I recently started my quest for the Girdle of Lightning.
By recently, I mean almost 8 played hours ago. Almost 8 hours of camping the insane brownie, and no drop.
In the meantime, I killed the Bard starfall mob of a similar level nearby, which drops the quest item every time.
I think something needs to be done to address the drop rate on the sash from the insane brownie. When compared to the time investment required by other classes to complete their quests, it seems totally out of balance. I had a shaman friend tell me he finished his earring quest in 30 minutes. The brownie RESPAWNS every thirty minutes. Either the mob needs to be made to drop either the mage staff or ranger sash every time (50/50 chance of each), or the spawn time on the brownie needs to be lowered.
Additionally, rangers occasionally have to compete with magicians for the brownie camp. True, it's easy to just team up since the drop is different for each, but some players are uncooperative and refuse.
In my twelve kills so far, I've seen two Earthen Staves for the mage quest. Twelve kills, twelve great staves, two earthen staves, and zero stormwind sashes.
By recently, I mean almost 8 played hours ago. Almost 8 hours of camping the insane brownie, and no drop.
In the meantime, I killed the Bard starfall mob of a similar level nearby, which drops the quest item every time.
I think something needs to be done to address the drop rate on the sash from the insane brownie. When compared to the time investment required by other classes to complete their quests, it seems totally out of balance. I had a shaman friend tell me he finished his earring quest in 30 minutes. The brownie RESPAWNS every thirty minutes. Either the mob needs to be made to drop either the mage staff or ranger sash every time (50/50 chance of each), or the spawn time on the brownie needs to be lowered.
Additionally, rangers occasionally have to compete with magicians for the brownie camp. True, it's easy to just team up since the drop is different for each, but some players are uncooperative and refuse.
In my twelve kills so far, I've seen two Earthen Staves for the mage quest. Twelve kills, twelve great staves, two earthen staves, and zero stormwind sashes.