Wiz
NOT DONATING *EVER*
Effectively immediately, mining has undergone a pretty big revamp:
- Most of the time, successful mining will now yield rock with only trace amounts of ore not suitable to smelting. This rock can be sold for a little bit of money to merchants, but is otherwise useless.
- Each zone now has different types of ore available in it, instead of every zone having all the pre-warp/ghost metal ores. For instance, you will only find Iron in the Surefall mines, and Silver and Copper is all you'll get if you mine Blackburrow. In most zones, higher end ores will *not* be mixed with lower end ores, so you will not get enormous stockpiles of mithril and dalium while mining for the rarer ores.
- If your skill is not high enough to get at the type of ore available in a zone (say, you're trying to mine the Sundered Mountains mines without sufficent skill to mine Warpmetal) you will get nothing but lumps of rock.
- Warpmetal and Ghostmetal veins are no longer entirely restricted to Sundered Mountains/Kaladim.
- Most of the time, successful mining will now yield rock with only trace amounts of ore not suitable to smelting. This rock can be sold for a little bit of money to merchants, but is otherwise useless.
- Each zone now has different types of ore available in it, instead of every zone having all the pre-warp/ghost metal ores. For instance, you will only find Iron in the Surefall mines, and Silver and Copper is all you'll get if you mine Blackburrow. In most zones, higher end ores will *not* be mixed with lower end ores, so you will not get enormous stockpiles of mithril and dalium while mining for the rarer ores.
- If your skill is not high enough to get at the type of ore available in a zone (say, you're trying to mine the Sundered Mountains mines without sufficent skill to mine Warpmetal) you will get nothing but lumps of rock.
- Warpmetal and Ghostmetal veins are no longer entirely restricted to Sundered Mountains/Kaladim.