This thread is going to talk about the amount of plat that you get when you sell your charm.
My major concern here is that it makes the progression of charms more difficult than what they used to be and incredibly expensive if you ever want to move charms from a character to another for any reason.
I am mainly going to talk about the 215k, 538k, and the 1.2 mil charm here because that's where the time sink really gets insane.
The return on the 215k charm is 144k which is 66.97%, I'm not positive but I am going to assume that the % is nearly the same for the 538k and the 1.2 mil charm.
The loss on each charm is as follows:
215k - 71k
538k - 177k
1.2 mil charm - 423k
These numbers are pretty astounding, when trying to upgrade your charm once you get to the end game, it is already an extremely time consuming process, it takes most people a year ( or so ) to get a 200k charm, it can be done in 3-4 months if you are active and have the time to dedicate to it but burning out is incredibly easy, the amount of man hours put in to just obtaining a 215k is at least 175-200 hours.
The way I understand it, is that Wiz made charms no drop so they would remain a time sink and you couldn't just pass your charm around your characters as you wanted to. With the current resale price on charms, I don't think I've seen anyone make a decision to sell their 200k, eternal, or 1.2 on one char and move it to the other. I've been contemplating moving my 1.2 charm to Podge and I know that Linken doesn't play anymore and sure there's some debate as to sell it or move on, but when you're forced to take a 423k hit to try and replace it, there's just no way it's going to happen, that's over 80% of an eternal charm just to move your 1.2 from character A to character B.
This could also be a potential issue with guild charms ( tanks, main clerics, etc ). If a member of a guild leaves or quits, a guild is forced to take a significant hit to the guild bank to try and replace the charm.
Which brings me to my suggestion.
There are two suggestions for the charm resale amounts and keeping them as a plat sink.
1) A straight fee for selling your charm. For the 36k, have it be 3k, for the 215k, 538k, 1.2 mil have it be 5-10k.
2) Change the % that you get back to 95%, which would make a 200k charm resell for 204k (9k loss), 538k for 511k (27k), and 1.2 mil for 1,216,000 (64k). I think it costs 1,280,000 normally, been too long since I bought mine
I know the charm resale amounts has been discussed in previous threads but there was never a staff decision made on it so I figured I'd bring it up again.
Thanks for your time
My major concern here is that it makes the progression of charms more difficult than what they used to be and incredibly expensive if you ever want to move charms from a character to another for any reason.
I am mainly going to talk about the 215k, 538k, and the 1.2 mil charm here because that's where the time sink really gets insane.
The return on the 215k charm is 144k which is 66.97%, I'm not positive but I am going to assume that the % is nearly the same for the 538k and the 1.2 mil charm.
The loss on each charm is as follows:
215k - 71k
538k - 177k
1.2 mil charm - 423k
These numbers are pretty astounding, when trying to upgrade your charm once you get to the end game, it is already an extremely time consuming process, it takes most people a year ( or so ) to get a 200k charm, it can be done in 3-4 months if you are active and have the time to dedicate to it but burning out is incredibly easy, the amount of man hours put in to just obtaining a 215k is at least 175-200 hours.
The way I understand it, is that Wiz made charms no drop so they would remain a time sink and you couldn't just pass your charm around your characters as you wanted to. With the current resale price on charms, I don't think I've seen anyone make a decision to sell their 200k, eternal, or 1.2 on one char and move it to the other. I've been contemplating moving my 1.2 charm to Podge and I know that Linken doesn't play anymore and sure there's some debate as to sell it or move on, but when you're forced to take a 423k hit to try and replace it, there's just no way it's going to happen, that's over 80% of an eternal charm just to move your 1.2 from character A to character B.
This could also be a potential issue with guild charms ( tanks, main clerics, etc ). If a member of a guild leaves or quits, a guild is forced to take a significant hit to the guild bank to try and replace the charm.
Which brings me to my suggestion.
There are two suggestions for the charm resale amounts and keeping them as a plat sink.
1) A straight fee for selling your charm. For the 36k, have it be 3k, for the 215k, 538k, 1.2 mil have it be 5-10k.
2) Change the % that you get back to 95%, which would make a 200k charm resell for 204k (9k loss), 538k for 511k (27k), and 1.2 mil for 1,216,000 (64k). I think it costs 1,280,000 normally, been too long since I bought mine
I know the charm resale amounts has been discussed in previous threads but there was never a staff decision made on it so I figured I'd bring it up again.
Thanks for your time