Thinkmeats said:
Not really. If you have a problem that you think AE aggro would fix, you're only wrong about the latter--if there's a problem, we'll still want to fix it.
Said problem has been pointed out in this thread multiple times, yet we're the ones who don't understand? Here, go ahead and do something unneeded and call it a 'fix'.
Currently, the only thing that separates Paladins and Shadow Knights from a tanking standpoint (and their key usefulness on raids) is Loathing Guard, the 10% Shadow Knights 10% mitigation stance, that lasts for ~2 minutes 30 seconds. That's it. SKs are better tanks for all of 2 and a half minutes. Meanwhile, Paladins are doing more DPS, healing the raid (which can be considered a counterpoint to SKs Vortex of Death, in a way) tanking as well as a Shadow Knight 95% of the time, and keeping prodigious amounts of agro on a given number of mobs. Now, I'll probably be called silly or say my argument has no point again, but I think that's just a tad out of whack.
It's been noted by members of staff time and time again that SKs are the 'masters of agro' yet we have no true form of AE agro. Oh yep, we have the awesome Wave of Enfeeblement and Word of Spirit spells, that generate a combined ~80 agro. Woo. Hoo. We get an agro style because we're 'the masters of agro', while Paladins get TWO agro styles, one of which is also their tanking style, the other grants an awesome 300 agro AE proc, and lasts for quite a while. So not only are we limited to one form of agro, we have less ways of obtaining said agro than a DPS-Tank hybrid, and can be outtanked.
Currently, the highest form of pure agro for a Paladin is Word of the Crusader (63), which puts out about 457 agro or so, costs 305 mana and has a 32 second recast. In light of the obvious imbalance between Shadow Knights and Paladins (if you can't see it you're completely blind, or haven't played in months/years) I would like to see Shadow Knights get a level 61 spell along the same lines, with higher raw agro generation, comparable mana cost, and a target based recast of ~2-5 minutes, (it would work just like Assault of Shadows, places a debuff on the mob that can't overwrite itself).
To recap, Paladins tank jbetter than SKs after 2 minutes, have more options for agro, do much more DPS, and half their options for AE agro are extremely beneficial to their groups. Yet we're so out of line for asking (repeatedly) for something that wouldn't cause a nerf to another class? I guess thats silly and nonsensical.