I think the issue is more that people assumed some of these tomes would be niche enough to be worth doing perhaps while still on the path to finishing codices instead of very minor bonuses to allow 5 tome players to feel like they're not completely wasting experience they gain.
I've noticed some people have done this tome of striking already, and was wondering; does it really give you any benefits if your already maxed crit strikes?. I'm pretty sure it doesn't, but i had to ask to make sure.
Well that wouldn't make any sense now would it.
All it does is make you crit 1% more often. It would be interesting to know if the 1% is additive or independent though, as in do you roll once for 11% or once for 10 and then again for 1 if you fail.
If it did roll twice(once for 10, once for 1 if the first failed) the two events would be mutually exclusive not independent. So the probability of getting a critical hit would still be 11%.
Lets put this to rest. Code wise it is literally added to your total crit chance.
So...
Innate Crit Chance + AA crit chance + tome crit chance + Item Crit chance
Then the roll is made.
In theory only Item Crit is really capped. If we were stupid you could have infinite of the others and it'd keep on adding it all together.
Lets put this to rest. Code wise it is literally added to your total crit chance.
So...
Innate Crit Chance + AA crit chance + tome crit chance + Item Crit chance
Then the roll is made.
In theory only Item Crit is really capped. If we were stupid you could have infinite of the others and it'd keep on adding it all together.