EQLive Zonename: Grieg's End
SoD Zonename: TBD
Level: Fresh 65 (Exp - Named) T1 to T3 (Raid Targets)
Enemies: The best idea i could think of that woulden't reuse monsters from other zones would be to use the god models from eqlive, an example would be Cazic Thule as a melee type enemy and Innorouk as a caster type etc etc.
Bosses: Well if you got god models as trash mobs you need amazing bosses right? YES YOU DO! I think the Seventh Hammer Model (http://everquest.allakhazam.com/db/npc.html?id=10341) or Mayong Mistmoore Model (http://everquest.allakhazam.com/db/npc.html?id=40388) would be amazing as the final boss in the zone. If there even available as a model in the version SoD currently uses.
Loot: Trash would drop anywhere from 5p-25p. The Various named would drop items for all classes with +5 stats / +50 hp/mana and focus 3 items. Every focus 3 item would be available on some sort of item in the zone. This allows every class to get the focuses they need at 65. This would also apply to mod items like +5 Taunt or +5 kick etc etc. Raid Targets would drop loot equivalent to what drops in SE/DHK. Named loot would be no drop to off set the plat that drops, this also will make high tier players not bother trying to farm the zone.
As the server stands T1-T3 (aside from Halls of Misery and DHK/SE) are bad, really bad. The gear is so bad its not even worth trying to raid mobs like Ancient Wind/Rock Torrent or Lavascale etc.
We really need a fresh 65 zone that is good for exp and gear. Would it really be so bad to add a zone for fresh 65's to get both exp and gear in and also be fun? Yes we have cmal but there are only so many bosses in there and most of them are on a 3-5 day timer. Most 65's cant even get a full set of gear.
Bascially you can make this the same way you made Overgrowth but scaled down for fresh 65 with tier 1-3 raid targets.
Well thanks for reading. Its an idea anyways.
Disugi, Leader of Evolution
SoD Zonename: TBD
Level: Fresh 65 (Exp - Named) T1 to T3 (Raid Targets)
Enemies: The best idea i could think of that woulden't reuse monsters from other zones would be to use the god models from eqlive, an example would be Cazic Thule as a melee type enemy and Innorouk as a caster type etc etc.
Bosses: Well if you got god models as trash mobs you need amazing bosses right? YES YOU DO! I think the Seventh Hammer Model (http://everquest.allakhazam.com/db/npc.html?id=10341) or Mayong Mistmoore Model (http://everquest.allakhazam.com/db/npc.html?id=40388) would be amazing as the final boss in the zone. If there even available as a model in the version SoD currently uses.
Loot: Trash would drop anywhere from 5p-25p. The Various named would drop items for all classes with +5 stats / +50 hp/mana and focus 3 items. Every focus 3 item would be available on some sort of item in the zone. This allows every class to get the focuses they need at 65. This would also apply to mod items like +5 Taunt or +5 kick etc etc. Raid Targets would drop loot equivalent to what drops in SE/DHK. Named loot would be no drop to off set the plat that drops, this also will make high tier players not bother trying to farm the zone.
As the server stands T1-T3 (aside from Halls of Misery and DHK/SE) are bad, really bad. The gear is so bad its not even worth trying to raid mobs like Ancient Wind/Rock Torrent or Lavascale etc.
We really need a fresh 65 zone that is good for exp and gear. Would it really be so bad to add a zone for fresh 65's to get both exp and gear in and also be fun? Yes we have cmal but there are only so many bosses in there and most of them are on a 3-5 day timer. Most 65's cant even get a full set of gear.
Bascially you can make this the same way you made Overgrowth but scaled down for fresh 65 with tier 1-3 raid targets.
Well thanks for reading. Its an idea anyways.
Disugi, Leader of Evolution
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