Tur'ruj tomes

this thread is about changing how tomes are awarded in turruj, the current system puts players on the low end of the RNG scale as it is now. Just been freaking hijacked....
 
Before discussing how it could/should/would be changed, in my opinion, it would be good to establish why the current method is a problem.

Is it a problem just because finding the book you want takes forever? Probably not.
Is it a problem just because guilds can rot the class tomes on even their first Turruj kill? Again, probably not.
Is it a problem because it's a waste of time and loot? Still no.

So why is it really a problem? In my opinion, it is a problem because some classes are being balanced around their class tomes, and those few class tomes are just as likely to drop as the a) unimplemented or b) silly fun effect, tomes.

If class tomes were not being used to balance classes, I would say stick with the current method. However, since they are, it seems extremely unfair for a class to need a roughly 1 in 45 drop from a few specific monsters just to match the progression that other classes are making with gear which is more common.

So yeah, in other words, I guess I agree with Tier and would like to see this be different in some way.
 
i like the token thing. i mean, i'm pretty sure i made this exact suggestion like over 2 years ago. however, i'll just say it is much easier today to get class tomes than it used to be. efforts have been made to make it easier.
 
Is it a problem just because finding the book you want takes forever? Probably not.
Is it a problem just because guilds can rot the class tomes on even their first Turruj kill? Again, probably not.
Is it a problem because it's a waste of time and loot? Still no.

I think these are all valid problems....
 
I think these are all valid problems....
Maybe they are. In my opinion, they're not really significant enough problems to encourage a change on their own.

Extremely rare drops are a thing in this game. I don't like it. I've never liked it. But it's not going anywhere.
Gear rots. Lots of it. Even the extremely rare drops when you don't have the person who needs it in the raid. And quite a bit of what doesn't rot goes to alts. I don't like that either - yet I don't see that changing. That's just how this game works.

Again, just my opinion though.
 
can i put in a gm app do just handle these petitions.... ill be the best npc ever.... zero coding required.... we have what 4 guilds in turruj now.... this isnt just a 1 or two guilds feeling the pain anymore.


edit: [personal note of this pain] QQ jsut found out empowered storm 3 rotted on the 1 raid i missed this month. /wrists
edit 2: rotted sinister revenge 4 in a raid with no rogues... rogue tomes drop alot... lucky bastards.
 
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I would assume you could use peices of the code from Cauldron of Dawn even where only 2 people can hail, and the refuge quest vendor that lets you turn tomes in for tokens, also maybe steal the system off that same mob that lets you trade those tokens in for tomes. or perhaps even just adding the ability to the refuge npc to except the rotting tomes for a different token the the rank 1 and 2 token that can then be traded for your classes rank 3 and 4 tomes. i just am sticking with the first way i mentions because thats how marza use to do it by hand and i think perhaps it was intended to be automated at some point.
 
start raiding again we litterally rotted 2 back to back last raid...


edit: oh wait nevermind we got sinister revenge.... my bad
 
What about making tomes drop in an order, atleast then eventually the community could figure it out and stop rotting them... instead of seeing 11 rogue tomes in 14 kills when ur raid has no active rogues...

Enasc pointed out that classes are being balanced around these tomes, but then to drop chance of 3 and 4s is so fucking horrible its crushing. the current system need to have something done.
 
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The old trade in system was good.

It is only not in game because it is/was a "PITA to code".

It really should be be put into the game, because people who have literally raided this content for YEARS are still missing essential parts of class progression because they had bad luck. Another newbie can come in and get all their tomes in a month, because again, its luck, RNG with a huge loot table.

In the mean time, staff could have some mercy and say OKAY, ON THIS DAY AT THIS TIME THIS GM/DEV WILL DO TRADE INS FOR PEOPLE WHO HAVE KILLED RUJIK. (This is what used to happen, and the only reason I'm aware of that it stopped was that FWF disbanded and Tarutao (the GM who was doing trades the trades) quit.)

That wouldn't solve the problem forever, but it would make a lot of players feel a lot better about things (and receive the items they have honestly earned) and buy time to either get it coded, or come up with another solution.
 
doesnt seem like it would be very hard, but a mob at the end of jobor that lets you trade in other class 3/4 tomes for a tome of ur class. to make sure its only 2 people every rujik kill just have rujik drop 2 "token" items to activate the dialogue with the npc.... the most tedious part would be wtriting the script for each class, or they could just be lazy and make it 1 script reguardless of class and have the players research what book they need to get, instead of being unable to get a book for another class they cant use. ie "hey give me 2 books for any other like book."if someone is raiding tier 12 content and doesnt know which class tomes are theirs then they deserve to suffer...
 
or maybe we can atleast for the short term make tomes tradeable in guild through petition for a short term fix... like thaz essences type thing...
 
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