Warrior Tome idea.

Snake

Dalayan Elder
I would like to change my suggestion, to:

3rd Warrior Tome, Endurance.
-2.5% stamina drain, per tome. (Like Ogre Racial works for Warriors, giving them more "start up" Stamina when out of combat).
-5% stamina cost to Warrior styles, per tome. (Wont effect "total drain" styles, like Enrage).
 
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The reason for not making it stack, is to get max potential out of the tome for all races. -40% drain may even be a bit much, but if Ogre's got -52,5% drain, that would most likely be to over powered.

But yeah, i'm all for giving Ogre's an other Racial as a trade off, it seems a bit overpowered as a racial to begin with, anyway...
 
Do you even play a warrior? That's not how Ogre stamina racial bonus works when it is a warrior. Instead of reduced drain they start with extra stamina. Warriors also don't deal with stamina drain, we deal with stamina generation by attacking in combat and abilities cost stamina to use. Some cost a flat amount, some vary depending on weapon.
 
Yea, the wording of this makes no sense for a warrior unless by "-10% stamina drain" you really mean "Decrease stamina loss by 10%". I do believe that spells like acumen should reduce the cost of stamina of warrior stances although it's super annoying to actually test this.
 
Do you even play a warrior? That's not how Ogre stamina racial bonus works when it is a warrior. Instead of reduced drain they start with extra stamina. Warriors also don't deal with stamina drain, we deal with stamina generation by attacking in combat and abilities cost stamina to use. Some cost a flat amount, some vary depending on weapon.

Yes I play a Warrior.
Where excatly is it I define how Ogre racial works? Oh wait, I didn't.
I have copy pasted the definition of Ogre racial ability from wiki, and said "I think it would be cool to get this as a tome".
 
Can some kind forum admin move this thread to "Suggestions and Requests" please... Don't know how I failed to see that section :s
 
Yes I play a Warrior.
Where excatly is it I define how Ogre racial works? Oh wait, I didn't.
I have copy pasted the definition of Ogre racial ability from wiki, and said "I think it would be cool to get this as a tome".

You said "Just like the Ogre racial" and then copied the wiki, as you admit. That's a very blatant attempt to define how it works so why are you claiming you never did, haha. Wow.

Warriors are different because as I said in the post you quoted they don't deal with stamina drain. The bonus is different when it's a warrior. Learn the topic before you post on it. Instead when pointed out that you were wrong you just argue.
 
Dude wtf are you talking about?


Ok, this is from the wiki on Ogre racial:
-15% Self Inflicted Damage
-12.5% Stamina Drain


This is my first post in this thread:
3rd Warrior Tome, Endurance.
-10% stamina drain, per tome.

Just like the Ogre Racial, but now available for all races.


This is your reply:
Do you even play a warrior? That's not how Ogre stamina racial bonus works when it is a warrior. Instead of reduced drain they start with extra stamina. Warriors also don't deal with stamina drain, we deal with stamina generation by attacking in combat and abilities cost stamina to use. Some cost a flat amount, some vary depending on weapon.



So you'r saying that Ogre racial doesnt work like Ogre racial....

Alright, let me correct my self... What I would like is:
3rd Warrior Tome, Endurance.
-10% stamina drain, per tome.

Just like the Ogre Racial works for Warriors, but now available for all warriors, despite race.
(I thought it was self explaining, as it is a tome for warriors...)
 
I guess what you thought I wanted, was something like:

"I want a tome that makes Warrior styles cost 10% less per tome".


Thats a nice feature in the long run, during fights in general; where the initial suggestion is nice right at the beginning of combat, for example being able to WW with a slow weapon, with out first gaining stamina....

Such a Tome would be useless on the "total drains all stamina" styles, like Rage and Resilient Defense, but would be nice for everything else.
Such a Tome would also not give issues for the Ogre Warrior.


I would like to change my suggestion, to:

3rd Warrior Tome, Endurance.
-2.5% stamina drain, per tome. (Like Ogre Racial works for Warriors, giving them more "start up" Stamina when out of combat).
-5% stamina cost to Warrior styles, per tome. (Wont effect "total drain" styles, like Enrage).


This means that the Ogre Warrior's racial will still be better than what other races (Warriors) gets from the tome, but they would still love it, cause of the stamina cost reduction.
Other races also wouldn't wanna re race to Ogre in the same degree, cause now its only a 2.5% difference, and not 12.5%
 
No I did not think you wanted warrior styles costing less by 10%. My replies were due to you stating the completely wrong effect of Ogre racial. You act indignant at my reply yet later change your request to reflect what the Ogre racial actually does for warriors. It does not affect stamina drain in any way; only starting stamina out of combat.

There is already a tome that affects starting stamina: Opus of Melee Discipline. There's already a tome that affects cost of abilities: Tales of Rapid Recovery.

Please stop.
 
Gwaine: There's already a tome that affects cost of abilities: Tales of Rapid Recovery.

Uh, thats not how it works on my Warrior. What is your source? Game doesn't support this statement of yours...

And also, because there is a tome that does A to a limit, what kind of logic prevents an other tome to increase the effect further?

Take Tome of Healing and Tome of the Mind, for example. Your arguments seems very silly, yet you'r telling me to stop? Dude... stop your self man.
 
OK, it seem like there is a ton of confusion over how warriors work. Let's try to clear them up. Hopefully I am correct in everything I say here and do not add to the confusion in any way.

First, saying things like "-2.5% stamina drain" is just awful wording. Stamina just doesn't work this way in SoD for any class. It upsets me that this wording can even be found in game and on the SoD Wiki/Boards.

Warriors simply regenerate stamina (endurace) faster when they are in combat from buffs such as Ancient: Sihala's Gift (druid regen) and/or Acumen.

Tales of Rapid Recovery - 20% reduced reuse times for warrior abilities

Tales of Rapid Recovery does nothing for stamina it will simply let you use abilities more quickly. Thier abilities, depending on which one we are talking about, either have set internal times or are determined by the delay of the warriors main hand weapon.


Codex of Melee Discipline - extra 1/5 of your endurance bar filled at fight start and 0.25% endurance generated per second while auto-attacking (base is 1.0%, up to 0.5% from "stamina regen" buffs, up to 1.5% from holding aggro of multiple targets - max 3.25% per second)

1/5 = 20%; I am at work so I can not test this like I should but I believe warriors start with 20% and then have 40% after the completion of this tome.

There is already a tome that affects starting stamina: Opus of Melee Discipline.

That is correct, it also seems to do a bit more. (Sorry I quote wrong before)

There's already a tome that affects cost of abilities: Tales of Rapid Recovery.

This is not correct

Also something I have never tested: I would guess that the Ogre racial simply increases the multiplier of stamina gained during a fight. They are most likely under the same restrictions as far as the cap goes however, 3.25% per second. I will try to test this theory when I get home.

I hope we can clear this up together!
 
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Kedrin, no. Make an ogre warrior and make an iksar warrior. The ogre has 40% stamina. The iksar has 20%. It's not that the ogre generates faster in combat. An iksar with opus of melee discipline has 40%. An ogre with opus of melee discipline has 60%. I made a level one ogre last week just to confirm their starting stamina.

My statement on the melee discipline is correct for warriors because I've actually done it.

I do seem to have been wrong about rapid recovery; I knew there was a post about it somewhere but couldn't find zaela's.

Edit: been trying to edit this post ever since I hit submit because phone has crappy service
 
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Kedrin, no.

Very sorry dude I quoted you wrong. I corrected it above.

It is very likely that my assumption on the orge race was wrong. Perhaps they simply start with 20% more stamina/endurance and gain stamina/endurance at the same rate as any other race of warrior.

IF that is the case it would seem this is not as powerful as the OP seems to think Ogres are. I also feel a tome that simply added to initial stamina would not be very impressive.

Thanks Gwaine. Yes I am also on my phone and it sucks having to deal with copy paste on a phone. Also this whole rich text editor can truly piss me off sometimes. Is there a way to turn it off in options?
 
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First, saying things like "-2.5% stamina drain" is just awful wording. Stamina just doesn't work this way in SoD for any class. It upsets me that this wording can even be found in game and on the SoD Wiki/Boards.


This seem to be the source of the confusion. I thought (like Gwaine) that what the Ogre (Warrior) stamina racial ability does, is give them more stamina, "out of combat", like the Opus of Melee Discipline I, does.
I didn't think it was 20% though, I thought it was 12.5%.

Non Ogre Warriro with out Opus of Melee Discipline I = 20% stamina (out of combat).
Ogre Warriro with out Opus of Melee Discipline I = 32.5% stamina (out of combat (is what I thought)).
Non Ogre Warriro with Opus of Melee Discipline I = 40% stamina (out of combat).
Ogre Warriro with Opus of Melee Discipline I = 52.5% stamina (out of combat (is what I thought)).


In lack of better definition, I used the definition from the Wiki.

Feel free to suggest a better wording for it, and i'll use that in my suggestion.
I am not confused, as to how different tomes and racials works for Warriors.
 
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