SoD 2.0 - What's going to happen

btw wiz we didn't win anything we couldn't break into IP till a few weeks before you made the announcement we actually are the biggest losers including PR and Defiance. We were stuck waitin for Forsaken for a month. there have been more than 300 on or at least at login screen if thats not accurate then ok.

If i saw it from winners perspective i would be in Forsaken's position. They farmed the end game endlessly. WE JUST got deyranni down within the last month havn't even tried ulaz. Or even taken down Ghar. Haven't even really tried Cmal 4... don't see how thats winning anything.

but thats besides the point.


Don't mind this but it will kill population. And there will be MANY probs with the Respawn Section of the 2.0 rules cause as it is now one guild can farm it all constantly which isn't much different than now

but we shall see
 
Malluas said:
btw wiz we didn't win anything we couldn't break into IP till a few weeks before you made the announcement we actually are the biggest losers including PR and Defiance. We were stuck waitin for Forsaken for a month. there have been more than 300 on or at least at login screen if thats not accurate then ok.

If i saw it from winners perspective i would be in Forsaken's position. They farmed the end game endlessly. WE JUST got deyranni down within the last month havn't even tried ulaz. Or even taken down Ghar. Haven't even really tried Cmal 4... don't see how thats winning anything.

but thats besides the point.


Don't mind this but it will kill population. And there will be MANY probs with the Respawn Section of the 2.0 rules cause as it is now one guild can farm it all constantly which isn't much different than now

but we shall see

You're not understanding what I'm saying at all.
 
I like the Idea of not needing a huge force to take out a raid mob.
Will the adjustments be done to the Malath server or just the new one?
 
Winners?

We didn't "win" anything. And who is stuck?

Ruin? Raiding strong until the 2.0 paranoia hit and has droped our average raid attendance by 8 toons.
Defiance? They're raiding good.
Phoenx Rising? Check.
Forsaken? They ran the server for 8 months burned themselves out and quit.

^^^all are in Prison now.

My shitty math may be wrong but that looks like 150+ toons out of 300 not including the non guilded people who aren't anywhere near raiding to begin with.

And the only "general support" for 2.0 I have seen, at a quick glace at the vote thread, is most of Forsaken and a bunch of new players with single digit post counts and no single toon over 30d /played
 
He didn't mean you guys had beaten the game. He meant that with the current 36-man raids you guys got the benefits from it.

Also, Forsaken isn't done, theres just no point in raiding right now.

Ginam
 
Malluas said:
btw wiz we didn't win anything we couldn't break into IP till a few weeks before you made the announcement we actually are the biggest losers including PR and Defiance. We were stuck waitin for Forsaken for a month. there have been more than 300 on or at least at login screen if thats not accurate then ok.

If i saw it from winners perspective i would be in Forsaken's position. They farmed the end game endlessly. WE JUST got deyranni down within the last month havn't even tried ulaz. Or even taken down Ghar. Haven't even really tried Cmal 4... don't see how thats winning anything.

but thats besides the point.


Don't mind this but it will kill population. And there will be MANY probs with the Respawn Section of the 2.0 rules cause as it is now one guild can farm it all constantly which isn't much different than now

but we shall see

Winners = players who got into a good raid guild before the massive influx of lvl 65s.

Losers = people who came late and are pretty much SOL as far as raiding goes. Try to look at this from their point of view.

This is how I see it anyways.
 
SoD is/was SoD because of it's 'old school E Q' feeling. Lot's of other, smaller things made SoD what it was, too, but that's the most important thing.
SoD will lose this feeling with the SoD2.0 changes - at least for me. I was level 50 and raiding PoF/PoH/Nag/Vox way back when on Prexus - so that 'oldschool E Q' feeling is quite specific for me - and it's a lot of what'll be leaving in SoD2.0. Doesn't mean it'll be worse, maybe it'll be better. But it won't be the core of what attracted many people here, I bet.
Basically it's the death of SoD1.0.
SoD2.0 will take many of the quests and current content/zones/encounters and tweak them, I'm sure - but it's rather like bringing a new server in, ripping the DB from box 1 to 2, and tweaking it to fit the new server 'design'. - Well, that's basically what happens on eqemu. - Except it's a quasi-Live DB being ripped to various emu boxes, with many offering content tailored to 'smaller raid parties or soloing'. Heck, you'll find plenty of 18- raids happening on other emu servers... And some of the encounters are very cleverly done.

And "all the other emu's" is a terrible misquote - really, really bad. really. However, a quick search at eqemulator.net and perhaps even trying some servers, and you'll soon see that 'custom content' for small raidforces is far from an original idea. Just check http://zebuxorukserver.com/ if you're too lazy to search or/and can't install titanium.

SoD2.0 isn't a bad idea in and of itself. If a little unoriginal. Killing SoD1.0 and replacing it with SoD2.0 is a shame though, as SoD1.0 still had plenty to offer many, many people. The very few who are 'finished' on SoD1.0 have imo won out over the majority of the SoD1.0 playerbase, and stopped many from ever reaching 'the end' as it currently stands. This is a huge shame, and will be the likely biggest cause of people leaving SoD altogether at this stage.
 
Duma said:
And the only "general support" for 2.0 I have seen, at a quick glace at the vote thread, is most of Forsaken and a bunch of new players with single digit post counts and no single toon over 30d /played

So what, they don't count?
 
Elysium said:
So what, they don't count?


I'm pretty sure he didn't say that, he simply said that the MAJORITY were not for it. Reading is essential...

And btw, the post by Phlit summed up what the MAJORITY (theres that word again) has conveyed to me and in guild chat.
 
phlit said:
SoD is/was SoD because of it's 'old school E Q' feeling. Lot's of other, smaller things made SoD what it was, too, but that's the most important thing.
SoD will lose this feeling with the SoD2.0 changes - at least for me. I was level 50 and raiding PoF/PoH/Nag/Vox way back when on Prexus - so that 'oldschool E Q' feeling is quite specific for me - and it's a lot of what'll be leaving in SoD2.0. Doesn't mean it'll be worse, maybe it'll be better. But it won't be the core of what attracted many people here, I bet.


Don't you understand that if SoD was to continue as it is right now that it would just be moving further away form that old school EQ feeling and into the new +650hp OoW gear era?
 
yea thats why 2 servers 1.0 and 2.0 were a good idea.

or at least puttin in content those people can do that can be similar.  A iCmal type progression for 18 ish people.

there are few of solutions that would have been better (and probably make both sides happy)  than making 2 servers and both on same rule set.


Elysium for them in essence ruling the server isn't fair either.  I bet if you took the numbers who logged in (login screen count) they are the minority of those online.  Thats why the 2 servers or a mix of the 2.0 with 1.0 would have been better.. But using your logic.. do we old timers (or at least lots of days played) not count?
 
Ginam said:
He didn't mean you guys had beaten the game. He meant that with the current 36-man raids you guys got the benefits from it.

Also, Forsaken isn't done, theres just no point in raiding right now.

Ginam

Wasn't using that context.
 
Oscar said:
I'm pretty sure he didn't say that, he simply said that the MAJORITY were not for it. Reading is essential...

And btw, the post by Phlit summed up what the MAJORITY (theres that word again) has conveyed to me and in guild chat.

Look at the numbers in the poll. The MAJORITY is for it.
 
Elysium said:
So what, they don't count?

Honestly want to know how I feel? No they don't....

/edit Or atleast compared to someone who has played over 3 years with proven dedication.
 
Oh, the stagnation of the server 'recently' was because of ridiculous respawns and a lack of new content, not because of the SoD1.0 model of gameplay. When you have respawns set roughly the same when 1 guild was regularly raiding any particular content, and when 4 or more are, you can see the problem pretty easily, I'd have thought. But heck, maybe that's just me.

As far as people mentioning people with very few posts voting in the 'vote thread' - it's perfectly reasonable to 'complain' about people voting with only a handful of previous posts - it should be pretty obvious why....
 
Elysium said:
Look at the numbers in the poll. The MAJORITY is for it.

ok lets see

Question 1 2 servers


96 to 65 for KEEPING THE 1.0 RULES that combines BOTH for gradual and immediate)

Question 2 One server

then it switches to the reverse

so who is in the majority now... 2 servers... 96 to 65 for old rules

since its 2 servers those who voted for old rules just got their votes in essence rejected by a clear minority.
 
Oscar wrote :
I'm pretty sure he didn't say that, he simply said that the MAJORITY were not for it. Reading is essential...
Duma then wrote :
Honestly want to know how I feel? No they don't....

yes...as you said...Reading is essential :haw:

Honestly...Duma want to know how newcomers like me feel that you feel we don't count ?

we just don't care :toot: ;)
 
This thread has turned into nothing but personal arguments. I invite anyone with a serious, well-thought out opinion on the matter to PM me it. Do not PM me "I'm quitting" or "Lots of people will quit" because those arguments have already been made time and again.
 
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