Monance
Dalayan Adventurer
[Wed Jul 18 15:18:42 2007] You broadcast, 'Are there plans of raising the monk weight limit over 19 at level 65 and will there be any way to raise monk FD over with item skill mods or the new Exp Tome system?'
[Wed Jul 18 15:19:04 2007] Admin-Wiz BROADCASTS, 'We have no current plans to increase either fd or weight limit, but you're free to make a pitch for it on the forums as always.'
Feign Death
This is in no way supposed to be a rant. I quit Live a while after Gates came out (because i was kinda pissed off at Berserkers not really getting the attention they should) but i still played my monk at that time, and god i was so happy to see another AA that helped with my FD. I am talking about the Spell Resist AA while FD (in case you don't remember, it was about additonal spell resistance on a feigned monk).
As it is right now, theres exactly 1 AA (well 3 steps of that 1 AA) that gives u a shorter recast on Feign Death as a monk. I greatly enjoy this AA, as it makes it much easier to split casters. It is however the only improvement Monks get on their main skill.
SKs/Necros don't get that AA because they have instant recast on their higher level FD spell anyway. They do get AAs to make their spells fizzle less, which is kind of an improvement to their FD. Even without that AA though, SK/Necro FD is much more reliable.
As it is a spell, it also gets bonuses from channeling AAs and specialization foci.
To my knowledge, monk FD is not improved by anything except Rapid Feign (which is not really an improvement as the success rate on FD isnt affected), whereas SK/Necro FD gets a bunch of bonuses from various spell and channeling AAs. Also there is ways to improve your Casting skill with item mods (im not sure if its Conjuration or w/e, but u get the point)
Monk FD however is capped at 200. There is no way to further advance it with item effects (as far as i know, correct me if im wrong) so it basically stays the same from level 39 on, at least when it gets to success rate. I was once under the impression that monks should be the best FD class. I gave up on that a few years ago already, as i can see how the FD not being a spell makes it kind of hard to alter it.
I have a few suggestions you might take into consideration:
1. Another Line of Rapid Feign AAs to further lower the Recast time
2. Implementation of a Feign Death Item Mod, to raise monk FD over 200
3. In response to the Topic "Exp Tomes to further advance after a certain amount of AAs" it would be possible to obtain a Tome that further increases ur chance to successfully FD: I think this would be a nice upgrade, so maybe open it up for people beyond 250 AAs
Monk Weight Limit
I'm too lazy to search for the formula right now, but that doesnt matter anyways, as i am talking about 65+ monks. As it is right now the limit is a bit over 19 stones. Just as a reminder: On Live at level 65 the limit was 25 (I quit after Gates so i dont really know what happened after that, they might have raised it more at 70 etc) and that was already a close call. There was a buttload of great weight reducing bags out there, and the monk weight limit was kind of useless at some point when you had the right bags on you.
Now in SoD, there is WR bags as well. But TBH most of them suck, not only for a monk. It was pretty hard to level up as a main monk without having played something else before. You cant really loot when youre soloing, you have to tell people to turn autosplit off when youre grouping, all in all its really a pain in the anus to even get any money as a monk, levling up.
There is a few WR bags out there that have like 4 or 6 slots at the price of almost 1 stone of weight. Most of the giant/6-10 slot bags are like 4 weight. There is a few NO DROP bags (1 from an adept in Oasis) that i couldnt get my hands on yet. Additionally the Thurgadin Monk item summons shuriken (i mean theyre nice because of the stats for range slot, for lazy monks that dont switch back their range after using a throwing weapon, but thats really all thats nice about it, and it kind of helps lazy people as stated before, but a "pro" doesnt need it). Also the droprate on the Traek bag is ridicolous...
Well, this is not supposed to be a rant about WR bags or the monk thurgadin items, so lets get back on track. Im just trying to share the frustration I have with my, as i call it, "looting disorder". The reason i told you this is because nowadays I dont have that problem anymore, as I just use my alt to loot, but back when i leveled up it was just a pain for me..
Where the problems begin though, is with gear. A big amount of loot (CoD Legs, CoD bracer come to mind) that has the class MNK on it just has ridicolous weight. I could go and search for several other items. and I could suggest removing the item tag MNK from that items right away... BUT let me explain something: For me items with 3 weight were always a compromise. I use one of those items, and thats all, the rest has to be 0.something weight. That worked on Live, it was a compromise i could live with. Especially as u could go and just buy 8 giant weight reducing bags in Sol A and never care about any loot anymore.
the current situation on my monk is as follows: I am using 1 single item with a weight over 1, and im using the only 3 WR bags that dont bring me over my weight limit just with the weight of the bag alone. I use 1 of the weight reducing bags solely for potions (yes, potions) because thats the only things that fit in there... lol) My weight with 10 food and 0 drink is at 18,7. I get 5 plat 5 gold, im over my weight limit. I pick up a quest item that doesnt fit in the WR bag, im over my weight limit. I take a wrong step to the left, im over my weight limit, i look at the wrong mob im over the weight limit. .. as it is right now im happy Mod Rods dont have weight, or they would get me over my weight limit as well. Its impossible for me to carry more than 3 resist items in my bags. I can't take alternate weapon setups with me. I leave half of my clickies in the bank. Its ridicolous. I could rant on for another 3 pages but i guess you get my point
My suggestions are as follows:
1. raise the weight limit at 65 to 25, and adjust the formula accordingly
2. add a weight reducing AA, or alter one of the existing ones to have a weigh reducing effect on monk equipment
3. add more WR bags to the game or overthink some of the ones already out there with poor monks in mind
I know thats not a whole lot of suggestions, but this is a roll call to all monks out there, maybe you got another suggestion/idea.
Maybe I am wrong and just whining. But if your answer is something like that, please at least include an explanation of WHY :dance:
Thanks for your time.
Your overweight and perma FD failing Monk
Iance