Alternate Advancement "Tweaks"

jlapier said:
Yeah, I would say, you'll just have to figure it out. The game wouldn't really be a game if you know exactly what mobs to kill for exactly what exp at whatever level....

My point, Jlapier is... you are level 50 right now.... You can walk into any zone and target the mob and /con it... You will get a colour and a message.. So Right now you can see what xp you are going to get... Normal xp for a DB...Exceptionally good if you kill a white with a group... pathetically low if the mob is LB and none at all if the mob is green. These are facts

Now lets look at Homarg for example.... over 200 AA's The mobs that give him full DB experience /con Exactly the same as the mobs that give him the far lower rate of XP.....

Now we look at the list of those mobs open to him:

NToV (big maybe)
Catacombs
Misery
Everchill

And this list is here because we kind of know that the mobs are high level through raids..

Wow.. a huge variety of mobs available there... We'll see Homarg online everyday passing on his experience to others (and believe me he has a hell of a lot to teach - best monk on shard IMO, even the other guilds come watch him split mobs) wont we.. WRONG! We'll be happy when we get him to log in for a raid !! He has virtually no incentive now to log in for experience.......

Wizzy.. I still dont get your reasons for sticking it too the high level AA folks at this point...yeah they get it a bit easier but I still say I think they have earned it... I get the feeling this change while appearing to be balancing will be detrimental to the server over all due to that lost guidance from the folks with high AA's - and these ppl are the raid leaders/officers etc of the major guilds
 
Cool yer jets big guy, I'm not going anywhere for the moment. The second list is just those that I am willing/able to duo. The full (I think, again it's hard to be sure without the con system) list would be:

NToV
Catacombs
Storm's Eye
Storm Keep throne room
Kedge Keep (much deeper in)
Misery
Fire Grotto (deep inside)
Everchill
PoA

But half of those are only really feasible if I find a similarly AA'd group. I think that's maybe the biggest problem. While not necessarily forcing people with the same amount of AA's to group it certainly does nothing to encourage helping your lower AA'd brethren.
 
diolas said:
But half of those are only really feasible if I find a similarly AA'd group. I think that's maybe the biggest problem. While not necessarily forcing people with the same amount of AA's to group it's only just shy of that.

To be honest, I'm surprised EQLive didn't do something like this. Making an AA every half hour was COMMON once you got in to Plane of Earth. That was in a full group too.

Levels get harder to attain as you level up, I see no reason AA's shouldn't either. This change seems to do that too, but i have many levels to go before I'm at that point here so /shrug. This is just MHO.

Plus its not a HUGE change really is it? Loosing 20% of the xp from a kill just means that if it took you 40 minutes per aa before, it will take 48 minutes now.

60 minutes pre = 72 post

Sure its more xp, but its not mind-numbingly more. Or did I read that wrong and you ONLY GET 20% of the XP from those mobs? If that is the case then ouch =] But it didn't read that way to me.

/me must level faster. So can't wait to get back into aa's ;)
 
gnogg said:
To be honest, I'm surprised EQLive didn't do something like this. Making an AA every half hour was COMMON once you got in to Plane of Earth. That was in a full group too.

Eqlive came out with better and more interesting AA's to get as time went on. I don't see any promise of that as of yet on the WR horizon

gnogg said:
Plus its not a HUGE change really is it? Loosing 20% of the xp from a kill just means that if it took you 40 minutes per aa before, it will take 48 minutes now.

60 minutes pre = 72 post

Sure its more xp, but its not mind-numbingly more. Or did I read that wrong and you ONLY GET 20% of the XP from those mobs? If that is the case then ouch =] But it didn't read that way to me.

There are very few occassions where the 300+ club is motivated to xp as it is. It's just another reason not to.
 
Real soloing can be done in an efficent manner by killing light blues, who give quite decent exp for the challenge if you're killing them without help.
 
There are very few occassions where the 300+ club is motivated to xp as it is. It's just another reason not to.

Ahh see, I'm one of those sick puppies that will XP for the sake of XP :) I enjoy that aspect of the game as much as I enjoy raids. So for me I really don't have to be "motivated" to XP past my friends being on and wanting to play. Like I said, I'm sick in the head like that :brow:
 
gnogg said:
There are very few occassions where the 300+ club is motivated to xp as it is. It's just another reason not to.

Ahh see, I'm one of those sick puppies that will XP for the sake of XP :) I enjoy that aspect of the game as much as I enjoy raids. So for me I really don't have to be "motivated" to XP past my friends being on and wanting to play. Like I said, I'm sick in the head like that :brow:

Gnogg, I have a feeling that will change when you're level 65 with 200+ AA's and have almost nothing to get from experiencing. Sure, it's fun, but it gets tedious after a while. I'm sick of killing rats and everyday try to go elsewhere, but the people I group with don't like Mielech C and Akheva's always taken. I know there's more places to experience than that, but I'm trying to get a few more AA's before moving to harder places. If I wasn't getting really beneficial AA's everytime I logged on, then I just wouldn't log on.
 
I guess I'll just have to wait and see, but my tolerance for tedium is high ;) Friend and I spent almost a year farming XP from PoV and HoH. If that dosn't say mind numbing I dunno what does ;)

I just have to hope that this dosn't stop all the high end folks from playing ;) once I hit 65 with 100aa or so under my belt I'll be chompin at the bit to join up with a Raid Guild again, and I sure hope there are still one or two active still =]
 
Join a raiding guild before then, seriously. I joined when I hit 65 on my Druid, but do it in your 60's. There's no harm in joining. You can get groups easier that way, and go on raids as well!
 
Garison said:
Join a raiding guild before then, seriously. I joined when I hit 65 on my Druid, but do it in your 60's. There's no harm in joining. You can get groups easier that way, and go on raids as well!

Unfortunatly, my experiance on Live tought me that once you Join a raid guild, your time spent Xpsin drops dramatically. (on live we raided 5-6 days a week, mandatory attendance if your online)

So unless raiding is considerably more casual here, I'll wait till I have a good AA base ;) (things like Paragon of Spirit, SCM1-3, MGB (if there is one here?), combat aa's, etc... I havn't spent much time looking through the AA's yet since I'm still 33 levels off using em hehe)

Man why do I have to work lol this is valuable play-time =]

/me grumbles about rent, bills, etc ;)
 
melwin said:
Raiding is much more casual here.

Mmmm. Not sure how I feel about that. Do you mean that it dosn't take 8hrs to do the raids, or that they're only going to happen 1-2 times a week?

I'd be happy with no more 5-8hr raids (like PoTime was), but the other would be... :brow:


I guess its partly because I'm use to "raid guilds" being very end-game. Places you go once you've exhausted all the group content and developed your char as far as you can go, at that point. At least thats where I'm coming from mentally ;)
 
gnogg said:
melwin said:
Raiding is much more casual here.

Mmmm. Not sure how I feel about that. Do you mean that it dosn't take 8hrs to do the raids, or that they're only going to happen 1-2 times a week?

I'd be happy with no more 5-8hr raids (like PoTime was), but the other would be... :brow:


I guess its partly because I'm use to "raid guilds" being very end-game. Places you go once you've exhausted all the group content and developed your char as far as you can go, at that point. At least thats where I'm coming from mentally ;)

4 hour raids are the norm, roughly. The two top guilds raid from 2 to 6 times a week, IIRC.
 
This week Phoenix Rising raided Tuesday and Wednesday. We generally do weekends as well, so I guess it's about four times per week?
 
melwin said:
4 hour raids are the norm, roughly. The two top guilds raid from 2 to 6 times a week, IIRC.

Cool. I'm still going to flesh out my AA's before apping though. At least get 50 under my belt since they will come pretty fast unless Wiz takes that out. Without at least Paragon, a beast isn't much use to a raid. Unless there are no other BST along since "crackoplast" is the only other thing we really offer. (untill we get rediclously well geared, then (at least on live) we make ok offtanks because of our ability snap up aggro).



Man I havn't been this stoked about "eq" in a very long time .... Sad that I can't properly focus on work even rofl!
 
After the change, I can actually say that this would not have affected me at any point in my AAing except for the first 50 where I'd have been getting more exp, so I would've gotten even more than 560 AAs. :p
 
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