viex
Dalayan Beginner
Things like wandering NPCs that you can talk to and they will give you a heads up or something. Like say an NPC is in the Dreadlands, could have him warn you "Don't go over into the snow part, there are dragons". Makes it feel more realistic. Plus it creates a sort of unknown factor. I liked it when there was like one very aggressive/dangerous mob that is 'sometimes' up in an easier zone, makes people be on their toes. Also along this frame of thought, is to force people to use the lesser known areas of zones for quests or mobs.
Or...say, I always thought it would be neat if you get an HP bonus for sitting in a specific area, like inns or bars or such. Perhaps as well mana regen if you sit next to a lake. Or ooc abilities limited only to towns. Would be cool to have more area-based circumstances to help being immersed in the game.
I'll try to think of more, but personally I would like to see more of a roleplaying element added into this expansion. Though I realize this is easier said then done.
These are some good ideas imo, although it would be more scripting work (and more load on the server?) But the idea of having more npcs go about their business (like the citizens that walk around Athica, that one dark elf that walks around the lake, or the group of Blackscale that attack an npc spawning out of a grave in Obisidan Shards) except they would be more engaging if hailed, and do some of the things mentioned above. I thought it would be neat to see scripted npc tradesmen and couriers that would make routes delivering goods between cities (I know it would be an unreasonable amount of work) and idk, they might get attacked by other npcs because of faction, which might drive the price of food / water / gems higher or somehow affect the economy; to which players could intervene (not to purposely reflect any current world events). It would actually be bringing back some old mid-90's rpg npc ideas before the advent of the Internet and mmo gaming (although Oblivion comes to mind). Just some more ideas.
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