First off, I just want to say that I love the way tradeskills have been implemented in SoD. The progression, the cross-skill integrated recipe chains, and the addition of mining are wonderful.
As I've been exploring and trying out these tradeskills, I have to say that my favorite concept you have is the gem-hilted mastercrafted weapons. I love that you can make weapons with stat bonuses that are fully customized to what you or your customer wants.
My suggestion/request is this: add more customizable recipes to smithing and the other tradeskills to allow the crafter to choose the stat bonuses, armor colors, or effects they want. These kinds of recipes encourage more person-to-person interaction and make a lot of roleplaying sense. A great adventurer should have equipment that is custom-made to suit his/her tastes, needs, and style. This encourages the great crafters to make items to-order, the way great crafters should make their stuff.
I have no real concept of how difficult it is to add recipes, and I'm sure that this would require quite a lot of recipes. I was just struck by how cool it is to customize the weapons I make, and I think that applying this concept to other weapons, food/drink, and smithed and sewn armors would be really neat.
As I've been exploring and trying out these tradeskills, I have to say that my favorite concept you have is the gem-hilted mastercrafted weapons. I love that you can make weapons with stat bonuses that are fully customized to what you or your customer wants.
My suggestion/request is this: add more customizable recipes to smithing and the other tradeskills to allow the crafter to choose the stat bonuses, armor colors, or effects they want. These kinds of recipes encourage more person-to-person interaction and make a lot of roleplaying sense. A great adventurer should have equipment that is custom-made to suit his/her tastes, needs, and style. This encourages the great crafters to make items to-order, the way great crafters should make their stuff.
I have no real concept of how difficult it is to add recipes, and I'm sure that this would require quite a lot of recipes. I was just struck by how cool it is to customize the weapons I make, and I think that applying this concept to other weapons, food/drink, and smithed and sewn armors would be really neat.