To throw out a few statistics... Prophecy has been killing spires since 4/07/14.
In that time we have received 43 class bracers, and 29 of them have rotted.
We have yet to see a cleric bracer, have gotten 8 mage bracers, 5 druid, 4 rogue, 4 monk, 4 war, 4 enchanter, and a smattering of 2 or 3s. We have gotten every class excluding cleric, and only one SK.
This information is to simply set some metrics for folks to analyze as they please. If deemed valuable, I could begrudgingly get a relatively accurate number of spires named down.
Cleric was one of the first bracers I ever saw... and I've heard of plenty of SHD rot bracers... RNGeezus is a fickle deity sometimes. I haven't run any maths, but this does not seem outside of standard probability. I'd be really surprised if the bracer drop chance was weighted towards any specific class.
However, an over 50% rot rate is rough. I'm not sure which of the several bracer drop mechanics is/was best... but they all have pros and cons.
You obviously have never played roulette. Also, just wait till you have to worry about class tomes in Turruj.
Haven't been to cmal lately, have you? If that was the concept for the zone, it is broken, or set to only give armor for classes NOT in the zone.Every word of this post is just terrible. Gamblers Fallacy. Old Fartery. Suggesting worrying over a game without pointing out how awful that is. Really epic stuff here.
Some reduction on the RNG awfulness would be just great. I vaguely remember Zaela or somebody claiming once it was possible to have loot tables check against who was in zone to only drop useable things which is just great. /sips coffee. This was in the context of cmal iirc, but if such a thing is possible then that would be just great.
That's how 4.3 drops weapons, nothing else in the zone (or the entire game?) works that way afaik.Haven't been to cmal lately, have you? If that was the concept for the zone, it is broken, or set to only give armor for classes NOT in the zone.
That's how 4.3 drops weapons, nothing else in the zone (or the entire game?) works that way afaik.