cornelweezy
Dalayan Elder
just cuz there isn't really room for more without making more class-specific loot or something (shudder)
want more enchanter specific loots so pugs have a reason to take me, plz :toot:
thanks for all the hard work, Zaela!
just cuz there isn't really room for more without making more class-specific loot or something (shudder)
If you don't want ringers going, don't make any cool clickies to drop their.
I don't care if ringers go, just if they trivialize it.
I would like to note that although I don't think much of the arguments in this thread (at the least I don't think that there is something irreparably broken that requires us to make more content to bridge a gap over a tier that is already overstuffed with rewards, in a raid game which only gets easier and easier as .
You can also expect that it will be harder/less forgiving/way more strategic and pay-attention-y than raid zones at the same tier. It's not gonna be an easier path through the tier by any means if I can help it.
Yes and I actually don't agree with having to devote so much time but that's never going to change, it's basically one of the niches the game is built upon. What do you think brings people back to playing a 10 year old mmo beyond nostalgia and an appreciation for the new lore/other changes.
Well hell, I give up on my zone then. It would have been for 12, but it wouldn't have been casual.
I guess we can start reusing raid zones since they'll have absolutely no reason to exist.
I guess we can start reusing raid zones since they'll have absolutely no reason to exist.
Sadly I don't know that this is true here where most of what there is to do at 65 is raid and improve your character which is basically a job depending on how high up the tiers you are. Before you get all riled at me know that I agree that it sucks and I hate how much time EVERYTHING takes for the sake of content decompression etc etc etc etc etc, but I believe that this is a fundamental part of the game and short of some massive overhaul it will never be easy or casual enough (and probably not even then because really it's a nebulous as hell concept).1.) Casual players dominate the MMO field.
Sadly I don't know that this is true here where most of what there is to do at 65 is raid and improve your character which is basically a job depending on how high up the tiers you are. Before you get all riled at me know that I agree that it sucks and I hate how much time EVERYTHING takes for the sake of content decompression etc etc etc etc etc, but I believe that this is a fundamental part of the game and short of some massive overhaul it will never be easy or casual enough (and probably not even then because really it's a nebulous as hell concept).
Also 6 man content is inherently flawed because not all classes are created equal and to make the content universally approachable it is being made just that much easier for an "optimal" set-up of classes, perhaps even to the point of being made trivial. 12-man content doesn't suffer from this as harshly but you will still see preferred class stacking and some classes only being included by virtue of being a warm body.