG to PC: 257618 @392dps

Reehs + pets
--- DMG: 589418 (9.35%) @ 884 dps (876 sdps)
--- DMG to PC: 147484 @224dps

Combined: Nylastra`Zara, The Firstborn on 10/29/2013 in 378sec

Total
--- DMG: 2669687 (100%) @ 7063 dps (7063 sdps)
--- DMG to PC: 1569137 @4162dps

Kedrin
--- DMG: 364543 (13.65%) @ 1013 dps (964 sdps)
--- DMG to PC: 71468 @250dps

Lleoc
--- DMG: 333899 (12.51%) @ 883 dps (883 sdps)
--- DMG to PC: 69728 @185dps

Reehs + pets
--- DMG: 320821 (12.02%) @ 884 dps (849 sdps)
--- DMG to PC: 140743 @393dps

Yelsie
--- DMG: 320789 (12.02%) @ 906 dps (849 sdps)
--- DMG to PC: 87686 @263dps

Solosolki
--- DMG: 289101 (10.83%) @ 838 dps (765 sdps)
--- DMG to PC: 86183 @251dps

Tevinter
--- DMG: 169013 (6.33%) @ 469 dps (447 sdps)
--- DMG to PC: 83105 @242dps

Crynel
--- DMG: 162384 (6.08%) @ 455 dps (430 sdps)
--- DMG to PC: 124650 @348dps

Reinhardt
--- DMG: 141389 (5.3%) @ 768 dps (374 sdps)
--- DMG to PC: 71499 @393dps



Combined: Primus Sharn on 4/16/2014 in 526sec

Total
--- DMG: 3982109 (100%) @ 7571 dps (7571 sdps)
--- DMG to PC: 1158579 @2211dps

Yelsie + pets
--- DMG: 627616 (15.76%) @ 1209 dps (1193 sdps)
--- DMG to PC: 11851 @24dps

Erude + pets
--- DMG: 483661 (12.15%) @ 977 dps (920 sdps)
--- DMG to PC: 27474 @83dps

Enasc + pets
--- DMG: 414637 (10.41%) @ 808 dps (788 sdps)
--- DMG to PC: 35575 @107dps

Krentil + pets
--- DMG: 372627 (9.36%) @ 717 dps (708 sdps)
--- DMG to PC: 47376 @143dps

Sabuti
--- DMG: 292366 (7.34%) @ 561 dps (556 sdps)
--- DMG to PC: 61592 @129dps

Sorry, ignore this post if you want to stay on topic :p , but I have to respond to this, I am tired of people making blanket statements simply because they do not understand how to communicate effectively.

Let me translate for myself.... Let me word your own post for you. What your trying to say is that T 13 rangers are more versatile and powerful than other classes of that same tier. Not that Rangers are OP (the class itself), I don't understand why you assume that 2 rangers you have in your guild equals every ranger on the server....

I keep hearing all of these absolutes being claimed by people about this dps or that dps , but they are all incorrect because they are predicated on the concept that Handle Bar Mustache characters are the only characters of that class playing the game....

Yale
<Exodus>
 
I keep hearing all of these absolutes being claimed by people about this dps or that dps , but they are all incorrect because they are predicated on the concept that Handle Bar Mustache characters are the only characters of that class playing the game....

by that statement it seems like you are implying that lower tier rangers are worse than other dps classes. which is wrong because in every bad raid and pug the only people that are doing a semi notable amount of dps are rangers. just because he's bringing up tier 13 parses doesn't mean it's inaccurate, it's all related to the scaling and dps potential of rangers. i don't know why you try to make your class look bad but it's not very convincing to people who look at parses / play the class.
 
by that statement it seems like you are implying that lower tier rangers are worse than other dps classes. which is wrong because in every bad raid and pug the only people that are doing a semi notable amount of dps are rangers. just because he's bringing up tier 13 parses doesn't mean it's inaccurate, it's all related to the scaling and dps potential of rangers. i don't know why you try to make your class look bad but it's not very convincing to people who look at parses / play the class.

That was a general statement about how people talk on these forums. T13 parses do not translate directly to other tiers, not including the fact not everyone has the same exact gear or even gear on par with the tier they are fighting, you are assuming that because your comparables use the same exact maximized gear for their tier.


which is wrong because in every bad raid and pug the only people that are doing a semi notable amount of dps are rangers.

Another one of those dang evidence less blanket statements.


Yale
<Exodus>
 
Sorry, ignore this post if you want to stay on topic :p , but I have to respond to this, I am tired of people making blanket statements simply because they do not understand how to communicate effectively.

Let me translate for myself.... Let me word your own post for you. What your trying to say is that T 13 rangers are more versatile and powerful than other classes of that same tier. Not that Rangers are OP (the class itself), I don't understand why you assume that 2 rangers you have in your guild equals every ranger on the server....

I keep hearing all of these absolutes being claimed by people about this dps or that dps , but they are all incorrect because they are predicated on the concept that Handle Bar Mustache characters are the only characters of that class playing the game....

Yale
<Exodus>


The thing about that is for the first few parses, yelsie was not a T 13 ranger he was somewhere between T 10 and T 12 pending the dates. It has just been recently that he has scooped some nice upgrades and clickies that helps his dps even more. Furthermore, he only has 2 opus charisma and dex. Yes I am saying that Handlebar Mustache rangers do a lot of dps at the high end, however it has been throughout the tiers that rangers are noticed doing significantly higher dps than other classes. When in SB it was always noticeable when we had rangers in the raid as they did good dps even when boxed. If you want I can go through more older fwf and try and find some of my SB parses. I am not very confident in finding very good sb parses for rangers but I can try.
 
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