The 2 box rule needs to go away.

Look. This server is dying, none of the other changes being suggested over the past few months are going to have a large enough impact on that. The only thing that would provide a massive influx of interest, would be 2.5 client and getting put on the eqemu list. So that is where the dev team's focus should be.

Amen.

, raising the limit on boxing requires no effort from a coding perspective as it is merely a policy change, and would not distract the team from 2.5. This is the best option currently to keep people logged in. As it stands now, there are lots of people (myself included) that log in for an hour, can't find anything to do and don't want to spend 20 minutes buffing up a box, and then log out. None of the other suggestions in this thread address the aforementioned issue in any meaningful way without also presenting a workload distraction to the dev team.

Technically correct there at the end, but changing the rule and attempting to police the new policy would probably end up eating more time than adding zeros to the duration on some buffs or just officially saying "we'll do that after 2.5" to some of the nobrainer suggestions that have been floating around for years- increased xp with more group members, opus exchanges, QoL changes, etc...
 
Amen.
Technically correct there at the end, but changing the rule and attempting to police the new policy would probably end up eating more time than adding zeros to the duration on some buffs or just officially saying "we'll do that after 2.5" to some of the nobrainer suggestions that have been floating around for years- increased xp with more group members, opus exchanges, QoL changes, etc...
explain to me in a very logical way how enforcing the new almost identical policy takes more time than enforcing the old almost identical policy.
explain to me in a very logical way how changing a single number (2) to (3) on the rules page takes more time than going into the spell database and adding duration to all buff spells.
explain to me in a very logical way how literally anything you describe takes less time than this.
explain to me in a very logical way why any of your posts should be taken seriously
 
explain to me in a very logical way how enforcing the new almost identical policy takes more time than enforcing the old almost identical policy.
explain to me in a very logical way how changing a single number (2) to (3) on the rules page takes more time than going into the spell database and adding duration to all buff spells.
explain to me in a very logical way how literally anything you describe takes less time than this.
explain to me in a very logical way why any of your posts should be taken seriously

I like a challenge. Here goes:

1. Have you ever met another human being? They have a tendency to try to take advantage of situations, especially novel ones. "No, of course I didn't have 5 clients open, it was only three". There will be a transition period where people will try to take advantage. If you cannot see that I am sorry, perhaps you should try getting out and meeting people instead of alienating them on forums for a video game.
2. See #1. It would take all of one or two cases of abuse for changing the boxing rule to take more staff time than changing some spells.
3. A dev typing a post that says "after 2.5 we're going to look at X" takes a few seconds. That was the only thing I described actually doing besides the buff durations. If we want to be really logical and think-y about things that would take much, much less time than tracking down instances where staff talked about two boxing on the forums and editing for clarification.
4. It is hard to be very logical when baited with a total dickhead question, but I will endeavor to do so.
My first post in this thread pointed out that you, in your wisdom, just said remove the cap in your OP. I pointed out what a terrible idea this was and suggested three as a more reasonable request which you immediately latched on to in your next post.
My second post asked people to quit crapping up your thread with buff talk which they mostly did (you're welcome).
My third post had a "Mystery Men" reference. 'nuff said.
If we're going to step outside of this thread then you can see my post over in the buff thread (post #4) which has more likes than all of your many angry ranty posts in this thread combined.

I hope that clears things up for you in a very logical way. If it is any consolation, I went from thinking you were maybe on to something to thinking you were barking up the wrong tree but at least were chasing something to thinking this is a terrible idea for the server. Your winning personality probably helped.
 
Too few people playing create groups/start up something for the night. 3 boxing isnt going to change the fact you'll have 4-5 people lfg and nobody willing to box tank/healer. I can make groups basically whenever i want. I'm also willing to box the tank and healer and have 5 other people trying to scam into my groups =/. Also not being a shit bag will help you get invited to places. If you are a shit bag i suggest you get a lot better at the game so people actually want to play with you even if you are a turd.

There are still a handful of good places to farm as a group. I have not seen any other people use the best one I've found as of late, but it's the closest thing to old citadel imo and is also engaging. It's a total shame that cit is what it is anymore but we've been saying that for years now and get no recognition sadly.
 
I like a challenge. Here goes:

1. Have you ever met another human being? They have a tendency to try to take advantage of situations, especially novel ones. "No, of course I didn't have 5 clients open, it was only three". There will be a transition period where people will try to take advantage. If you cannot see that I am sorry, perhaps you should try getting out and meeting people instead of alienating them on forums for a video game.
2. See #1. It would take all of one or two cases of abuse for changing the boxing rule to take more staff time than changing some spells.
3. A dev typing a post that says "after 2.5 we're going to look at X" takes a few seconds. That was the only thing I described actually doing besides the buff durations. If we want to be really logical and think-y about things that would take much, much less time than tracking down instances where staff talked about two boxing on the forums and editing for clarification.
4. It is hard to be very logical when baited with a total dickhead question, but I will endeavor to do so.
My first post in this thread pointed out that you, in your wisdom, just said remove the cap in your OP. I pointed out what a terrible idea this was and suggested three as a more reasonable request which you immediately latched on to in your next post.
My second post asked people to quit crapping up your thread with buff talk which they mostly did (you're welcome).
My third post had a "Mystery Men" reference. 'nuff said.
If we're going to step outside of this thread then you can see my post over in the buff thread (post #4) which has more likes than all of your many angry ranty posts in this thread combined.

I hope that clears things up for you in a very logical way. If it is any consolation, I went from thinking you were maybe on to something to thinking you were barking up the wrong tree but at least were chasing something to thinking this is a terrible idea for the server. Your winning personality probably helped.

I am sorry I was so abrasive. however, I disagree with your points, I feel like "There will be a transition period where people will try to take advantage." Is probably incorrect. I don't see why a rule change all of the sudden makes honest players into dishonest ones. That doesn't logically follow.

I don't know why this particular issue has been singled out to not be discussed till after 2.5 when it doesn't even require a code change. Why isn't that arguement in every single thread in this forum. Why hasn't the suggestions and requests forum been closed till "after 2.5"?
 
I do see the benefits to allowing 3+ boxing, but I think its too massive of a change to do right now, with 2.5 approaching. Wait until 2.5 is out and see what that does to server population.

The big problem I see with 3+ boxing is that end-game players will only need 5-6 people to go and farm Spires, Sanctum, etc to gear up alts. This is already a problem with 2 boxing, but with 3 boxing it would be that much worse.

I think the better solution (as I posted earlier) is to make zones that that discourage boxing (like citadel!) more rewarding. As it is right now, the best way to farm platinum for charms is sniping named with 2 boxed characters. The next beneficial thing is farming easier exp zones with 2-3 real people boxing. If there were zones that could not be done with 2-3 people boxing, and provided appropriate cash rewards, I know players would do them. Its simply much more fun to farm with a full group, doing challenging content, than to be with 1-3 people all boxing, doing super easy content, but as long as that remains the most rewarding way to farm $, that is what players will do.
 
I am sorry I was so abrasive. however, I disagree with your points, I feel like "There will be a transition period where people will try to take advantage." Is probably incorrect. I don't see why a rule change all of the sudden makes honest players into dishonest ones. That doesn't logically follow.

I don't know why this particular issue has been singled out to not be discussed till after 2.5 when it doesn't even require a code change. Why isn't that arguement in every single thread in this forum. Why hasn't the suggestions and requests forum been closed till "after 2.5"?

Apology accepted, I am a prick too sometimes ("sometimes" is code for often ("often" is code for pretty much always)). There are plenty of dishonest players current and past. A rule change of this magnitude may bring back some of the inactive ones. That is purely speculation, but not really important because...

Pretty much everything in the Suggestions and PAD forum has been met with the "wait for 2.5" response. It is what it is. I am cautiously optimistic that this means 2.5 is honestly, with account drive money hiring some help, a few good weekends away. If so then two things will happen:

1. The lfg window will work (iirc, maybe not) which will greatly mitigate the core problem this thread hopes to correct. As it stands now, there are probably a lot more ships passing in the night that are lfg, or open to the idea of a group if one presented itself, than most people realize. Any other MMO I have played in recent years I logged on, joined lfg, and went about whatever quest/tradeskill stuff I had to do and always ended up with a group in short time. For some reason people on SoD don't even "/lfg on" when they are lfg, but hopefully the window would change that...?
2. Attention can be turned to making this server a more welcoming place for newcomers, of which there will hopefully be a few. For example, changing group xp to scale up with more people would tie directly into #1 since not full groups would have an incentive to actively be looking for more members. That does a much better job of making groups happen and socializing than increasing the number of characters you can play at the same time to maximize your acquisition of pixel currency to buy stats (are we having fun yet?!).

Boxing is a non-roleplaying (unless you're bipolar, I guess), anti-mmo, and generally weirdo behavior which the vast majority of people don't do or do begrudingly. It turns way more people off to this server than it does on. If anything I would like to see another shard/server opened with 2.5 where boxing is not allowed too appeal to anti-boxers and people who keep going on about a server reset, but I suppose that would stink of optimism that SoD could keep two servers afloat when just one is dragging on the rocks.
 
The 2015 April Fools joke - if anyone actually fell for it, the first thought that came to most people's minds was probably "GOD DAMNIT, I WORKED FOR FIVE YEARS FOR THIS CHARACTER AND NOW IT'S GONE."
The thought that came to my mind was "I wish it was April 2nd."
WTB Server Reset with 2.5 release, no boxing allowed. Adventure band would become a much more used feature, and people would be very tempted to group rather than try and solo for a supreme charm of valor.
 
The 2015 April Fools joke - if anyone actually fell for it, the first thought that came to most people's minds was probably "GOD DAMNIT, I WORKED FOR FIVE YEARS FOR THIS CHARACTER AND NOW IT'S GONE."
The thought that came to my mind was "I wish it was April 2nd."
WTB Server Reset with 2.5 release, no boxing allowed. Adventure band would become a much more used feature, and people would be very tempted to group rather than try and solo for a supreme charm of valor.

I don't understand how people think a server reset would be a good thing. How do you not realize it would make all but the 6 people asking for it quit the game entirely?
 
As much as I like the idea of a server reset, I can't see a server reset working here. The commitment to one's existing characters is what keeps a lot of people playing, and if they had to start again I imagine they'd take up knitting or building ships in bottles or something instead.
 
"with 2.5 release"
New client, new updates, maybe new content.
Why not new characters? Same old game is getting annoying.
 
The 2015 April Fools joke - if anyone actually fell for it, the first thought that came to most people's minds was probably "GOD DAMNIT, I WORKED FOR FIVE YEARS FOR THIS CHARACTER AND NOW IT'S GONE."
The thought that came to my mind was "I wish it was April 2nd."
WTB Server Reset with 2.5 release, no boxing allowed. Adventure band would become a much more used feature, and people would be very tempted to group rather than try and solo for a supreme charm of valor.

You want to kill the server tomorrow? Do a server reset. Many of us have invested time on multiple characters in order to complete quests, gear, aa, tomes, etc. You can be sure you lose 50-75% of the population because people wont do it yet again from scratch.
 
While I'm definitely not in favor of a server reset, and I don't think the VAST majority of SOD players are, I think if we were to get a large enough influx of people from eqemu with a 2.5 release, perhaps a fresh start mirror SOD server would be fun, assuming we had enough new people to justify doing something like that. Keep the old SOD server and have another new one which is patched concurrently. Food for thought.
 
In theory I agree with a server reset, but I honestly couldn't say that personally I'd stay. I think a good compromise would be a second server that was a fresh slate.
 
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