Skill mods on items increase your skill in the usual way you'd expect, so an item with a Tracking mod will increase your tracking range and a Dual Wield mod will help Dual Wield to fail less. Certain skill mods, however, have added special bonuses to them.
The following skill mods have an additional bonus while equipped other than their normal increases. This applies regardless of whether you have the skill or not. All of the bonuses below are per point.
The following skill mods have an additional bonus while equipped other than their normal increases. This applies regardless of whether you have the skill or not. All of the bonuses below are per point.
- Abjuration: 0.5% increase to rune effects (physical and magical) on your character
- Alteration: 0.2% increase to Heal spells and Lifetap damage
- Channeling: 1% chance to resist stun
- Conjuration: 0.2% increase to Pet damage and Damage over Time spells
- Divination: -0.1% resist chance
- Double Attack: 1% chance for an extra melee swing with the primary hand
- Dual Wield: 1% haste
- Evocation: 0.2% increase to Direct Damage and Bane Damage spells