Main issue: Bad group healing.
Lesser issue: Needs way more self healing for some things to work (stance from tome and R2).
Annoying issues: Many spells have way to long refresh/recast on them, also many spells have way to long cast time.
Now I don't want the Shaman to be an amazing group healer, so don't change the amount of healing that R1 does, but please remove the snare and slow, and just let it be a regular group hot.
When (if) the snare and slow are removed, this spell will no longer be flagged as a "buff", meaning that the AA that cuts the Shaman's buff cast time by 50%, will no longer effect it.
So the spell needs to be faster too. 4 seconds is my suggestion, then it will end up about as "fast" as it is now.
The same would be nice for the single target self hots, perhaps make them more mana expensive if thats an issue, but don't forget about the casting speed.
Why do we need this? How come we can do this?
The Shaman's stance Blood Ritual and his Canabalize AND his R2 heal, all eat his health in order to work.
So the Shaman is in dire need of alot of self healing constantly, or he cant use Blood Ritual and R2. (Canabalize is not really an issue)
Being an Ogre helps alot, but are we really all encuraged to try and gather fame and change race or re roll, to function? And even then we don't really function, just 20% less bad heh.
Also the healing on these hots wouldnt change, so its not like the Shaman would be able to heal anything he cant already, the spells would just not cripple everyone (or just her self) in a manner, that its basicly not an option.
Way to many spells have way to long recast/refresh time, like Bih'Li, The Bear form, Plague Wind (also very long cast time) and many others I cant remember off the top of my head, I'll make a list, if this suggestion will be considered.
The Runic 2 heal has an issue with its range. Its fast, so obv you'd want to use it over Chloroshock, but its range is not very long.
Lesser issue: Needs way more self healing for some things to work (stance from tome and R2).
Annoying issues: Many spells have way to long refresh/recast on them, also many spells have way to long cast time.
Now I don't want the Shaman to be an amazing group healer, so don't change the amount of healing that R1 does, but please remove the snare and slow, and just let it be a regular group hot.
When (if) the snare and slow are removed, this spell will no longer be flagged as a "buff", meaning that the AA that cuts the Shaman's buff cast time by 50%, will no longer effect it.
So the spell needs to be faster too. 4 seconds is my suggestion, then it will end up about as "fast" as it is now.
The same would be nice for the single target self hots, perhaps make them more mana expensive if thats an issue, but don't forget about the casting speed.
Why do we need this? How come we can do this?
The Shaman's stance Blood Ritual and his Canabalize AND his R2 heal, all eat his health in order to work.
So the Shaman is in dire need of alot of self healing constantly, or he cant use Blood Ritual and R2. (Canabalize is not really an issue)
Being an Ogre helps alot, but are we really all encuraged to try and gather fame and change race or re roll, to function? And even then we don't really function, just 20% less bad heh.
Also the healing on these hots wouldnt change, so its not like the Shaman would be able to heal anything he cant already, the spells would just not cripple everyone (or just her self) in a manner, that its basicly not an option.
Way to many spells have way to long recast/refresh time, like Bih'Li, The Bear form, Plague Wind (also very long cast time) and many others I cant remember off the top of my head, I'll make a list, if this suggestion will be considered.
The Runic 2 heal has an issue with its range. Its fast, so obv you'd want to use it over Chloroshock, but its range is not very long.