Teaching People About Adepts

Sibro

Dalayan Beginner
Is there any way to notify people what adepts are if they don't read the boards? Can anyone think of a decent way? Explaining it over and over when trying to organize raids gets really old after awhile... And I suspect people not knowing what they are is the main reason I can never recuit using OOC or guild and am forced to use person-by-person tells, which is extraordinarily time consuming and makes me borderline psychotic = (
 
Tell then to come to the forums or check the wiki. If they are to lazy to read up about it then they do not deserve the know.
 
Sure they might not deserve to know, but unfortunately, I need them to get the loot that I deserve.
 
Maybe Adepts should be like the ooc then. You must read and agree to the rules before you can do one? Or have an NPC where you must talk to him like a quest before you can attack one. Then you just need to say go to Newport and talk to Ben Dover by the bank.
 
maulerwrestling said:
Maybe Adepts should be like the ooc then. You must read and agree to the rules before you can do one? Or have an NPC where you must talk to him like a quest before you can attack one. Then you just need to say go to Newport and talk to Ben Dover by the bank.

I disagree. Its fine how it is. If people want to fight adepts, then they can come to the website and learn about them.
 
You misunderstand why I posted this question.

People who do not read the boards (which is many) do not know what adepts are. They do not know adepts exist. I would not care about this save for one fact: I need them to know to fight them myself. Well, technically I guess I could try to solo them, but I want a reasonable chance at winning, so I need at least 8 or like 9 other people =p

*They* do not know what an adept is. So *I* spend an inordinate amount of time trying to find / teach / recruit *them* Yes, I am selfish. Selfish with my time = /


Agreeing to rules before fighting them or something won't solve the problem of teaching people about them about them so they even WANT to fight them in the first place. I trust this is less of a problem the higher you go in level. And I guess the more people that get taught on a one-to-one basis also theoretically makes it less of a problem. But I don't want to be the one teaching every 4-th or 5-th mid-level player I talk to anymore = ( That's a sucky proposition (well why don't you just TEACH the newbs one at a time? Well I guess I coooould. But I'm not going to =p)


I was hoping someone might have thought of a magic way to teach people about adepts other than saying "go read the boards." People don't do that unless they have to or really want to, because there are 1000 things to read here that are different from Live already. That's like someone asking "so, why does sunlight make things warm mister?" and you very helpfully giving them a physics book and saying RTFM, newb. In this case, they don't even know the sun exists =p And in this case, I need them to help my with my physics group project, darn it!!!

Ok. I'm done with the school analogy now ; )


Meh. There probably isn't an easy way to do it. I just wanted to ask around just in case someone else is working on a different wavelength here...



EDIT: actually, that NPC idea isn't horrible. I'd be willing to entertain the notion at least. Maybe if there was a low-level quest (or quests, in different starting cities) that had an old NPC or something he could tell a story about how he defeated SomeAdeptX when he was younger, and go into the mechanics of adepts some, and saying adepts being the stronger specimens of their kind generally amass more treasures than the lesser specimens. It might require mixing out of game info inside the game, which might be a totally off-limits idea though (I don't know how you could fluidly explain mechanics like "you need to be below a certain level to fight them" in an in-game way... although I'd theoretically be willing to give doing so a decent shot).

Cool, thanks for the input = )

I think people NOT knowing about something as cool as adepts isn't the best either. To me at least, they are something that deserve to be - literally - *showcased* because the idea is SO MUCH COOLER than any similar idea from Live (or any other game I've played, actually). Any other really cool SoD things that could be introduced to newbs in-game I think would be a nice thing to have. I'm not saying there probably aren't more important things to be done, but micro-tutorials on things that show "oh cool, look at this neat thing - glad I found out about it" would be nice to have.
 
make it a hotkey.

/r An adept is a raid mob for lower levels. It drops unique no drop loot and only up tp 18 people at least 3 levels lower than it can engage it. You can also check the wiki for mor information about the many adepts there are and the large loot table they possess. BTW this is a macro. You and many of your friends all fail at life.
 
when i took on tailoring i taught at least 20 people how to use /cmd listsold. it was annoying, but it got the job done. Way to suck to anyone who cant
 
Sibro said:
You misunderstand why I posted this question.

Nah, I understood. I think this idea is unnecessary, thats all. If people are too lazy to go to the website wiki and seach "adept", then that is their fault in my opinion. Now, it *could* be a good idea to implement the NPC quest, but in my opinion, the DEVS have other things to be working on.

And yeah, I feel your pain! I know what it is like to try to get an adept raid going and half the people that whispers me or I whisper say, "What is an adept?"

But hey, it happens.

Blessings!
 
Its not about lazyness its about not knowing what to look for or how to look for it.

So I agree a good way to teach noobs about it would be nice however I unfortunitly don't have a suggestion :keke:
 
But that's just it.. HE doesn't care about THEM knowing.. If they could help him kill the freakin adept without knowing what they were... He'd be perfectly fine with that. The point is, there needs to be some way that newbies can learn what an adept is IN-GAME. I found one after like four hours of playing and asked a high level... But that's just me. A lot of people just go "Whoa, he's red. I'll run away" And never get close enough to see the (Adept) under their name, so they have no clue what's going on.
 
Crater said:
But that's just it.. HE doesn't care about THEM knowing.. If they could help him kill the freakin adept without knowing what they were... He'd be perfectly fine with that. The point is, there needs to be some way that newbies can learn what an adept is IN-GAME. I found one after like four hours of playing and asked a high level... But that's just me. A lot of people just go "Whoa, he's red. I'll run away" And never get close enough to see the (Adept) under their name, so they have no clue what's going on.

Seems like its their own fault. When I joined SoD, I read all the forums and wiki and knew my material. I expect other noobies to do the same.
 
There are 4 people who have expressed interest in this idea in this thread - there are 2 people who do not think it is necessary. (There is 1 who might have changed his mind to caring, but I won't count him because it's not crystal clear the case to me.)

I think that's a good enough ratio of interested people to be at least considered.

And I would also say, those people who think they should already know it wouldn't necessarily be negatively affected by adding a new way to inform people. But those people who would like a new way to inform people would be positively affected. So it seems like a win - no change situation, not a win or lose situation. So... this would not hurt anyone, only help! I'd be willing to brainstorm on this a little more if there is interest, but if there is no staff interest in exploring the idea further, I won't...
 
maulerwrestling said:
Tell then to come to the forums or check the wiki. If they are to lazy to read up about it then they do not deserve the know.

maulerwrestling said:
Maybe Adepts should be like the ooc then. You must read and agree to the rules before you can do one? Or have an NPC where you must talk to him like a quest before you can attack one. Then you just need to say go to Newport and talk to Ben Dover by the bank.

Stop using yellow text, or any colored text for that matter

EDIT: Also to the OP, common hear-say or a quick board/wiki search will get your answer about adepts and if people are too lazy or stupid to do either then they shouldn't be raiding them
 
pretty much, i remember finding out about adepts back in the day. I ran into one. I got owned. I proceeded to the ask wtf was that?! Got told what it was. End story.
 
I like the idea of a NPC to educate them. I also like the notion that the SoD community be comprised largely of people who visit the game forums and get/stay informed. I think that's what we should continue to encourage.

I just got my brother into the game, and wish I had a nickel for every time I've said to him, "you can get this sort of information in the forums".
 
If this idea was implemented, I honestly wouldn't mind. Who would? However, this is my point:

The DEVs made a wiki for a reason, and they shouldn't have to do it twice. They are busy enough
fixing bugs, making new maps, and whatever else DEVs do. If they have time and they feel
that this is a good idea, then sure!

But, the wiki is there for a reason, and its easy to use. If a newbie can't do that, then, well, sorry.
 
JoeMeyer said:
The DEVs made a wiki for a reason, and they shouldn't have to do it twice.

To be accurate, the Devs did not make the wiki


They did, however, make the Tome of Knowledge. Which is just as good for new information
 
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