What is the math on these and why does it make sense to throw +10 backstab/archery
I'd take away the Backstab and Archery charms and make sure no item ever had more than +5 in a second if I thought I could get away with it without being drowned in all the bitching.
What is the argument you are making here?Right. They aren't capped but they have significant modifiers as in usually between +15 and +24 and the augs that exist to boost the modifiers are the refuge augs which are stupidly expensive and the rohk augs which as I understand also aren't reusable.