Miffy
Dalayan Adventurer
We use two bards and two shamans by design, two clerics, and one druid. We originally planned to use two warriors full-time but like you said you work with what you've got. I can't think of a class you can't benefit from stacking, including druids.
Druids can be different healers without being categorically worse healers, and as long as druid dps remains considerably below both clerics and shaman (and all three tanks) I don't think they can be considered viable dps. Also there's a big difference between worthless and bad stop exaggerating for effect.
Yes I was exagerating for argument's sake, but what do you propose to make druids better? Do they need better dps, heals or utility? I feel like their heals are actually OK where they are and if anything they need more in the utility department, of course more dps (in the form of something that doesn't instantly die to AE's etc.) would be a good start as well.
Also, the DPS issue seems more like an issue of clerics being overpowered at the high end due to their bonus haste and unresistable procs. Besides, druids can melee and use divine rage too, and there are some nice proccing priest weapons out there. Could give some overhaste/proc to the highest level self only Damage Shield buff for druids, that might even the DPS playing field a bit.
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