eqaddix_diosa3
Dalayan Adventurer
Thorlash/Kraun, officer CW T12 raid guild.
In my opinion nothing was wrong with the content the way it was. On tier, all encounters were very challenging and took the right amount of time learning the strats and getting the gear/skill required to defeat the encounters.
After months of killing the same encounters over and over, and increasing the overall strength of your guild, the encounters naturally become easier. This is how the game should work.
If content becomes too easy, that means the guild is ready for new content and is most likely rotting all the loot anyways.
This is where NEW CONTENT should be released, not tweak old content and make it harder. This would be a great opportunity to revamp some of the older and unused zones.
I don't think void worm or saitha have even been killed since these "changes" went into effect? Correct me if im wrong.
In my opinion nothing was wrong with the content the way it was. On tier, all encounters were very challenging and took the right amount of time learning the strats and getting the gear/skill required to defeat the encounters.
After months of killing the same encounters over and over, and increasing the overall strength of your guild, the encounters naturally become easier. This is how the game should work.
If content becomes too easy, that means the guild is ready for new content and is most likely rotting all the loot anyways.
This is where NEW CONTENT should be released, not tweak old content and make it harder. This would be a great opportunity to revamp some of the older and unused zones.
I don't think void worm or saitha have even been killed since these "changes" went into effect? Correct me if im wrong.