Can someone please lay out what exactly is required for these assassinations? Failed the Advisor assassination today because we backed him too far out of his spawn point, and are stuck waiting hours for the Thought Mage assassination because we killed the two guards that wander back and forth OUTSIDE of his room.
Especially the Thought Mage, it's impossible to know what's "safe" to kill before you engage when mobs outside the room will screw up the assassination.
Secondly, an 8-hour respawn on the TRASH in front of the Thought Mage? When the rest of the trash in Cmal1 is a 15-minute respawn? What's the point of that other than to piss a lot of people off for no reason at all.
/rant off, but still annoyed.
Especially the Thought Mage, it's impossible to know what's "safe" to kill before you engage when mobs outside the room will screw up the assassination.
Secondly, an 8-hour respawn on the TRASH in front of the Thought Mage? When the rest of the trash in Cmal1 is a 15-minute respawn? What's the point of that other than to piss a lot of people off for no reason at all.
/rant off, but still annoyed.