Out of touch with guild progression? Not so much. I see a group of people who have no legs to stand on as far as gaining benefit from overpowered or otherwise illegitimate items saying how unfair it is, on a relative basis to another guild, that items they had access to for years are being nerfed.
I don't care about comparing guilds.
I do, however, still get a feeling that there is a sense that high tier players are too powerful, and that this is being attributed to a moderate-large degree to "overpowered or otherwise illegitimate items".
I just don't think this is the reality of the game/whats going on. I think the majority of "power gain" is coming from tomes, and more people finishing MQ, and finishing supreme, and more people finishing vah (and a slew of other quests, like ToT weapons, halloween clickly, iksith spells, etc). Note that for the most part, these things are not high-tier specific, its just that high tier is the only place where players gather in mass who have all of this completed.
Gear does play some smaller role, and a couple of the items that got nerfed did need it, however, as an overall trend, loot at t12-13 takes more time/effort to obtain for its relative "power" than anything before.
I'm starting to think you just don't like that model of difficulty yields cool loot though. An earlier post indicated you simply want there to be strat+gear checks that progress through all content tiers, meaning your typical, drunk, not paying attention, half boxed raid force can advance through all tiers uninhibited (just like they can do up to about t9-10). I'm not even going to tell you this is bad/wrong, its just unfortunate for all the current highend guilds who do seem to value (to some degree) the difficulty/challenge = reward model.
I'm honestly not trying to be negative or trolling or anything, just trying to understand the whole situation that is going on here.
The high end loot didn't seem vastly overpowered to players, because fights were all balanced around it, and none of it really was *that* powerful. You can nerf the gear, and nerf the fights, to somehow get back to about the same place, but as soon as t14 comes out we will be in exactly the same place.
You just cant continue to increase gear/raid tiers without eventually trivializing lower content. Heal weapons could only ever maintain heailing in content that they were so overtiered for that hots/clickies would already maintain healing.
If you really think all this is off balance, I think you have to nerf the t10-11 gear (and content), and go up from there, because that is where all the stats suddenly jumped up a huge amount. Other than that, I'm really not aware of what was overpowered in raid progression. Healers loved their weapons and had a lot of fun with them, but after the first nerf, they really were not having a major impact on gameplay or player "power" Other items that got nerfed have been even more baffling to me.
The supposive giant boost of OP clickies and procs at high tiers I just dont see. Most of my OP clickies are shit I still have from t9 and below. All the tiers offered this sort of stuff.
I really want to be positive here and work towards a healthy solution for the game as a whole, but right now I feel like there is just a big disconnect between the players and devs. We had a period of time where Marza made super-difficult content with appropriately good rewards and certain highend players really enjoyed it, but now I guess the game is going in a different direction, I just dont understand what direction that is...
Players were constantly complaining at Marza for how *bad* his loot was because the stats were just insignificant compared to our previous gains, and his clickies were 'meh'. Pretty much the only "powerful" things I can think of were the healer weapons, which were more just fun than power, especially after their first nerf"
Sorry this is way too much to read. take what you want from it and ignore the rest. I really do love sod and want to see it succeed and continue to be fun for myself and everyone/anyone else that plays it.