In-game donator benefits are already pretty great.
I mean that's fine if you don't take into account platinum donation status is almost 2x times the cost per month that retail mmo subscriptions are. Even if you're just paying to support the server and not for an in-game advantage I don't think it's unreasonable to expect your dollar to go a little further and for an effort to be made to add in more things all players will find useful.If you thought that post was aimed at something you said specifically it wasn't; it was just my opinion on what I saw scanning over the thread... but you paint a bleak picture so ok tangible platinum benefits over gold benefits.
a destroyable / resummonable gate neck to an all auto-ally town with all tradeskill and misc vendors along with multiple tradeskill containers in a small area,
and the potential for 40 bank slots (4? utility ph's in and around the platinum house) per account flagged (two accounts per platinum donation for 80) over a gold donator's house access. Every one of those bank slots can also be used as listview space.
[nothing] to [(ammo illusion clicky*) + (40 bank/listview slots)] to [(Scale of Wolf clicky*) + (60 more bank/listview slots)] to [(Gate neck*) + (80 more bank/listview slots)] *are destroyable/resummonable and therefore don't actually take up inventory space.
Yes.
kdko said:Has any idea been tossed around for neverending canteen/belt of the storemaster type items? Self cast only items for no-drop food and drink. I hardly see it as game breaking, but something that alleviates an annoyance to most people.
So... what about....?
so how about just getting a never ending canteen and a store ration belt?
I think it would be awesome to be able to 'skip' the MoP. If you are a donator and you enter the MoP, it should start you already in the middle area to cut down on the run and the akheva should ignore you.