I am posting to give some thought I have on the new druid changes. So far, I think the changes are wonderful a give druids a niche in healing, while allowing them to be more functional while doing so (alloted time to dps, or debuff while HoT takes effect).
A druid's ability to heal in a pinch was somewhat compromised. That is, when a target is taking large amounts of damage per second, and require immediate healing. This is understandable, since a druid's new healing ability actually make every healer around them better and more efficient with the use of their HoTs. The only problem is the use of two HoTs with a cast time of 3.4s each (after CSI 7) consumes a lot of valuable healing time, which is what these changes I feel were trying to get away from. That's almost 7 seconds of time that the druid is unable to mend their target or conduct any other function. HoTs are incredibly efficient but they take several seconds to take effect. This issue is amplified by the fact that their big heal is now 3.4s (after CSI 7) and weaker, and their quick heal is not as strong. With this current circumstance as is, a druid can almost never solo heal a main tank that is taking any large amount of damage. They are in effect, a permanent compliment to any cleric or shaman.
I would like to propose possibly cutting 1 second of casting time from their HoTs. This would still leave Elixir of Bliss at least almost 1 second faster. Any alternate opinions welcome.
A druid's ability to heal in a pinch was somewhat compromised. That is, when a target is taking large amounts of damage per second, and require immediate healing. This is understandable, since a druid's new healing ability actually make every healer around them better and more efficient with the use of their HoTs. The only problem is the use of two HoTs with a cast time of 3.4s each (after CSI 7) consumes a lot of valuable healing time, which is what these changes I feel were trying to get away from. That's almost 7 seconds of time that the druid is unable to mend their target or conduct any other function. HoTs are incredibly efficient but they take several seconds to take effect. This issue is amplified by the fact that their big heal is now 3.4s (after CSI 7) and weaker, and their quick heal is not as strong. With this current circumstance as is, a druid can almost never solo heal a main tank that is taking any large amount of damage. They are in effect, a permanent compliment to any cleric or shaman.
I would like to propose possibly cutting 1 second of casting time from their HoTs. This would still leave Elixir of Bliss at least almost 1 second faster. Any alternate opinions welcome.