mechkl
Dalayan Elder
"Problem"
I personally love the idea of bounties and of being able to progress toward gear. The one draw back I see to your system is to make items of much worth you need to do 45-50 bounties and in most cases of third rank bounties that are only available once a day. That equates to almost 2 months of doing one quest every day or two every other day. I do not think the throttling is not necessary for something you can only get a max of three times (four if you're a ranger) out of. I understand it was intended for casual players to have something to do, but I don't see that as an excuse to "punish" more then casual players.
"Proposal"
I propose that the limit of 1 bounty a day be removed. If you and a group of friends want to spend all day grinding out bounties that doesn't seem like an overpowered option at all. Problems they I have come up with is people doing the same bounty over and over and zones becoming over crowed with bounty hunters.
"Possible Solution"
A possible solution to this problem could be to make all the bounties available at once and require you to have your entire group in Thurg and ready to go when the bounty is excepted. Have the group leader accept a quest from Coordinator Njorl which then teleports you and your group to the zone in which the bounty takes place and starts a ~2 hour timer (with a zone wide emote every 15-30 mins on time left). I have never done a third rank that has taken longer then 2 hours so i assume even with the current spawn rate of presences 2 hours is well enough time. After the 2 hours is up the flag for your group to spawn the the presence is disabled and you are advised to leave the zone as a courtesy to the next group of hunters. This would enable 10 groups or 6 people to do bounties at a time all day if they choose.
"Closing Statement"
I do love bounties but think the ability to only do two 1st one 2nd and one 3rd rank bounty is ridiculous and a waste of such a great system.
"Other Idea"
Also more "token sinks" would be more then appreciated. Something like the exp potions or maybe re-balance and reprice the food. Perhaps this would be a great place for pet armor and weapons or cool little consumable illusion items. Perhaps little consumable pets for monk/war/paladins/rogues/clerics that have cool little flavor ability or that function like canopic jar that are buffs with a model.
"TL,DR"
Limit on bounties is a useless waste on such an incredible system. Removing it give us an alterative gateway to semi decent but very custom gear and something outside the "grind a zone for exps" all day routine. Also more items please.
I personally love the idea of bounties and of being able to progress toward gear. The one draw back I see to your system is to make items of much worth you need to do 45-50 bounties and in most cases of third rank bounties that are only available once a day. That equates to almost 2 months of doing one quest every day or two every other day. I do not think the throttling is not necessary for something you can only get a max of three times (four if you're a ranger) out of. I understand it was intended for casual players to have something to do, but I don't see that as an excuse to "punish" more then casual players.
"Proposal"
I propose that the limit of 1 bounty a day be removed. If you and a group of friends want to spend all day grinding out bounties that doesn't seem like an overpowered option at all. Problems they I have come up with is people doing the same bounty over and over and zones becoming over crowed with bounty hunters.
"Possible Solution"
A possible solution to this problem could be to make all the bounties available at once and require you to have your entire group in Thurg and ready to go when the bounty is excepted. Have the group leader accept a quest from Coordinator Njorl which then teleports you and your group to the zone in which the bounty takes place and starts a ~2 hour timer (with a zone wide emote every 15-30 mins on time left). I have never done a third rank that has taken longer then 2 hours so i assume even with the current spawn rate of presences 2 hours is well enough time. After the 2 hours is up the flag for your group to spawn the the presence is disabled and you are advised to leave the zone as a courtesy to the next group of hunters. This would enable 10 groups or 6 people to do bounties at a time all day if they choose.
"Closing Statement"
I do love bounties but think the ability to only do two 1st one 2nd and one 3rd rank bounty is ridiculous and a waste of such a great system.
"Other Idea"
Also more "token sinks" would be more then appreciated. Something like the exp potions or maybe re-balance and reprice the food. Perhaps this would be a great place for pet armor and weapons or cool little consumable illusion items. Perhaps little consumable pets for monk/war/paladins/rogues/clerics that have cool little flavor ability or that function like canopic jar that are buffs with a model.
"TL,DR"
Limit on bounties is a useless waste on such an incredible system. Removing it give us an alterative gateway to semi decent but very custom gear and something outside the "grind a zone for exps" all day routine. Also more items please.
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