The anti-pug rule was designed to prevent pick-up raids (hereinafter "pugs") from running roughshod over the mid/low tier guilds in search of quest drops. It was also put in place because the former rule where 2/3 of the raid had to be flagged for the content was time-consuming for the GMs to enforce.
What I propose is that the GM staff amend this rule to include a Guild Mixer Provision wherein a majority of one guild and a minority of another guild (both guilds flagged/keyed for the content in question) would be allowed to cooperatively raid together.
Here are some perks of this plan:
1. It promotes social interaction between guilds.
2. It is easy for the Staff to verify that both guilds are flagged/keyed and does not send them on a flag/key-checking wild goose chase of 18 individual people.
3. It allows the friends who have been split up by guild tags to have raids together that are not backfarming raids.
4. Members of a friendly guild could help fill out an inadequate raid in lieu of boxing the same tired characters
What this plan won't cause:
1. Pick-up raiding sanctum all tank loot claimed
2. Diminishment of mid-tier targets
3. The general feeling of being excluded by virtue of players or by virtue of rules
This, my internet friends, is a proposed rule designed to let Novus and Goons cooperate in yclist if they wanted to, or my internet friend Nwaij come to Abyss with me if he wanted to. This promotes harmony between the guilds in the "non-puggable" areas and could also help minimize rotted high-end quest pieces, which are forced to rot at this point because it is forbidden to bring in a high-end buddy from a similarly keyed guild to take the piece.
Ladies and gentlemen of Dalaya: I am not asking you to open the floodgates and to bring back the Bad Old Days. I am merely asking you to amend this rule so that on tier players from keyed guilds can work together in the keyed zones.
What I propose is that the GM staff amend this rule to include a Guild Mixer Provision wherein a majority of one guild and a minority of another guild (both guilds flagged/keyed for the content in question) would be allowed to cooperatively raid together.
Here are some perks of this plan:
1. It promotes social interaction between guilds.
2. It is easy for the Staff to verify that both guilds are flagged/keyed and does not send them on a flag/key-checking wild goose chase of 18 individual people.
3. It allows the friends who have been split up by guild tags to have raids together that are not backfarming raids.
4. Members of a friendly guild could help fill out an inadequate raid in lieu of boxing the same tired characters
What this plan won't cause:
1. Pick-up raiding sanctum all tank loot claimed
2. Diminishment of mid-tier targets
3. The general feeling of being excluded by virtue of players or by virtue of rules
This, my internet friends, is a proposed rule designed to let Novus and Goons cooperate in yclist if they wanted to, or my internet friend Nwaij come to Abyss with me if he wanted to. This promotes harmony between the guilds in the "non-puggable" areas and could also help minimize rotted high-end quest pieces, which are forced to rot at this point because it is forbidden to bring in a high-end buddy from a similarly keyed guild to take the piece.
Ladies and gentlemen of Dalaya: I am not asking you to open the floodgates and to bring back the Bad Old Days. I am merely asking you to amend this rule so that on tier players from keyed guilds can work together in the keyed zones.
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