Moraelintz
Dalayan Elder
The squishes can no longer be ignored but still only get 1 wipe recovery chance which is needed if you do not dps the troupers down fast enough as thier ae gets big fast.
My statement regarding spires vs. prime is actually a pretty significant one in terms of the concept of "tier".
When considering how hard an encounter is, there are two primary kinds of components. One kind is components that contribute to determining the minimum gear necessary to complete the encounter (gear check). The others are things that you can avoid (like dispellable poisons or AEs that can be outranged) or mitigate (like the portions of some AEs you can avoid by killing adds that reset the AE damage). The first ones determine the "Tier". The latter ones are more of the "player skill check" things.
A zone boss like Prime Enchanter Sil`rel`din is fairly hard on the gear check. He's also pretty rough with the mechanics like the concerns of having a second wizard archaic nuke land during the absorb/flare mechanic. He's a rather epic zone boss and he's got some great loots, but you're probably not going to want to farm him. For the zone that follows, the encounters there should start out with requiring the same gear check that you'd have if you executed Prime perfectly (you didn't, nobody did, probably nobody will), they should have some mechanics so they aren't tank-and-spank, but they should feel a little easier from having less of the second type of mechanics.
With this, you still need to be on tier to do the next zone, but you should feel okay to move on past that zone boss. In some sense, you could say Prime Enchanter Sil`rel`din is harder than The Void Worm, but the actual Tier /slash/ gear check should not be lower for The Void Worm. In that mindset, you still could have a raid that wouldn't be able to manage Prime Enchanter Sil`rel`din that would manage The Void Worm.
Storm tyrant never seems like it was balanced. I know goon squad attempted it and wiped a few times and it was really hard. Maybe there is a strat involved but we never figured it out. I think the times it was actually killed was when high tier dudes just powered through it.
We did monk zone a long time ago in Pwny Express, we did the key quest and farmed it for probably 3 weeks off and on. It was hard, the trash hit fast for like 3000 damage or something dumb like that but had about 500 HP, so you had to pull them and burn them before they go to you cause they'd wreck your tanks face off.
The fights had some mechanics, some were hard some weren't so hard.
Then all our gear got turned to muffins and the zone got buffed, we watched Sacred Band wipe hard in there one night and give up, so we never tried again.
The squishes can no longer be ignored but still only get 1 wipe recovery chance which is needed if you do not dps the troupers down fast enough as thier ae gets big fast.
Oehl of <Prophecy>
(snip)
We currently only get 3 to 4 solid attempts in earth wing which is rumored to be the easiest.
Is this just the general sentiment because the mini has been killed by multiple guilds?
If the hp wasnt increased, was something changed that made it seem that way?