Magician balancing suggestions

Just for further reference:

Vortex of Death Recourse knocks off both Earth and Air forms. Not sure on the rest as I haven't bought them.
 
Brimztone said:
Just for further reference:

Vortex of Death Recourse knocks off both Earth and Air forms. Not sure on the rest as I haven't bought them.

Ewwww, that is pretty suck, give fire and water a shot on me. I would myself but I'm going on vacation for a few days. You should still have my info.
 
vistachiri said:
Ewwww, that is pretty suck, give fire and water a shot on me. I would myself but I'm going on vacation for a few days. You should still have my info.
I'll try in the next couple days.
 
Yup. No Elemental forms stack with Vortex of Death Recourse because of the mana regen component of Vortex of Death Recourse.
 
Brimztone said:
Yup. No Elemental forms stack with Vortex of Death Recourse because of the mana regen component of Vortex of Death Recourse.


Weird. I have never seen Mind Wrack breaking elemental form nor heard any complains and it's a plain mana tap recourse.
 
Manluas said:
Weird. I have never seen Mind Wrack breaking elemental form nor heard any complains and it's a plain mana tap recourse.
The Mind Wrack Recourse DOES stack with the Elemental Forms.
 
Having a relic'd mage as a main, I think they are perfect as far as DPS goes. However, the pet heal is the most troubling, obviously.

As for a solution,..hmmm. Could adding AA's be a possibility? I was thinking Pet Healing+ AA's or Heal Crit AA's. I have 7k+ unbuffed mana yet only heal the relic pet for 1390 health with the obviously long recast. I think that is quite unfair indeed.

I would love to see a revamp of the pet heal, it'd be appreciated for sure. I can't even think of an item my tier that is +healing for mages that won't gimp the mana, actually.
 
Dllshockk said:
Having a relic'd mage as a main, I think they are perfect as far as DPS goes. However, the pet heal is the most troubling, obviously.

As for a solution,..hmmm. Could adding AA's be a possibility? I was thinking Pet Healing+ AA's or Heal Crit AA's. I have 7k+ unbuffed mana yet only heal the relic pet for 1390 health with the obviously long recast. I think that is quite unfair indeed.

I would love to see a revamp of the pet heal, it'd be appreciated for sure. I can't even think of an item my tier that is +healing for mages that won't gimp the mana, actually.
I completely agree. It heals for about 1500 during the day time, and for 1390 at night. On a fully buffed Mage pet(Companion Health 7) that heals about 15% at most. When the mob is tossing out 2.5k AEs every 30 or so seconds, then that is really devastating. Even with a healer group healing the pet will drop fast.

If the recast was cut in half, this would be a great improvement. Or even adding to what it heals for and keeping the recast the same. Something is drastically wrong

EDIT: 1524 heals a fully buffed pet roughly 14%.
 
Brimztone said:
I completely agree. It heals for about 1500 during the day time, and for 1390 at night. On a fully buffed Mage pet(Companion Health 7) that heals about 15% at most. When the mob is tossing out 2.5k AEs every 30 or so seconds, then that is really devastating. Even with a healer group healing the pet will drop fast.

If the recast was cut in half, this would be a great improvement. Or even adding to what it heals for and keeping the recast the same. Something is drastically wrong

EDIT: 1524 heals a fully buffed pet roughly 14%.

Yep, been saying this for a while now. Consider that Aisling's petheal is even higher (30% healing increment from Thaz focus), and it's still not really worth it. Of course the focus only works on the 64 heal, making healing increment actually preferable as it affects the mend, but I digress. This makes my pet heal around 1981. The extra really doesn't help, because the recast is so long. Honestly I'd take items with 5-10 higher mana over any sort of healing increment at the moment on a mage. Recast halved I believe would help immeasurably, and really is one of the only problems I still see with the class at the moment other than some obvious annoyances (the pet form stacking issue making 2/4 elemental forms which equate to 18 aa's each mostly useless), and some things that I feel would add a bit of flavor but essentially change nothing (like previous suggestion long ago of why have a regular invis spell, summoned item instead, things like that. Obviously very very low priority though).
 
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