Monk AA Suggestion

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In case you hadn't noticed, I'm talking specifically about FD FAILURE RATE AT 5% FOR MONKS.

Allielyn said:
I fully support any changes to make FD less of a headache. Syrentor has consistently parsed his FD failure rate at ~5%, . . . . . Is 5% failure rate intended and appropriate for fully raid geared end-game monks?

I personally would advocate a 3 rank AA ability that lowers your FD failure rate by 2-3%, or perhaps an item with some sort of FD focus-type effect. While I'm not well versed enough to say whether or not either of these two options would be overpowered, it appears to me that Junius's op suggests a very conservative, balanced approach to the issue.

P.S. Syrentor's done all the encounters that Jinxat has, and more, and I've never heard him wish for Purify Body.

Allielyn said:
Regardless, I don't want to turn this into a discussion of SK FD. I would still like to see the failure rate addressed by the establishment: is 5% intended and reasonable; would something like a FD "focus" that modifies that number be considered as game-breaking; or could there be AAs that modify FD other than the reuse timer (like Junius suggested).

Allielyn said:
Regardless, I'd like to bring up the fact that AFAIK monk FD fail rate is mediated purely by skill, which means when you cap out, that's it, you're done: your primary raid ability is now capped and forever will be the same whether you're pulling DFS or Thaz tower.

.....

In my opinion, some way of lowering FD failure rate, . . . would be a VERY welcome addition.
 
could we just changed the Flying Kick mod on the Gemstone of the Highseeker to a +Feign Death mod? possibly? everyone wins~

:psyduck:
cinn
 
Cinn said:
could we just changed the Flying Kick mod on the Gemstone of the Highseeker to a +Feign Death mod? possibly? everyone wins~

:psyduck:
cinn

This is what I suggested previously in this thread but nobody really said anything about it. Its a good idea to me, if the + skill mod would decrease the fail rate at all.
 
You guys are missing the point. Quit arguing about nonsensical shit and stick to the issues.

Can you honestly tell me that you'd want a FD button that recycles every 50 minutes?  Just because it's gauranteed?  Yeah right, that AA would be right up there with "Innate Lung Capacity" and "Innate metabolism."

Purify body is the most useless AA for monks.  Period.  I refuse to buy it and refuse to use it if it's ever bought for me (somehow) because anything that can be cured by it can be cured by a cleric (most raids have clerics, n00bs).

You can't seriously say to me that on the first pull of the night, when you're trying to split like 5 things, and FD fails, you're not saying to yourself "what the fuck" then you die and lose all your buffs.  I doubt you'd get a raidwide rebuff, just so you can go out and fail again.

Feign death doesn't fail often enough for there to be a long recycle, on some sort of infallible FD.  Monks, by the time they get 50 AAs, have been doing the FD pull thing for a long time now.  There is zero reason why it should fail beyond 65 if it's your own fault.  All the purify body's won't help when you have 4 trash mobs and a named beating the shit out of your face when FD fails.

I don't care how many AAs it will take, throw one in there that will make it never fail.
 
Your right, purify body is useless when you have clerics and shamen that can cure everything in the raid...Except for things that arent curable or have an insane amount of counters which arent meant to be cured. Good call there bud. But then again you have probably experienced more content than the majority of the monks here, right? Calling people ahead of you in content noobs...talk about a nonsensical argument.

Honestly, the majority of the time I die from a failed FD (when it even happens which is fairly rare and the only split pulling I do anymore is in thaz tower which has mobs that hit for 1k +) I dont even get fully rebuffed. I stick with whatever soulbond buffs I have, throw up combine bp/legs and go back to pulling with death effects so the raid can keep moving. Its really not difficult. And pulling with death effects in no way should effect the job that you do.

Just because you havent found a use for purify body doesnt mean its useless. An AA that gives you an ability that you ALREADY HAVE is useless. Enough said. Im sick of people talking about failed fds. Yeah they suck, and they are inevitable, but if you cant delay death for 5-6 seconds to get another FD off then you are a horrible monk and should quit playing one. If you get a case of multiple failed FDs after ethereal/mending then you got a streak of bad luck. Shit happens, shrug it off and try again. Although, the most I have ever failed in a row in my entire Game career of playing a monk (roughly 6 years) is 3 times in a row. And that happens MAYBE once every few months. In that time (about 18 seconds) I can pop ethereal which buys me about 10 seconds, and after that fails I mend for 55 % which should buy me more time than 8 seconds, considering Im not just standing still letting the things beat on me.

Why have 18 AAs solely dedicated to an AA which gives us the exact same ability that refreshes every 6 seconds or so? Why not have a little bit of variety?
 
I'm having a hard time understanding why you feel like lowering the FD fail rate at higher levels is a bad thing? Making a class easier to play, particularly after scores of AAs, isn't necessarily a bad thing.
 
I said that it is a good thing. Go read my other posts. Changing a semi-useful AA into a useless AA with a 52 minute recast timer is a bad thing.
 
I dont play a monk so i cant say i experienced the crap first hand. But during a raid when our monk is trying to split casters from a nasty named mob/s and FD fails. He gets nuked then raped by named because nuke knocked him out of feign do to failure.
We have to sit there for 3-8 mins depending on zone loading death fatigue and some rebuffs just to get going due to 1 simple skill failure.
If there is one thing i hate its sitting around doing nothing during a raid cause {has fallen to the ground} has occured during pull 1 too many times and when raids are pressed for time it gets very frustrating.

I am in favor of making monk FD less able to fail in whatever way is deemed worthy. either very low chance to fail or none at all. (failures happened many times tonight during raid so yes im steamed some)

Keirga
 
Jinxat said:
Your right, purify body is useless when you have clerics and shamen that can cure everything in the raid...Except for things that arent curable or have an insane amount of counters which arent meant to be cured. Good call there bud. But then again you have probably experienced more content than the majority of the monks here, right? Calling people ahead of you in content noobs...talk about a nonsensical argument.

Honestly, the majority of the time I die from a failed FD (when it even happens which is fairly rare and the only split pulling I do anymore is in thaz tower which has mobs that hit for 1k +) I dont even get fully rebuffed. I stick with whatever soulbond buffs I have, throw up combine bp/legs and go back to pulling with death effects so the raid can keep moving. Its really not difficult. And pulling with death effects in no way should effect the job that you do.

Just because you havent found a use for purify body doesnt mean its useless. An AA that gives you an ability that you ALREADY HAVE is useless. Enough said. Im sick of people talking about failed fds. Yeah they suck, and they are inevitable, but if you cant delay death for 5-6 seconds to get another FD off then you are a horrible monk and should quit playing one. If you get a case of multiple failed FDs after ethereal/mending then you got a streak of bad luck. Shit happens, shrug it off and try again. Although, the most I have ever failed in a row in my entire Game career of playing a monk (roughly 6 years) is 3 times in a row. And that happens MAYBE once every few months. In that time (about 18 seconds) I can pop ethereal which buys me about 10 seconds, and after that fails I mend for 55 % which should buy me more time than 8 seconds, considering Im not just standing still letting the things beat on me.

Why have 18 AAs solely dedicated to an AA which gives us the exact same ability that refreshes every 6 seconds or so? Why not have a little bit of variety?

You're legitimately saying that you wouldn't support an AA that would make FD never fail again?  Wow.  Seriously delete your character, or something, because I don't know a single monk that would agree with you.  Not all of us have combine buffs that we can throw on and make our total hitpoints rise over 8K.  I know that when my FD fails when trying to split off a named from some trash, and the named hits me 4 times for like 800 apiece, I die.

Why is it such a crime against humanity to put this AA in?  Since I'm clearly a lower form of life that I'm not in Thaz tower, does that mean that everyone should be able to be as awesome as a prison geared monk?  I can't survive more than a couple rounds from a boss, which is why I think this AA needs to be put in.  Since you can, that doesn't mean everyone else can.
 
I would say add in a component to rapid feign. Make rapid feign reduce chance of FD failure by 1/3/5%, so at max rapid feign, you cant fail anymore. Its already a very expensive AA.
 
Draxx said:
You're legitimately saying that you wouldn't support an AA that would make FD never fail again? Wow. Seriously delete your character, or something, because I don't know a single monk that would agree with you. Not all of us have combine buffs that we can throw on and make our total hitpoints rise over 8K. I know that when my FD fails when trying to split off a named from some trash, and the named hits me 4 times for like 800 apiece, I die.

Why is it such a crime against humanity to put this AA in? Since I'm clearly a lower form of life that I'm not in Thaz tower, does that mean that everyone should be able to be as awesome as a prison geared monk? I can't survive more than a couple rounds from a boss, which is why I think this AA needs to be put in. Since you can, that doesn't mean everyone else can.

Combine bp buff gives 200 hp. Ornate gives 150 hp. Clearly this extra 50 hp is an overpowering effect and it only applies to me and it obviously gives me well over 8000 buffed simply because of this one buff. Good call again. And at the level that you are at there is no reason that you shouldnt have one form of ornate or another (either giant or dragon).

I wouldnt support an AA that would change from purify body to 100 % FD every 50 minutes because it would be useless. The fact that you need an AA that makes FD NOT fail makes you a useless monk. I never said you were a lower form of life since you havent experienced thaz tower. I said that you calling people ahead of you in content noobs is a horrible argument for the fact that you dont know if purify body is useful and you havent experienced effects where things are UNCUREABLE. So yea, keep calling me a noob and saying that Im a horrible monk when you are the one that cant survive without the 100 % FD. Realize that atleast myself and aleria have aluded to the fact that purify body is far more useful than a 100 % sure FD failsafe button. Im pretty sure zhak would agree with this sentiment (thats the top 3/5 monks on the server, who have in my opinion, have the most experience with regards to the well being of the class and the best state of affairs)

Ive said it before and Ill say it again, if you cant find a way to survive for an extra 12-18 seconds from 1 (or 2 even) failed fds in a row your a horrible monk and should stop playing one. If you get 3 and die, then that sucks, try again. If you get 3 and survive then hey, you lived, try the split again after you let the mobs reset. If there was an AA that changed fd to 100 % I would recommend something that was class specific that was on another thing than a 50 minute recast timer since I would never NEED to use it, as I have many other tools which allow me to survive a few failed FDs even with mobs that hit for well over 1k. Maybe acrobatics could have a FD mod as well which decreased our failure rate by 1 % at MOST.

The one thing that I like about being a monk is that a lot of pulling is derived from skill or experience that you learn as you go. Its not in some + hp or + ac form of gear. That being said, maybe you should spend more time working on skill instead of bitching about a failsafe FD button. And yes, I realize that fails are very much a pain in the ass. Deal with them, they have been part of the game for however long Game has been in existance (10 years?) and I have can see any reason why a 5 % fail rate will kill you all the time.

Note: In response to neodiahs...if I get a successful FD off but then a spell hits me after I fd (the mob was casting when I hit fd), if I dont resist the spell then it will make it appear as I failed FD. The mechanics of this still work semi-differently than live as there are ways to still split mobs if this occurs, but for the most part this may be whats happening. Your monk may just have to experiment with different pulling tools and tactics. Batty's pants are still by far the best pulling tool in the game bar none and no monk should be without them.
 
Aethyr said:
I would say add in a component to rapid feign. Make rapid feign reduce chance of FD failure by 1/3/5%, so at max rapid feign, you cant fail anymore. Its already a very expensive AA.

Rapid feign is already extremely useful.
 
Draxx said:
You're legitimately saying that you wouldn't support an AA that would make FD never fail again?  Wow.  Seriously delete your character, or something, because I don't know a single monk that would agree with you.  Not all of us have combine buffs that we can throw on and make our total hitpoints rise over 8K.  I know that when my FD fails when trying to split off a named from some trash, and the named hits me 4 times for like 800 apiece, I die.

Why is it such a crime against humanity to put this AA in?  Since I'm clearly a lower form of life that I'm not in Thaz tower, does that mean that everyone should be able to be as awesome as a prison geared monk?  I can't survive more than a couple rounds from a boss, which is why I think this AA needs to be put in.  Since you can, that doesn't mean everyone else can.

sure put it in.. so a monk that always dies on pullin doesn't die ONE TIME in 52 mins.. good AA imo!

Jinx has pulled thaz even with druid buffs np.

Adding an AA that has a long recharge time for ONE nonfailed FD is a big waste. Taking away something that is more useful. None an AA that reduced failure by .5% a level and 3 levels of it. Maybe even .2% whatever. Thats useful.. One per hour is what you want? maybe first you should delete yourself cause you suck or don't kno how to play a monk.

Jose is right. Volkov even with distant pullin still will get inturrupted. Its not a failure but in a way its a fail.
 
Draxx said:
You're legitimately saying that you wouldn't support an AA that would make FD never fail again? Wow.

Yeah, he wasn't saying that. He was saying he wouldn't support an AA that would make FD not fail ONCE every 50 minutes, particularly if it meant that Purify Body would be removed.
 
I kinda meant the AA to be used once a monk already fails (thats why it wouldnt share a timer with normal fd or whatever), kinda like a safety measure to negate a failed FD rather than a failsafe FD once every 50 min. Still I dont know how I feel about it any longer, Im sure there are many better ways to improve FD.

Also Im not for making monks FD never fail, but it would be nice to somehow improve FD further. It would also be nice for it to be impossible to fail twice in a row, it doesnt happen often but it's pretty annoying when it does.
 
I agree with most of Jinxat's points for the most part.

Changing Purify Body - to - No Fail FD = bad idea and a step in the wrong direction.

I see no reason why Purify Body should be completely converted into an entirely new AA.

How about all of us work on tweaks that would make Purify Body a more useful and desirable ability?

I noticed when doing the noble ghost in HHK last night that Purify Body ALSO does not remove Silence. This really wouldnt bother me, except that the silence ALSO has a nasty DoT that savagely rends the flesh from my body.

Why cant Purify Body be used while silenced?
Why cant Purify Body be used while FD?

these are questions we need to bring up, along with any other tweaks to the ability you can think of.

What we dont need to do is get into a monk cock waving contest, nor do we need a complete removal and replacement of this AA.

Discuss
:toot:
Cinn
 
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