Enchanter Spells: KEI and Gift of Brilliance

Nekkor

Dalayan Beginner
I just hit level 60 today with my Enchanter. Excited about having finally hit the big 6-0 and attaining that wicked Phantasmist title beside my name, I ran as quickly as I could to the Erudin library to shell over 500+ platinum on my new spells (I could only afford one of my 'big' 500p spells).

Eager to see just what my new retinue of magic did, I started buffing myself, starting with Gift of Brilliance. A new magic buff; excellent! Next, the fabled KEI... ooh!

But wait... what's this?

Much to my chagrine, Brilliance was overwritten!

Now, I understand that KEI has a mana component, which is why it won't stack. However, what Enchanter (or any class, for that matter) in his right mind is going to sacrifice KEI for a + mana buff?

Now, I have a useless spell in my book that really shouldn't be. Sure, I have a few useless ones that I'd never use, but come on - a level 60 +mana buff? That really shouldn't be one of the 'never-use' spells.

Is there any way we could make it so that these two spells stack? It really doesn't make much sense that they don't.
 
I know that using spelldat parsers doesn't always return accurate information, but in support of what Nekkor is saying, I will share the differences between the two spells when using a parser:

Code:
       GoB   KEI
Mana Cost:  450   900
Cast Time:  5.00  12.00
Target Type: Single Group V2
Duration:  100.0m 180.0m
Mana Buff:  150   350
Mana Regen: 2    14

According to my parser, they do not stack with each other.
 
necro liche form gives more mana/tick than KEI, and the two don't stack. quite often, if the necro has the slots, they'd like to have their base mana/INT & stuff buffed while using their own mana regen. at some point, people approach the FT cap, and consider it more useful to have more base mana than the regen.
 
Aaubert said:
necro liche form gives more mana/tick than KEI, and the two don't stack. quite often, if the necro has the slots, they'd like to have their base mana/INT & stuff buffed while using their own mana regen. at some point, people approach the FT cap, and consider it more useful to have more base mana than the regen.

That's true, but I'm willing to bet than only 5% of the player population is at the point where they no longer need KEI because they've hit the FT cap, and all of those characters are in top tier raiding guilds. The rest of us don't have that luxury.

I think it's a little more fair to take the general populas into account, and not just the people at the 'end game'. I'm not bashing said people, but there are many of us who won't ever get to that point for a variety of reasons. There is no reason why these spells shouldn't stack. Having a level 60 mana pool buff that no one will ever want / won't be able to use is absurd.
 
Nekkor said:
That's true, but I'm willing to bet than only 5% of the player population is at the point where they no longer need KEI because they've hit the FT cap, and all of those characters are in top tier raiding guilds. The rest of us don't have that luxury.

I think it's a little more fair to take the general populas into account, and not just the people at the 'end game'. I'm not bashing said people, but there are many of us who won't ever get to that point for a variety of reasons. There is no reason why these spells shouldn't stack. Having a level 60 mana pool buff that no one will ever want / won't be able to use is absurd.

meh, i totally get that... but you're a utility class bud. not every spell that is utility, that buffs a specific thing is going to be useful in every single situation. if that pisses you off, when was the last time you used the berzerker strength line?
 
Spell regen has a seperate cap from FT. Enchie crack is just plain too huge of a chunk to be realistically supplanted by anything but maybe bard mana regen; you can't simply "approach the cap" and give it up without losing more slots than you gain by frefrankebrating what buffs you wear.

edit: and zerk is an extremely useful spell line, just not in the raid game. It's the solo/duo enchanter's best friend in the whole wide world. I used it a lot before I got the runerobe, and I'm pretty sure Yally loves it to death.
 
I'm not talking about the regen component; I'm talking about the mana pool buff of GoP not stacking with KEI. Why even bother giving us that spell if we're never going to use it? I don't see why we can't allow them to stack with one another. It's not incredibly overpowering; pre-60, enchanters stack their mana regen and GoM all the time. It's the same thing in this instance, just with slightly bigger numbers.
 
Aaubert said:
meh, i totally get that... but you're a utility class bud. not every spell that is utility, that buffs a specific thing is going to be useful in every single situation. if that pisses you off, when was the last time you used the berzerker strength line?

The point is that GoB will never be useful in any situation so long as there is KEI available (which there always will be).
 
Honestly, I don't think a spell that only one class has any use for even falls under 'utility'. Is there any way it could be made more... I don't know, accessable to other classes as well, including the one who actually owns said spell?
 
Why not? There are spells that don't have any utility at all except for one the one person who casts them. Sure it's situational, but not all spells need to be usable by all classes all the time.
 
Nekkor said:
Honestly, I don't think a spell that only one class has any use for even falls under 'utility'. Is there any way it could be made more... I don't know, accessable to other classes as well, including the one who actually owns said spell?
seriously, whine less. I brought up the zerk line, not because i think its useless, but because when it IS used, its amazing.

You're talking about an echanter, a class with a lot of specialized tools, that aren't meant to be used in every single situation. You have spells like Illusion: Gender, (and heck, every single other illusion), Control (1 minute charm), Shout of Agony (AE Stun w/ huge aggro), and melee/nuke Curses (which have a 15 minute recast and only last for 2 ticks).

If you want to cast the same stupid spells in every single situation, delete your chanter and make a cleric.


Oh, and lastly... check out what KEI does. Its not just a mana regen spells like your previous spells, its a wonderful combination buff that already has the GoB line worked into it. KEI gives +mana and +mana regen.
 
Allielyn said:
Why not? There are spells that don't have any utility at all except for one the one person who casts them. Sure it's situational, but not all spells need to be usable by all classes all the time.

If the GoB spell was made so that it was Enchanter only and stacked with KEI, I'd understand. But making it so that only one class (Necro) would benefit from it (even that's situational) is a bit much.
 
Aaubert said:
seriously, whine less. I brought up the zerk line, not because i think its useless, but because when it IS used, its amazing.

You're talking about an echanter, a class with a lot of specialized tools, that aren't meant to be used in every single situation. You have spells like Illusion: Gender, (and heck, every single other illusion), Control (1 minute charm), Shout of Agony (AE Stun w/ huge aggro), and melee/nuke Curses (which have a 15 minute recast and only last for 2 ticks).

If you want to cast the same stupid spells in every single situation, delete your chanter and make a cleric.


Oh, and lastly... check out what KEI does. Its not just a mana regen spells like your previous spells, its a wonderful combination buff that already has the GoB line worked into it. KEI gives +mana and +mana regen.

Whining? I'm simply voicing a concern of mine about a particular item in this game; this is what this forum is used for, correct?

I'm well aware of what an Enchanter's capabilities are, and I'm well aware of what KEI does (see the first post). However, as I stated before, having a mana buff spell that's useful only to one class outside of the Enchanter itself that won't even want it all the time severely detracts from the spells overall usefullness. I'm only asking that it be allowed to stack with KEI. It's not that difficult.
 
Nekkor said:
Whining? I'm simply voicing a concern of mine about a particular item in this game; this is what this forum is used for, correct?

I'm well aware of what an Enchanter's capabilities are, and I'm well aware of what KEI does (see the first post). However, as I stated before, having a mana buff spell that's useful only to one class outside of the Enchanter itself that won't even want it all the time severely detracts from the spells overall usefullness. I'm only asking that it be allowed to stack with KEI. It's not that difficult.

Actually, it is. Do we add free mana to everyone? Do we lower KEI's mana pool bonus, and thus eat up another buff slot for no good reason? Etc etc.
 
Thinkmeats said:
Actually, it is. Do we add free mana to everyone? Do we lower KEI's mana pool bonus, and thus eat up another buff slot for no good reason? Etc etc.

As stated earlier, Enchanters have a plethora of utility buffs; that's one of their fortes. I don't see how it would be unfitting to 'add free mana' to their one buff and not to others who don't specialize in such a feat. It isn't overpowering; since GoM Enchanters have been stacking the regen / mana buff line. The only difference here is that KEI also adds mana; but this is level 60, it should be more powerful.
 
rab said:
What you're asking for is a nerf to KEI, not a boon to GoM.

I'm not asking for a boon to GoB, I'm just asking to make it stackable with the regen line like GoM was with all the other regen line of spells.
 
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