moghedancarns said:
if you would like, you are certainly welcome to point out where my wardrobe can be vastly improved by using Shadowsilk. As My gear is ALL tier 3 or lower, this should be a very easy task for you, since SS so so overpowered. And I do mean vastly improved... as in, able to make an actual in game difference. I have a SS belt. Wearing my current belt, i lost ~200 mana. Find another couple of those gems and I can... CAST ONE MORE SPELL!!!! If the entire raid hinged on me casting one more potentially resisted spell, then we are out of our league, or my fellows need to step up. As such... nothing short of a thousand mana is worth while, in game. My CHA is always maxed with buffs, so no help there... and no other stats really mean anything to me. I count 1 FT as 50 mana, BTW... since OOM raid fights last about 5 minutes... I'll let you higher edumocation types figure out the math on that one.
Then quit playing. If it takes a +1000 mana improvement to matter to you you're never going to see a worthwhile return. This game doesn't give you a thousand mana every gear upgrade. A shadowsilk waistband with mana augments is 125 raw mana and 15 intelligence. On fomelo you're wearing a wintery flowsash. The item has seen an improvement since it dropped when I raided, true, it didn't have 25 mana then, jsut the 2 FT. Still, it rates roughly equivalent on your 5 minute fight IF your stats are totally capped. Under the first cap the shadowsilk beats it by 15int x 12mana-30, (or 150, assuming that you use exceptional augs in both pieces). Granted, that cap is easy to get to, but the aas to unlock the next one aren't too costly, and then it's still a 60 mana upgrade. I'm not sure where or how you figured a loss of 200 mana by wearing shadowsilk.
edit: I just realized I misunderstood your post here. You realize that it would be an huge upgrade, but you don't care. Why do you play this game? Why are you posting here?
Steel is not losing mobs to guilds wearing Shadowsilk. This is generally true. Generally, people in tradeskilled armor are not those whom feel the tradeskilled item is better, they are generally those who either have not had the drop, or or have been unlucky in winning the drop. Guilds do not hang around doing the same crap forever... some people invaribly never get something they want. If you have an actual guild of people, this i a problem... the new people just are not geared up enough. Oddly, SoD solves this problem by just getting people to replay someone else's already geared up characters. If this was not the case, if high end guilds actually had to deal with player rotation, Steel would be losing targets to guilds with at least one person wearing something Tradeskilled. It's just the nature of the beast.
It's clear that you have never raided past a certain point in the game, and I guess I can understand how you could feel this way. A beefy maintank that's actually an established guild's offtank on a pickup raid makes a mob look like chump change and you think it works forever. LOTS of the lower tier fights can be twoboxed easily. Admittedly, some upper tier fights are like this as well, but a lot, maybe even most fights past a certain point, second boxes pretty much die. You need a single person playing a single character, and most people aren't willing to play someone else's. Very few characters are simply boxed forever, with the exception of main tanks.
As for the profit in my statement...
There are a number of single group targets in Dalaya. They can be done by most groups. Their items sell for a couple hundred pp. There are some harder one group mobs. They can be two boxed by a high tier player... guess which one gets the mob more often? These items sell for sub 2k. Some single group mobs are really not called that raid mobs to the lower tiered players. They can be done by 2 or 3 people twoboxing each... a whole group! Still much, much faster than a full raid of undisiplined noobs. These are the items we see for more than 2K. Do these players need these items... are they upgrades? No. These are farming items, to be sold to the players who do not move fast enough to outrun 2 or 3 people. Except, there is a problem... it is easy to sell the items for a couple hundred pp, but it takes a lot to reach charm money that way. Sub 2k items are sluggish, but still a slow way of earning money. The High pp 2k+ itmes... you can go for months, slowly chipping away at the price, each new item selling for less than the last, when they sell at all.... why? Because THESE items are inferior or not all that much better than tradeskilled. None of the noobs want to give a month's plat to the charm farmer for a single piece of gear... they want to buy a lot of tradeskill instead. This is part of the Greed.
Unreal, people who are bad at the game lose to people who are good at the game! Correct this grievous error!
There are very few 65 or lower mobs in the game that I think couldn't be killed by 6 people in currently-powered tradeskilled gear, with only one augment in all the pieces, or shitty augments in both. The gear would still be really good with only a single aug slot. If someone in an admin position wants to set up a group of blank characters and spawn mobs in zones, I'll box two of them. It's true that 6 people who know what they're doing are better than 18 retards. What kind of person tries to FIX that?
The other part I have mentioned many times. SHadowsilk is not worn by real characters as a primary... it is worn by boxed healers for the flat mana. Boxes do not get the same roll for loot opertunities most of the time, and since box healers only really do one thing, shoadow silk meet those demands well enough. Deepmetal Plate... well, the point of every 65 want to be tank is to get DM plate armor, because, frankly, there really isn't anyhting else even remotely useful. There are a few drops from high end one group but really raid mobs for the level... but without a decent tank to start, you cannot get them. That's the whole crux of the issue... plate itemization is so crappy, that it requires that you already have it to aquire it. So, you can either buy it from the charm farmers, or go without. Recall two years ago... the basic plan for any new "raiding" guild was to steal, or borrow, an established tank. This tank requirement effectively kept anyone who could not meet it from ever joining the raid game... your other options were to become pick of the little for those guilds already established, or not play. Nice for the established, ain't it? Guess what, when a couple of guilds started geting a borrowed tank and joining the raid scene, the established guilds tried this exact same thing, nerfing items they no longer needed, but were vital to the up and coming guilds.
Honestly, you're right here. No plate drops really compare to deepmetal aside from a few, rare pieces. We got incredibly lucky and got stormbreaker plate after only a few months of farming rymaz, otherwise we probably would have worm deepmetal until we farmed OP for combine. There are a few really good pieces for tanks, I think there's an 18AC tank wrist thats droppable, but by and large deepmetal is the best you can do until you hit several tiers of raid targets.
Maybe before the changes go in, the same Dev who balances these items could examine itemization as a whole on the immediate tiers surrounding the intended level of deepmetal and other TS armors. That's a great fucking idea. Why not just post that instead of spewing off your conspiracy theory bullshit?
Please, I really hope you are not predicable to be already replying with something insipid like "if it was so impossible, how did the established tanks do it? huh?" desperately hoping you have a point, because, frankly, you don't. They were established in a different time, in a different system, with different rules, and different mobs. And yes, it really did make all the differnce in the world.
I don't know how other guilds made their tanks, really. kazimir was made a week before fusion was founded, for the specific purpose of being our tank. We kitted him out in deepmetal because it would let us attack bigger targets sooner, for better upgrades. We bought the next most expensive charm as soon as we could raise the money. We went pretty fast. If the WHOLE guild had been geared in TS armor, we would have moved even faster.
So, now, we have too many guilds already at the top end, more in the middle, and even more coming through the lower ranks, and the tank checkpoint does not exist... with DM and enough AAs, you can raid low tier mobs and challenge charm farmers for their farm mobs.
I don't have a problem with competition, There's enough of Dalaya for everyone and new zones coming out soon. If it gets seriously congested, I'll make another alt with an awesome name, or do tmaps. (BTW DID U KNO U CAN GET 400PP/hr ON TMAPS). Can you comprehend that I myself like this game very much and wish it to be balanced correctly? And then for some stupid reason I decided to invest way too much time posting about it on the internet? Quite frankly the numbers speak for themselves, the only concrete argument I've seen you offer in this whole thread is that "farming plat take way longer than everyone says it does" but frankly it's crap.
People can form their own guilds and have a respectable chance of hitting something slightly decent; they are not forced into begging another guild for admission. None of this makes the established guilds happy. Thus, the OP.
This is the kind of stuff that made me wonder if you went to some weird-ass private religious university or something. You start souding really fucking crazy, like there is a conspiracy about
you. "The OP" that you refer to is from the worst guild on the server to cast that kind of aspersion at, there's content on the server that only they have a hope of killing, they have no competition for it, and can alt raid the content that the rest of the high end guilds fight over.
Unless you REALLY believe that a guy looked at gear that was worse than his own, far below the gear he sees ever day in raids, gear he claims never to have worn... just randomly pissed him off one day... some much... that he actually spent the time post about it. I mean, how often do you pause to write angry tirades about overpowered Blackburrow loot?
I dunno man, it kinda raises the same question someone else did several pages ago. Why haven't all the casual players noticed the unbalance in their easily acquired tradeskilled gear and posted about it? Oh yeah, because they profited from it. Anyone who does, probably wouldn't report it. I sure didn't when I wore TS gear to max out my mana. It was cheap and easy as shit to get, all I had to do was farm for a few hours and browse listsold!
So, what does inspire this? I trust I have presented my case clearly enough that everyone can follow it, this time? No more Psyduck? I suppose you will have to resort to spelling and grammar. Anyway, feel free.
I realize I came off as incredibly insulting. It was intentional, to provoke the kind of lengthy response you provided. I
really sought to understand how you could look at the stats of the items in question, read the posts in this thread, and make the kind of posts you made. After reading your post, I'm still lost by your line of reasoning.
I'm sorry, I really tried.