The New Rogue additions.. Picklock/Traps

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The reason we're mildly tired of Wazeek's rants is beacuse he can't ever stick to the facts. It's like it hurts him or something. We're already changing traps because of this thread, so it's not like we're not listening, but jebus christ, it annoys us a LOT less when people don't try to bullshit up an argument.

I just counted. There's *11* mobs out of *1700* that see hide on the server. There's *1* trap in the Warrens.

Wazeek's argument: Sneak and hide are useless. I always trigger a ton of traps in Warrens.

:roll:
 
Alright, a new set of traps have been designed and should be put in soon. I took some of Jamethiel's advice and kept the majority of them off the corpse-run highway.

They're not as trivial anymore, though.

EDIT: Unfortunately, Melwin, I don't really care if they add nothing fun. They're there, and they're going to cause you some frustration if you don't respect their existance. :D
 
I won't be the one wasting time searching for them on raids.

After all, I don't play a rogue.
 
Well, seems like traps are serving their purpose then. Making you depend on your rogues more.
 
I have found a locked door in Fungal Grove.

I was there with a small group fighting skeletons. The shadowknight says there is a locked door on one of ths shacks. I get excited and run over to do what rogues do. When i get to the door, it says my skill isnt high enough to open it. (My skill is 51.) I sigh, and go back to the pull location. The shadowknight suddenly starts shouting and getting beat up. He dies. I ask him what happened, and he told me that his pet opened the door and he went inside. The door closed, locking him in, and he was killed by the skeleton because he couldnt get out. Does this make sense to anyone?
 
Yes, I understand it, it's a bug. :D

EDIT: Lame, Wiz hadn't posted (well, at least I couldn't see it), when I wrote this :mad:
 
Wiz... Thats BS. Like I stated, I simply said the traps that break sneak/hide further take away from that ability, which was already made weaker with the new additions. That previous topic was hardly a rant. I asked why it was like that, and made my guess why it was. It was confirmed correct, and that topic ended. Go read it again yourself. I just used that as an example, and I'm sorry if it was a bad example to further prove a point.

I just counted. There's *11* mobs out of *1700* that see hide on the server. There's *1* trap in the Warrens

How the hell am I supposed to magically know the number of mobs that see through? I was simply told by you, that most if not all of the mobs in Eldenals mansion will see through. So, I took your word for it. I'm not about to go roaming around the mansion with the wall aggro there. So, as a player.. Taking the word of the creator.. I assumed the whole house sees through. That's fine, there was a valid reason for it. Hooray.

Oh, and one in First Ruins breaks sneak/hide too.

Wazeek's argument: Sneak and hide are useless. I always trigger a ton of traps in Warrens.

No... Wazeek's Argument : 1) Too many traps, they are annoying people, 2) Locked doors are annoying people.. I was simply stating the effect our new skills are having on the server... Newbies dying, Traveling Higher levels getting annoyed, 2 of the 3 epics can't be completed, etc. I just used the sneak/hide thing as an example of 1 rogue skill hurting another rogue skill.

But go ahead and change my forum title to "The Whiner" if it makes you feel better. But I will still continue to 'whine' about things that negatively affect the players/classes of the server.

I'll take some cheese now.
 
Ooooh! A locked door sighting! My skill is at 58, I'll go try it in a little bit and let you know. If it doesn't work... The search continues...
 
popbox said:
Liam said:
Wazeek sure likes to whine about rogues.

I'm just seriously tired of hearing this, just because someone disagrees and doesn't like a change, it's automatically called a whine. You want player feedback, you what to know what ppl like and don't like. But if everytime someone posts it's just called a whine, then eventually ppl are just going to stop.

As Wiz has said twice in this thread, the majority of his feedback is baseless. I have no problems with feedback or even complaints that are founded on real points. Either way, I probably should've kept the comment to myself, so I suppose I'll take the time now to retract it. And you're speaking as if I come out often all the time to denounce all negative feedback as whines. As far as I know, this is the first time I've done it publically. Either way, it's just an ill placed comment, so if it annoyed you as much as it did, I apologize.
 
Liam said:
popbox said:
Liam said:
Wazeek sure likes to whine about rogues.

I'm just seriously tired of hearing this, just because someone disagrees and doesn't like a change, it's automatically called a whine. You want player feedback, you what to know what ppl like and don't like. But if everytime someone posts it's just called a whine, then eventually ppl are just Wgoing to stop.

As Wiz has said twice in this thread, the majority of his feedback is baseless. I have no problems with feedback or even complaints that are founded on real points. Either way, I probably should've kept the comment to myself, so I suppose I'll take the time now to retract it. And you're speaking as if I come out often all the time to denounce all negative feedback as whines. As far as I know, this is the first time I've done it publically. Either way, it's just an ill placed comment, so if it annoyed you as much as it did, I apologize.

Nope, not calling you out, just a pet peeve because it seems to be happening a lot.

I dunno, how is someone's opinion baseless? Maybe ppl should stop focusing on cinematiics and listen to the point in hand.
 
I re-read every single post I made in this subject. And there are only two things that even remotely qualify as being "baseless feedback".

If you want to run to many exp camps at higher levels, you have to run through the newbie zones. In doing so, you set off at least 5 or 6 traps.. In some cases, up to 10.

Later, I proved the exact spots of 6 traps that I set off in one trip from Erimal to Mielech. And each and every one of them is correct. The "up to 10" part COULD be what your pissed about. And I'll admit, it MAY be an exaggeration. But.. from my point A to point B. I could have set off 10. I was checking a named spawn deep in FR. And those 6 that I mapped out in an earlier post aren't counting the ones I set off in First Ruins. WITH the traps in FR.. Thats 8-10 traps. That's not made up. Dujek can prove that... And I didn't say "I set off 10 traps", the context was that it's POSSIBLE.

As for sneak/hide.. A lot of the new zones were added and made sneak/hide useless. Every mob sees us

On the opening day of Eldenal's, Wiz specifically stated... Do not use sneak/hide in the mansion, its broke, and they are supposed to see you... Or something of the sort. Right then, I asked "every mansion mob?" and got the "Yes" answer back. So forgive me for taking his word for it. I was under the impression that inside the mansion all or almost all of the mobs see us. Outside of the mansion, its very open and sneak/hide isnt much use at all... The next zone tester... Gfay. After I zoned in, I got a tell from Skar saying something like "Dont sneak/hide, wiz said these mobs are supposed to see through and aren't working properly". That's good enough reason for me. Perhaps 'every' was a bad word to use. But it's hardly made up information once again.



What I find pathetic, is that the only two people who flat out decided to flame me were two of the developers. Not even a single person from your "omg we <3 the developers, all hail the developers, want me to clean your house and wax your car?" entourage of newbies decided to flame me (ill take Irme's word as being criticism, although it sure felt like a flame =p). My complaints are not made up, they are complaints of a ton of people. I just happened to be stupid enough to post it. Like all my 'complaints' if you can give me a logical reason why something is the way it is (like the earlier topic of Eldenals see sneak/hide), then I'll dismiss it and admit my fault. But.. you rarely do. You just get all pissed off that the same person brings all these issues up.


But, fair is fair. Please post a quote from any of my posts in this thread that you think I "made up" to prove my point.
 
The next zone tester... Gfay. After I zoned in, I got a tell from Skar saying something like "Dont sneak/hide, wiz said these mobs are supposed to see through and aren't working properly".

Hi. What Skar says isn't what I say.

Trees see sneak/hide. Still not the majority of the mobs.

And in response to your challenge:

Running through warrens I set off at least 5..

There's 1 trap in warrens. Setting off 5 is impossible, but it's quite possible that you just remembered wrong. The initial post was fine, and the feedback on lockpick was good, and led to us changing it. You'll notice noone "flamed" you for it. But then you were challenged, and had to bring out:

As for sneak/hide.. A lot of the new zones were added and made sneak/hide useless. Every mob sees us. Now, the zones we COULD sneak in, have traps that break our sneak/hide. So, the traps, although adding a new skill, is a hinderance on our other skills.

This was based on make-belief and erronous information, rather than personal experience, and the problem is, people believe you. When players go touting off on "Beastlords are useless", "Sneak/hide is useless", "Riposte never goes off" and so on, I'm the one that has to deal with their constant whining about it, which is completely unfounded in reality, because someone "known" spoke out on the boards about it. This is why I really hate exhaggerations and half-truths. They just add to my workload.

Eldenal's mobs do not see sneak and hide anymore. I DISTINCTLY remember even telling you it was changed. You complained that it was silly that sneak and hide was useless. I listened. I changed it. Without even flaming you, amazingly enough, because you didn't also try to claim that sneak/hide was already seen in every other zone including erudin and all the guards there would slaughter you as soon as you hit your sneak button.

Not to mention your statement that every rogue hates these traps. Also an exhaggeration.

If you played a rogue on live, you have to be within 3 or 4 steps from the trap in order to sense it.

This is not true on WR. I'm not sure if you're toting it off as true on WR, though.

If you want to run to many exp camps at higher levels, you have to run through the newbie zones. In doing so, you set off at least 5 or 6 traps.. In some cases, up to 10.

Exhaggeration, again. There's not even 10 traps in all the traveling newbie zones together.

See what I'm yet? You do have a point, and we have begun changing it, and have already made raising pick lock easier, but it'd be much nicer if I didn't have to deal with rogues petitioning "when will sneak hide be useful again plz" because a high-end rogue states that it isn't.

Because that's what happens when you start bending the truth to state a point. And that's why I get so annoyed, not because you point out something is wrong.
 
I'm not even going to take the time to respond to all that Wiz, because obviously your not reading my followup's on it.

But there are just two things I have to respond on..

There's 1 trap in warrens.

Seriously now.. And I get yelled at for false information?

There was a snare trap on the bridge on the way to Noble (1), There was a snare trap under the bats on the way to King (2), There was an alarm trap somewhere past the bats in front of the trapper towards king (3). And I could have sworn there was one right under the bats. Although that might be the same one I set off previously. Maybe I was just running mindlessly too fast. Regardless, it doesn't matter. Because 3 quite a bit more than 1.


As for setting off UP to 10. If you read my earlier post. I explained it. But, I'll do it again in a vague manner. From FR->Erimal->Warrens->Bancak->Mielech->Exp camp in Mielech. It is possible to set off 10 (or close to it) from deep in FR traveling to Mielech. That's cold hard fact. (before they were toned down)


But this is a neverending post, go ahead and lock it if you want. Feel free to post again and describe what an idiot I am, blah blah. The point is, if I am just a whiner or idiot or what have you.. Why do most of the things I bring up get changed? Do I have THAT much influence? I think not. It's because other people are thinking the same thing. And if you just can't bear it and hate me that much, fine. Ask me to leave the server and I will respect that, and never come back. But regardless of this post, if I see something that I think needs to be changed, you better believe I will bring it up.
 
But this is a neverending post, go ahead and lock it if you want. Feel free to post again and describe what an idiot I am, blah blah. The point is, if I am just a whiner or idiot or what have you.. Why do most of the things I bring up get changed? Do I have THAT much influence? I think not. It's because other people are thinking the same thing. And if you just can't bear it and hate me that much, fine. Ask me to leave the server and I will respect that, and never come back. But regardless of this post, if I see something that I think needs to be changed, you better believe I will bring it up

Obviously you missed:

You do have a point, and we have begun changing it, and have already made raising pick lock easier

And similar things.

If you'd take one second to stop feeling sorry for yourself, you'd realize all I'm asking is that you don't let your argument wander away.

When I checked on Warrens, it listed to contain one trap. It still does. Since others seem to have experienced these extra traps, it wasn't misinformation on your part, just a bug, apparently (which could explain why people seem to experience so many traps in few-trap zones). And as I said twice now, noone attacked you for the original post or the suggestion. They were good. We listened. We're just really really tired of the fact that every time you come to argue something, you HAVE to exhaggerate, you HAVE to manipulate facts. Because you do, and that's not saying you're a whiner, or an idiot, just that it's plain and simply annoying, and makes us look on what you say disfavorably.

Can't you just trust that we'll listen anyways? We won't have to have these long, ridiculous posts then.
 
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