Compare the rogue dps to rangers and monks but the fact remains that rangers and monks have OTHER ABILITIES and are less restricted in their primary weapon selection (I've played a ranger from 1-57 and a monk from 1-60). As a rogue in a group I MUST use a piercer in the main hand to maximize my damage output. If I luck out and a 1hs or 1hb drops that is better than my piercer, but not as good as my offhand? Too bad. Up against a mob with massive DS? I have no option to use a 2hs or 2hb either. Sorry...rogues get to eat the DS if nobody is there to dispell (and in exp groups dispell burns too much mana to be worth it most times)
As for monks out-dps'ing rogues...well I think they get dual wield at level 1 which gives them time to max that out for their level, so from level 1-13 (probably even 1-20) I would almost guarantee they out-dps rogues. In the 20's it might balance out a bit, but monks still get other combat-centric abilities such as mend and FD that rogues can only dream about.
So it's not like rogues out-dps monks enough to where people would flat out choose a rogue over a monk because a monk can offtank fairly well in addition to having other enviable talents to provide to a group. Rogue? Meh...it's a crapshoot...and at most levels a rogue's defensive skills will be lacking. At most levels, if a rogue has good defensive skills, then his backstab and evasion skills have most likely suffered. I've been in groups with a ranger tank. I've been in groups with a monk tank. I've been in VERY few with a rogue tank.
Rogues under level 65 do miss backstab often.
No I don't have parses. Can we know the innate percentages of success based on skill/level?
Like I've said, I've played 3 rogues from level 1 to 30, 60, and 64 respectively. I'm not blowing smoke. These are real experiences I have witnessed while playing on WR/SOD. Rogues do decent damage, but it appears that it's not enough for people to look to them as being the great dps "solution".
In closing - rogue solo ability is the crappiest of every class in the game...even warriors cry for rogue soloing.
As for monks out-dps'ing rogues...well I think they get dual wield at level 1 which gives them time to max that out for their level, so from level 1-13 (probably even 1-20) I would almost guarantee they out-dps rogues. In the 20's it might balance out a bit, but monks still get other combat-centric abilities such as mend and FD that rogues can only dream about.
So it's not like rogues out-dps monks enough to where people would flat out choose a rogue over a monk because a monk can offtank fairly well in addition to having other enviable talents to provide to a group. Rogue? Meh...it's a crapshoot...and at most levels a rogue's defensive skills will be lacking. At most levels, if a rogue has good defensive skills, then his backstab and evasion skills have most likely suffered. I've been in groups with a ranger tank. I've been in groups with a monk tank. I've been in VERY few with a rogue tank.
Rogues under level 65 do miss backstab often.
No I don't have parses. Can we know the innate percentages of success based on skill/level?
Like I've said, I've played 3 rogues from level 1 to 30, 60, and 64 respectively. I'm not blowing smoke. These are real experiences I have witnessed while playing on WR/SOD. Rogues do decent damage, but it appears that it's not enough for people to look to them as being the great dps "solution".
In closing - rogue solo ability is the crappiest of every class in the game...even warriors cry for rogue soloing.