Ranger Runic2

dranger

Dalayan Adventurer
So uh, my last post about Ranger Runic2 has disappeared into the nether... apparently it was not even worthy of the Trash Can (a rare honor). My suggestion was to change the ranger runic2 to the FlyModeTest spell. I was half joking but I do think that rangers should get a runic2 that they are allowed to use ;p

My other suggestion for the ranger runic2, if you don't want rangers flying around, would be a single target nuke. Preferably with greater than 30 range so you could use it while bowing.

Also, I wish for a turkey sandwich on rye bread with lettuce and mustard. And... and I don't want any zombie turkeys, I don't want to turn into a turkey myself, and I don't want any other weird surprises, you got it?
 
I really am looking forward to getting an ae melee proc, I would HATE to see it changed. It would be sexy for farming, exp, and even some raid stuff.

How is it even broken anyways?
 
The ranger runic two rocks!!!

It should be changed to scale with weapon delay so rangers arent aleays just trying to find the lowest delay weapon around, but the idea is great.
 
Couldn't it just scale with the main hands ratio like backstab does for rogues?

I guess having it scale with weapon delay would also be ok. I think there is a bit of code to have to scale with delay already it just isn't enough. If this buff was scaled around delay the spell would always do around the same DPS no matter what weapon you would use. I feel it would be best to have it scale with ratio so there is potential the spell can get better with a better weapon.

Currently there is 2 weapon that are base 1 to 1 that a higher end ranger can use.

Nail of Festering Decay DMG: 20 / Delay: 20
Baton of Frenzied Strikes DMG: 6 / Delay: 6

It would also be cool if weapons with Magic DMG and Bane DMG (when fighting correct type) where looked at for the ratio.

More code might have to be added when the ranger is using a two handed weapon. Before this spell was added into the game it seemed like the best melee DPS was found when using a two handed weapon to melee with; even with the drawback of not being able to use /s 4 quickly when needed.

100% proc rate

There is nothing wrong with it being 100% proc rate. The problem is incentive to use items like Steam-Powered Autoslicer. Having the damage of the proc scale with either weapon ratio or just delay would fix this however.
 
Last edited:
Couldn't it just scale with the main hands ratio like backstab does for rogues?

Scaling it for two variables rather than one would be overly complicated imo. And scaling it to ratio would not address the problem at all; if each proc does the same damage for both 1.0 ratio weapons, the faster one is still far better for all the reasons it already would be pre-fix. We'd have to scale it for ratio and then delay, but why even both with ratio at that point? What other spells get better with ratio rather than just, you know, focuses? Is there any reason to make such a big change to the game?
 
Scaling it for two variables rather than one would be overly complicated imo. And scaling it to ratio would not address the problem at all; if each proc does the same damage for both 1.0 ratio weapons, the faster one is still far better for all the reasons it already would be pre-fix. We'd have to scale it for ratio and then delay, but why even both with ratio at that point? What other spells get better with ratio rather than just, you know, focuses? Is there any reason to make such a big change to the game?

Yeah, I see your point.

What do you think will be the delay norm? The delay in which it hits for it current full damage?
 
25 is the standard for the few things that scale like that already. But the damage may well change at the same time.

If Woldaff approves it, that is.
 
Slaariel is actually already on the job on this one-

Current idea is basically Marza's spell with scaled proc rate *but* instead of being an PBAE on melee it is a 500 range frontal conic that goes along the path of your arrow that hits the same mob number as a pbae.

Figured this fit into the ranger mold a bit better. If rangers really would rather prefer the other I am not totally set in stone though.
 
Coding really is not that bad as far as I understand (which is often not as much as the true coders). We already have frontal conic code and arrow only proc code all set. Its just scaling the proc rate.
 
Current idea is basically Marza's spell with scaled proc rate *but* instead of being an PBAE on melee it is a 500 range frontal conic that goes along the path of your arrow that hits the same mob number as a pbae.

What? Can you please clarify what you're even trying to say?
 
Slaariel is actually already on the job on this one-

Current idea is basically Marza's spell with scaled proc rate *but* instead of being an PBAE on melee it is a 500 range frontal conic that goes along the path of your arrow that hits the same mob number as a pbae.

Figured this fit into the ranger mold a bit better. If rangers really would rather prefer the other I am not totally set in stone though.

This sounds amazing. I was always disappointed that the ranger runic2 required you to melee for it to go off.
 
Back
Top Bottom